resource-pool-0.5.0.1: src/Data/Pool/Internal.hs
{-# OPTIONS_HADDOCK not-home #-}
-- | Internal implementation details for "Data.Pool".
--
-- This module is intended for internal use only, and may change without warning
-- in subsequent releases.
module Data.Pool.Internal where
import Control.Concurrent
import Control.Concurrent.STM
import Control.Exception
import Control.Monad
import Data.Either
import Data.Hashable (hash)
import Data.IORef
import Data.List qualified as L
import Data.Primitive.SmallArray
import Data.Text qualified as T
import GHC.Clock (getMonotonicTime)
import GHC.Conc (labelThread, unsafeIOToSTM)
-- | Striped resource pool based on "Control.Concurrent.QSem".
data Pool a = Pool
{ poolConfig :: !(PoolConfig a)
, localPools :: !(SmallArray (LocalPool a))
, reaperRef :: !(IORef ())
}
-- | A single, local pool.
data LocalPool a = LocalPool
{ stripeId :: !Int
, stripeVar :: !(TVar (Stripe a))
, cleanerRef :: !(IORef ())
}
-- | Stripe of a resource pool. If @available@ is 0, the list of threads waiting
-- for a resource (each with an associated 'TMVar') is @queue ++ reverse queueR@
-- to ensure fairness.
data Stripe a = Stripe
{ available :: !Int
, cache :: ![Entry a]
, queue :: !(Queue a)
, queueR :: !(Queue a)
}
-- | An existing resource currently sitting in a pool.
data Entry a = Entry
{ entry :: a
, lastUsed :: !Double
}
-- | A queue of TMVarS corresponding to threads waiting for resources.
--
-- Basically a monomorphic list to save two pointer indirections.
data Queue a = Queue !(TMVar (Maybe a)) (Queue a) | Empty
-- | Configuration of a 'Pool'.
data PoolConfig a = PoolConfig
{ createResource :: !(IO a)
, freeResource :: !(a -> IO ())
, poolCacheTTL :: !Double
, poolMaxResources :: !Int
, poolNumStripes :: !(Maybe Int)
, pcLabel :: !T.Text
}
-- | Create a 'PoolConfig' with optional parameters having default values.
--
-- For setting optional parameters have a look at:
--
-- - 'setNumStripes'
--
-- @since 0.4.0.0
defaultPoolConfig
:: IO a
-- ^ The action that creates a new resource.
-> (a -> IO ())
-- ^ The action that destroys an existing resource.
-> Double
-- ^ The number of seconds for which an unused resource is kept around. The
-- smallest acceptable value is @0.5@.
--
-- /Note:/ the elapsed time before destroying a resource may be a little
-- longer than requested, as the collector thread wakes at 1-second intervals.
-> Int
-- ^ The maximum number of resources to keep open __across all stripes__. The
-- smallest acceptable value is @1@ per stripe.
--
-- /Note:/ if the number of stripes does not divide the number of resources,
-- some of the stripes will have 1 more resource available than the others.
-> PoolConfig a
defaultPoolConfig create free cacheTTL maxResources =
PoolConfig
{ createResource = create
, freeResource = free
, poolCacheTTL = cacheTTL
, poolMaxResources = maxResources
, poolNumStripes = Just 1
, pcLabel = T.empty
}
-- | Set the number of stripes (sub-pools) in the pool.
--
-- If not explicitly set, the default number of stripes is 1, which should be
-- good for typical use (when in doubt, profile your application first).
--
-- If set to 'Nothing', the pool will create the number of stripes equal to the
-- number of capabilities.
--
-- /Note:/ usage of multiple stripes reduces contention, but can also result in
-- suboptimal use of resources since stripes are separated from each other.
--
-- @since 0.4.0.0
setNumStripes :: Maybe Int -> PoolConfig a -> PoolConfig a
setNumStripes numStripes pc = pc {poolNumStripes = numStripes}
-- | Assign a label to the pool.
--
-- The label will appear in a label of the collector thread as well as
-- t'Data.Pool.Introspection.Resource'.
--
-- @since 0.5.0.0
setPoolLabel :: T.Text -> PoolConfig a -> PoolConfig a
setPoolLabel label pc = pc {pcLabel = label}
-- | Create a new striped resource pool.
