reanimate-0.4.0.0: examples/morphology_rigid.hs
#!/usr/bin/env stack
-- stack runghc --package reanimate
{-# LANGUAGE OverloadedStrings #-}
{-# LANGUAGE ParallelListComp #-}
module Main(main) where
import Codec.Picture
import Codec.Picture.Types
import Control.Monad
import Graphics.SvgTree (LineJoin (..))
import Reanimate
import Reanimate.Morph.Common
import Reanimate.Morph.Linear
import Reanimate.Morph.Rigid (rigidMorph)
bgColor :: PixelRGBA8
bgColor = PixelRGBA8 252 252 252 0xFF
main :: IO ()
main = reanimate $
addStatic (mkBackgroundPixel bgColor) $
mapA (withStrokeWidth defaultStrokeWidth) $
mapA (withStrokeColor "black") $
mapA (withStrokeLineJoin JoinRound) $
mapA (withFillOpacity 1) $
sceneAnimation $ do
_ <- newSpriteSVG $
withStrokeWidth 0 $ translate (-3) 4 $
center $ latex "linear"
_ <- newSpriteSVG $
withStrokeWidth 0 $ translate (3) 4 $
center $ latex "as-rigid-as-possible"
forM_ pairs $ uncurry showPair
where
showPair from to =
waitOn $ do
fork $ play $ mkAnimation 4 (morph linear from to)
# mapA (translate (-3) (-0.5) . lowerTransformations . scale 1)
# signalA (curveS 4)
fork $ play $ mkAnimation 4 (morph myMorph from to)
# mapA (translate (3) (-0.5) . lowerTransformations . scale 1)
# signalA (curveS 4)
myMorph = linear{morphTrajectory = rigidMorph, morphTolerance = 0.001 }
pairs = zip stages (tail stages ++ [head stages])
stages = map (lowerTransformations . scale 6 . pathify . center) $ colorize
[ latex "S"
, latex "C"
]
-- [ latex "X"
-- , latex "$\\aleph$"
-- , latex "Y"
-- , latex "$\\infty$"
-- , latex "I"
-- , latex "$\\pi$"
-- , latex "1"
-- , latex "S"
-- , mkRect 0.5 0.5
-- ]
colorize :: [SVG] -> [SVG]
colorize lst =
[ withFillColorPixel (promotePixel $ parula (n/fromIntegral (length lst-1))) elt
| elt <- lst
| n <- [0..]
]