sample-frame-0.0.2: src/Sound/Frame/Stereo.hs
{-
This data type can be used as sample type for stereo signals.
-}
module Sound.Frame.Stereo (T, left, right, cons, map, ) where
import qualified Sound.Frame as Frame
import qualified Data.Traversable as Trav
import qualified Data.Foldable as Fold
import Control.Applicative (Applicative, pure, (<*>), liftA2, )
import Control.Monad (liftM2, )
import Foreign.Storable (Storable (..), )
import Foreign.Ptr (Ptr, castPtr, )
import Test.QuickCheck (Arbitrary(arbitrary), )
import Prelude hiding (map, )
data T a = Cons {left, right :: !a}
deriving (Eq)
instance Show a => Show (T a) where
showsPrec p x =
showParen (p >= 10)
(showString "Stereo.cons " . showsPrec 11 (left x) .
showString " " . showsPrec 11 (right x))
instance (Arbitrary a) => Arbitrary (T a) where
arbitrary = liftM2 cons arbitrary arbitrary
{-# INLINE cons #-}
cons :: a -> a -> T a
cons = Cons
{-# INLINE map #-}
map :: (a -> b) -> T a -> T b
map f (Cons l r) = Cons (f l) (f r)
instance Functor T where
{-# INLINE fmap #-}
fmap = map
-- useful for defining Additive instance
instance Applicative T where
{-# INLINE pure #-}
pure a = Cons a a
{-# INLINE (<*>) #-}
Cons fl fr <*> Cons l r = Cons (fl l) (fr r)
instance Fold.Foldable T where
{-# INLINE foldMap #-}
foldMap = Trav.foldMapDefault
-- this allows for kinds of generic programming
instance Trav.Traversable T where
{-# INLINE sequenceA #-}
sequenceA ~(Cons l r) = liftA2 Cons l r
{-# INLINE castToElemPtr #-}
castToElemPtr :: Ptr (T a) -> Ptr a
castToElemPtr = castPtr
instance (Storable a) => Storable (T a) where
{-# INLINE sizeOf #-}
{-# INLINE alignment #-}
{-# INLINE peek #-}
{-# INLINE poke #-}
-- cf. storable-record:FixedArray.roundUp
sizeOf ~(Cons l r) =
sizeOf l + mod (- sizeOf l) (alignment r) + sizeOf r
alignment ~(Cons l _) = alignment l
poke p (Cons l r) =
let q = castToElemPtr p
in poke q l >> pokeElemOff q 1 r
peek p =
let q = castToElemPtr p
in liftM2 Cons
(peek q) (peekElemOff q 1)
instance Frame.C a => Frame.C (T a) where
{-# INLINE numberOfChannels #-}
numberOfChannels y = 2 * Frame.numberOfChannels (left y)
{-# INLINE sizeOfElement #-}
sizeOfElement = Frame.sizeOfElement . left