--
-- /Note:/ although the runtime system will destroy all idle resources when the
-- pool is garbage collected, it's recommended to manually call
-- 'destroyAllResources' when you're done with the pool so that the resources
-- are freed up as soon as possible.
newPool :: PoolConfig a -> IO (Pool a)
newPool pc = do
when (poolCacheTTL pc < 0.5) $ do
error "poolCacheTTL must be at least 0.5"
when (poolMaxResources pc < 1) $ do
error "poolMaxResources must be at least 1"
numStripes <- maybe getNumCapabilities pure (poolNumStripes pc)
when (numStripes < 1) $ do
error "numStripes must be at least 1"
when (poolMaxResources pc < numStripes) $ do
error "poolMaxResources must not be smaller than numStripes"
let mkArray = fmap (smallArrayFromListN numStripes)
pools <- mkArray . forM (stripeResources numStripes) $ \(n, resources) -> do
ref <- newIORef ()
stripe <-
newTVarIO
Stripe
{ available = resources
, cache = []
, queue = Empty
, queueR = Empty
}
-- When the local pool goes out of scope, free its resources.
void . mkWeakIORef ref $ cleanStripe (const True) (freeResource pc) stripe
pure
LocalPool
{ stripeId = n
, stripeVar = stripe
, cleanerRef = ref
}
mask_ $ do
ref <- newIORef ()
collectorA <- forkIOWithUnmask $ \unmask -> unmask $ do
tid <- myThreadId
labelThread tid $ "resource-pool: collector (" ++ T.unpack (pcLabel pc) ++ ")"
collector pools
void . mkWeakIORef ref $ do
-- When the pool goes out of scope, stop the collector. Resources existing
-- in stripes will be taken care by their cleaners.
killThread collectorA
pure
Pool
{ poolConfig = pc
, localPools = pools
, reaperRef = ref
}
where
stripeResources :: Int -> [(Int, Int)]
stripeResources numStripes =
let (base, rest) = quotRem (poolMaxResources pc) numStripes
in zip [1 .. numStripes] $ addRest (replicate numStripes base) rest
where
addRest [] = error "unreachable"
addRest acc@(r : rs) = \case
0 -> acc
rest -> r + 1 : addRest rs (rest - 1)
-- Collect stale resources from the pool once per second.
collector pools = forever $ do
threadDelay 1000000
now <- getMonotonicTime
let isStale e = now - lastUsed e > poolCacheTTL pc
mapM_ (cleanStripe isStale (freeResource pc) . stripeVar) pools
-- | Destroy a resource.
--
-- /Note:/ since version 0.5.0.0 exceptions thrown by the destroy function are
-- no longer ignored.
destroyResource :: Pool a -> LocalPool a -> a -> IO ()
destroyResource pool lp a = mask_ $ do
atomically $ do
stripe <- readTVar (stripeVar lp)
newStripe <- signal stripe Nothing
writeTVar (stripeVar lp) $! newStripe
freeResource (poolConfig pool) a
-- | Return a resource to the given 'LocalPool'.
putResource :: LocalPool a -> a -> IO ()
putResource lp a = atomically $ do
stripe <- readTVar (stripeVar lp)
newStripe <- signal stripe (Just a)
writeTVar (stripeVar lp) $! newStripe
-- | Destroy all resources in all stripes in the pool.
--
-- Note that this will ignore any exceptions in the destroy function.
--
-- This function is useful when you detect that all resources in the pool are
-- broken. For example after a database has been restarted all connections
-- opened before the restart will be broken. In that case it's better to close
-- those connections so that 'takeResource' won't take a broken connection from
-- the pool but will open a new connection instead.
--
-- Another use-case for this function is that when you know you are done with
-- the pool you can destroy all idle resources immediately instead of waiting on
-- the garbage collector to destroy them, thus freeing up those resources
-- sooner.
destroyAllResources :: Pool a -> IO ()
destroyAllResources pool = forM_ (localPools pool) $ \lp -> do
cleanStripe (const True) (freeResource (poolConfig pool)) (stripeVar lp)
----------------------------------------
-- Helpers
-- | Get a local pool.
getLocalPool :: SmallArray (LocalPool a) -> IO (LocalPool a)
getLocalPool pools = do
sid <-
if stripes == 1
then -- If there is just one stripe, there is no choice.
pure 0
else do
capabilities <- getNumCapabilities
-- Selecting a stripe by a capability the current thread runs on gives
-- equal load distribution only if the number of stripes divides the
-- number of capabilities. Otherwise:
--
-- - If the number of stripes is smaller than the number of
-- capabilities, load distribution across all stripes wouldn't be
-- equal (e.g. if there are 2 stripes and 3 capabilities, stripe 0
-- would be used by capability 0 and 2, while stripe 1 would only be
-- used by capability 1, a 100% load difference).
