name: rhythm-game-tutorial
version: 0.1
synopsis: Haskell rhythm game tutorial
description:
homepage: https://github.com/fumieval/rhythm-game-tutorial
bug-reports: https://github.com/fumieval/rhythm-game-tutorial/issues
license: BSD3
license-file: LICENSE
author: Fumiaki Kinoshita
maintainer: Fumiaki Kinoshita <fumiexcel@gmail.com>
copyright: Copyright (C) 2012-2013 Fumiaki Kinoshita
category: Graphics, Monads
build-type: Simple
stability: experimental
cabal-version: >=1.10
data-files:
assets/*.wav
assets/*.png
assets/*.txt
source-repository head
type: git
location: https://github.com/fumieval/rhythm-game-tutorial.git
executable music-only
ghc-options: -threaded -O2
main-is: music-only.hs
build-depends: base == 4.*, call >= 0.1.2 && <= 0.2, objective >= 0.6.3.1, lens == 4.*, mtl, containers, split
default-language: Haskell2010
hs-source-dirs: src
executable tutorial-passive
ghc-options: -threaded -O2
main-is: tutorial-passive.hs
build-depends: base == 4.*, call >= 0.1.2 && <= 0.2, objective >= 0.6.3.1, lens == 4.*, mtl, containers, split
default-language: Haskell2010
hs-source-dirs: src
executable tutorial-active
ghc-options: -threaded -O2
main-is: tutorial-active.hs
build-depends: base == 4.*, call >= 0.1.2 && <= 0.2, objective >= 0.6.3.1, lens == 4.*, mtl, containers, split
default-language: Haskell2010
hs-source-dirs: src
executable tutorial-extended
ghc-options: -threaded -O2
main-is: tutorial-extended.hs
build-depends: base == 4.*, call >= 0.1.2 && <= 0.2, objective >= 0.6.3.1, lens == 4.*, mtl, containers, split
default-language: Haskell2010
hs-source-dirs: src