rsagl-0.2.2: rsagl.cabal
name: rsagl
version: 0.2.2
license: BSD3
license-file: LICENSE
author: Christopher Lane Hinson <lane@downstairspeople.org>
maintainer: Christopher Lane Hinson <lane@downstairspeople.org>
category: Game, Graphics
synopsis: The RogueStar Animation and Graphics Library
description: RSAGL, the RogueStar Animation and Graphics Library, includes a
domain-specific monad for 3D modelling of arbitrary parametric surfaces,
as well as an animation monad and arrow, which is more or less like YAMPA
as a stack of arrow transformers. RSAGL was specifically designed for
roguestar, but every effort has been made (including the license) to make
it accessable to other projects that might benefit from it.
.
The git repository is available at <http://www.downstairspeople.org/git/rsagl.git>.
homepage: http://roguestar.downstairspeople.org/
build-depends: base>3, old-time, random, array, arrows, containers, parallel, mtl, OpenGL, GLUT, QuickCheck<2
build-type: Simple
tested-with: GHC==6.8.2
exposed-modules: RSAGL.FRPBase, RSAGL.RayTrace, RSAGL.StatefulArrow,
RSAGL.Material, RSAGL.Auxiliary, RSAGL.BoundingBox,
RSAGL.Vector, RSAGL.KinematicSensors, RSAGL.RSAGLColors,
RSAGL.Extrusion, RSAGL.Color,
RSAGL.SwitchedArrow, RSAGL.Time, RSAGL.Matrix,
RSAGL.Joint, RSAGL.ArrowTransformerOptimizer, RSAGL.ProcessColors,
RSAGL.Affine, RSAGL.WrappedAffine, RSAGL.CurveExtras,
RSAGL.Scene, RSAGL.InverseKinematics, RSAGL.FRP,
RSAGL.RK4, RSAGL.AnimationExtras, RSAGL.Interpolation,
RSAGL.Model, RSAGL.Deformation, RSAGL.QualityControl,
RSAGL.Noise, RSAGL.ApplicativeWrapper, RSAGL.Tesselation,
RSAGL.Bottleneck, RSAGL.ModelingExtras, RSAGL.Animation,
RSAGL.Curve, RSAGL.Angle, RSAGL.Optimization,
RSAGL.Tests, RSAGL.CoordinateSystems, RSAGL.Orthagonal,
RSAGL.AbstractVector, RSAGL.ThreadedArrow, RSAGL.Edge,
RSAGL.Homogenous
ghc-options: -Wall -threaded -fno-warn-type-defaults -fexcess-precision
ghc-prof-options: -prof -auto-all