--
-- - If the number of stripes is larger than the number of capabilities,
-- stripes with an id larger than the highest capability would never
-- be selected.
--
-- In such cases we select based on the id of a thread.
if capabilities `rem` stripes /= 0
then hash <$> myThreadId
else fmap fst . threadCapability =<< myThreadId
-- 'mod' is used instead of 'rem' since the hash of a thread id might be
-- negative, which would result in an out-of-bounds array access.
pure $ pools `indexSmallArray` (sid `mod` stripes)
where
stripes = sizeofSmallArray pools
-- | Wait for the resource to be put into a given 'TMVar'.
waitForResource :: TVar (Stripe a) -> TMVar (Maybe a) -> IO (Maybe a)
waitForResource mstripe q = atomically (takeTMVar q) `onException` cleanup
where
cleanup = atomically $ do
stripe <- readTVar mstripe
newStripe <-
tryTakeTMVar q >>= \case
Just ma -> do
-- Between entering the exception handler and taking ownership of
-- the stripe we got the resource we wanted. We don't need it
-- anymore though, so pass it to someone else.
signal stripe ma
Nothing -> do
-- If we're still waiting, fill up the TMVar with an undefined value
-- so that 'signal' can discard our TMVar from the queue.
putTMVar q $ error "unreachable"
pure stripe
writeTVar mstripe $! newStripe
-- | If an exception is received while a resource is being created, restore the
-- original size of the stripe.
restoreSize :: TVar (Stripe a) -> IO ()
restoreSize mstripe = atomically $ do
stripe <- readTVar mstripe
-- Signal needs to be called so that if there are threads waiting for a
-- resource, one of them wakes up and attempts the creation itself.
newStripe <- signal stripe Nothing
writeTVar mstripe $! newStripe
-- | Free resource entries in the stripes that fulfil a given condition.
cleanStripe
:: (Entry a -> Bool)
-> (a -> IO ())
-> TVar (Stripe a)
-> IO ()
cleanStripe isStale free mstripe = mask_ $ do
-- Asynchronous exceptions need to be masked here to prevent leaking of
-- 'stale' resources before they're freed.
stale <- atomically $ do
stripe <- readTVar mstripe
let (stale, fresh) = L.partition isStale (cache stripe)
-- There's no need to update 'available' here because it only tracks
-- the number of resources taken from the pool.
writeTVar mstripe $! stripe {cache = fresh}
pure $ map entry stale
-- We need to ignore exceptions in the 'free' function, otherwise if an
-- exception is thrown half-way, we leak the rest of the resources. Also,
-- asynchronous exceptions need to be hard masked here we need to run 'free'
-- for all resources.
uninterruptibleMask $ \release -> do
rs <- forM stale $ try @SomeException . release . free
-- If any async exception arrived in between, propagate it.
rethrowFirstAsyncException $ lefts rs
where
rethrowFirstAsyncException = \case
[] -> pure ()
e : es
| Just SomeAsyncException {} <- fromException e -> throwIO e
| otherwise -> rethrowFirstAsyncException es
signal :: forall a. Stripe a -> Maybe a -> STM (Stripe a)
signal stripe ma =
if available stripe == 0
then loop (queue stripe) (queueR stripe)
else do
newCache <- case ma of
Just a -> do
now <- unsafeIOToSTM getMonotonicTime
pure $ Entry a now : cache stripe
Nothing -> pure $ cache stripe
pure
stripe
{ available = available stripe + 1
, cache = newCache
}
where
loop :: Queue a -> Queue a -> STM (Stripe a)
loop Empty Empty = do
newCache <- case ma of
Just a -> do
now <- unsafeIOToSTM getMonotonicTime
pure [Entry a now]
Nothing -> pure []
pure
Stripe
{ available = 1
, cache = newCache
, queue = Empty
, queueR = Empty
}
loop Empty qR = loop (reverseQueue qR) Empty
loop (Queue q qs) qR =
tryPutTMVar q ma >>= \case
-- This fails when 'waitForResource' went into the exception handler and
-- filled the TMVar (with an undefined value) itself. In such case we
-- simply ignore it.
False -> loop qs qR
True ->
pure
stripe
{ available = 0
, queue = qs
, queueR = qR
}
reverseQueue :: Queue a -> Queue a
reverseQueue = go Empty
where
go acc = \case
Empty -> acc
Queue x xs -> go (Queue x acc) xs