sdl2-ttf-0.2.2: examples/font_test.c
#include "SDL2/SDL.h"
#include "SDL2/SDL_video.h"
#include "SDL2/SDL_ttf.h"
int handle_event()
{
SDL_Event event;
while (SDL_PollEvent(&event)) {
if (event.type == SDL_QUIT) {
return -1;
}
}
return 0;
}
int main()
{
SDL_Init(SDL_INIT_EVERYTHING);
TTF_Init();
SDL_Window *window = SDL_CreateWindow("test", 100, 100, 640, 480, SDL_WINDOW_SHOWN);
SDL_Renderer *renderer = SDL_CreateRenderer(window, -1, SDL_RENDERER_ACCELERATED);
TTF_Font *font = TTF_OpenFont("/usr/share/fonts/truetype/DroidSans.ttf", 13);
if (font == NULL)
printf("null font\n");
SDL_Color color = {255, 255, 255};
SDL_Surface *textSurface = TTF_RenderText_Solid(font, "some text", color);
if (textSurface == NULL)
printf("null text surface\n");
SDL_Texture *textTexture = SDL_CreateTextureFromSurface(renderer, textSurface);
if (textTexture == NULL)
printf("null text texture\n");
SDL_Rect rect = { 0, 0, 640, 480 };
while (handle_event() == 0) {
SDL_RenderClear(renderer);
SDL_RenderCopy(renderer, textTexture, &rect, &rect);
SDL_RenderPresent(renderer);
}
return 0;
}