shake-0.16.1: src/Development/Shake/Internal/Core/Pool.hs
-- | Thread pool implementation. The three names correspond to the following
-- priority levels (highest to lowest):
--
-- * 'addPoolException' - things that probably result in a build error,
-- so kick them off quickly.
--
-- * 'addPoolResume' - things that started, blocked, and may have open
-- resources in their closure.
--
-- * 'addPoolStart' - rules that haven't yet started.
--
-- * 'addPoolBatch' - rules that might batch if other rules start first.
module Development.Shake.Internal.Core.Pool(
Pool, runPool,
addPoolException, addPoolResume, addPoolStart, addPoolBatch,
increasePool
) where
import Control.Concurrent.Extra
import System.Time.Extra
import Control.Exception
import Control.Monad.Extra
import General.Timing
import General.Extra
import qualified General.Bag as Bag
import qualified Data.HashSet as Set
---------------------------------------------------------------------
-- UNFAIR/RANDOM QUEUE
data Queue a = Queue
{queueException :: Bag.Bag a
,queueResume :: Bag.Bag a
,queueStart :: Bag.Bag a
,queueBatch :: Bag.Bag a
}
lensException = (queueException, \x v -> x{queueException=v})
lensResume = (queueResume, \x v -> x{queueResume=v})
lensStart = (queueStart, \x v -> x{queueStart=v})
lensBatch = (queueBatch, \x v -> x{queueBatch=v})
lenses = [lensException, lensResume, lensStart, lensBatch]
newQueue :: Bool -> Queue a
newQueue deterministic = Queue b b b b
where b = if deterministic then Bag.emptyPure else Bag.emptyRandom
dequeue :: Queue a -> Bag.Randomly (Maybe (a, Queue a))
dequeue q = firstJustM f lenses
where
f (sel, upd)
| Just x <- Bag.remove $ sel q
= do (x,b) <- x; return $ Just (x, upd q b)
f _ = return Nothing
---------------------------------------------------------------------
-- THREAD POOL
{-
Must keep a list of active threads, so can raise exceptions in a timely manner
If any worker throws an exception, must signal to all the other workers
-}
data Pool = Pool
!(Var (Maybe S)) -- Current state, 'Nothing' to say we are aborting
!(Barrier (Either SomeException S)) -- Barrier to signal that we are finished
data S = S
{threads :: !(Set.HashSet ThreadId) -- IMPORTANT: Must be strict or we leak thread stacks
,threadsLimit :: {-# UNPACK #-} !Int -- user supplied thread limit, Set.size threads <= threadsLimit
,threadsMax :: {-# UNPACK #-} !Int -- high water mark of Set.size threads (accounting only)
,threadsSum :: {-# UNPACK #-} !Int -- number of threads we have been through (accounting only)
,todo :: !(Queue (IO ())) -- operations waiting a thread
}
emptyS :: Int -> Bool -> S
emptyS n deterministic = S Set.empty n 0 0 $ newQueue deterministic
worker :: Pool -> IO ()
worker pool@(Pool var done) = do
let onVar act = modifyVar var $ maybe (return (Nothing, return ())) act
join $ onVar $ \s -> do
res <- dequeue $ todo s
case res of
Nothing -> return (Just s, return ())
Just (now, todo2) -> return (Just s{todo = todo2}, now >> worker pool)
-- | Given a pool, and a function that breaks the S invariants, restore them
-- They are only allowed to touch threadsLimit or todo
step :: Pool -> (S -> Bag.Randomly S) -> IO ()
step pool@(Pool var done) op = do
let onVar act = modifyVar_ var $ maybe (return Nothing) act
onVar $ \s -> do
s <- op s
res <- dequeue $ todo s
case res of
Just (now, todo2) | Set.size (threads s) < threadsLimit s -> do
-- spawn a new worker
t <- forkFinallyUnmasked (now >> worker pool) $ \res -> case res of
Left e -> onVar $ \s -> do
t <- myThreadId
mapM_ killThread $ Set.toList $ Set.delete t $ threads s
signalBarrier done $ Left e
return Nothing
Right _ -> do
t <- myThreadId
step pool $ \s -> return s{threads = Set.delete t $ threads s}
let threads2 = Set.insert t $ threads s
return $ Just s{todo = todo2, threads = threads2
,threadsSum = threadsSum s + 1, threadsMax = threadsMax s `max` Set.size threads2}
Nothing | Set.null $ threads s -> do
signalBarrier done $ Right s
return Nothing
_ -> return $ Just s
addPool (sel, upd) pool act = step pool $ \s ->
return s{todo = upd (todo s) $ Bag.insert (void act) $ sel $ todo s}
-- | Add a new task to the pool. See the top of the module for the relative ordering
-- and semantics.
addPoolException, addPoolResume, addPoolStart :: Pool -> IO a -> IO ()
addPoolException = addPool lensException
addPoolResume = addPool lensResume
addPoolStart = addPool lensStart
addPoolBatch = addPool lensBatch
-- | Temporarily increase the pool by 1 thread. Call the cleanup action to restore the value.
-- After calling cleanup you should requeue onto a new thread.
increasePool :: Pool -> IO (IO ())
increasePool pool = do
step pool $ \s -> return s{threadsLimit = threadsLimit s + 1}
return $ step pool $ \s -> return s{threadsLimit = threadsLimit s - 1}
-- | Run all the tasks in the pool on the given number of works.
-- If any thread throws an exception, the exception will be reraised.
-- When it completes all threads have either finished, or have had 'killThread'
-- called on them (but may not have actually died yet).
runPool :: Bool -> Int -> (Pool -> IO ()) -> IO () -- run all tasks in the pool
runPool deterministic n act = do
s <- newVar $ Just $ emptyS n deterministic
done <- newBarrier
let cleanup = modifyVar_ s $ \s -> do
-- if someone kills our thread, make sure we kill our child threads
case s of
Just s -> mapM_ killThread $ Set.toList $ threads s
Nothing -> return ()
return Nothing
let ghc10793 = do
-- if this thread dies because it is blocked on an MVar there's a chance we have
-- a better error in the done barrier, and GHC raised the exception wrongly, see:
-- https://ghc.haskell.org/trac/ghc/ticket/10793
sleep 1 -- give it a little bit of time for the finally to run
-- no big deal, since the blocked indefinitely takes a while to fire anyway
res <- waitBarrierMaybe done
case res of
Just (Left e) -> throwIO e
_ -> throwIO BlockedIndefinitelyOnMVar
handle (\BlockedIndefinitelyOnMVar -> ghc10793) $ flip onException cleanup $ do
let pool = Pool s done
addPoolStart pool $ act pool
res <- waitBarrier done
case res of
Left e -> throwIO e
Right s -> addTiming $ "Pool finished (" ++ show (threadsSum s) ++ " threads, " ++ show (threadsMax s) ++ " max)"