reanimate-0.3.3.0: examples/tangent_and_normal.hs
#!/usr/bin/env stack
-- stack runghc --package reanimate
module Main (main) where
main :: IO ()
main = return ()
{-
import Diagrams.Prelude hiding (Animation, boundingBox,
center, circle, duration,
fontSize, rotate, scale,
translate)
import qualified Diagrams.Prelude as D
import Reanimate.Diagrams
import Reanimate.Driver (reanimate)
import Reanimate.Animation
import Reanimate.Ease
import Reanimate.Svg
main :: IO ()
main = reanimate $ playThenReverseA $ mkAnimation 5 $ \t ->
let s = curveS 2 t in
mkGroup
[ mkBackground "black"
, scale (2/50) $ scaleXY 1 (-1) $
translate (-320/2) (-180/2) $ withStrokeColor "white" $
renderDiagram $
withEnvelope (D.rect 320 180 :: SvgDiagram) $
D.scale 50 $ D.translate (V2 (-2) (-0.75)) $ dia s ]
where
dia param =
frame 0.5 $ lc white $
mconcat
[ lc green $ rightAngleSquare
, tangentLine
, fc white $ baselineText "tangent" # D.translate tangentVector
, normalLine
, fc white $ topLeftText "normal" # D.translate (-normalVector)
] # moveTo pt # D.fontSize large
<> strokeLocTrail spline
where
pts = map p2 [(0,0), (1,1), (2,1), (3,0), (3.5,0)]
spline :: Located (Trail V2 Double)
spline = cubicSpline False pts
pt = atParam spline param
tangentVector :: V2 Double
tangentVector = D.normalize $ tangentAtParam spline param
normalVector = D.normalize $ normalAtParam spline param
symmetricLine :: V2 Double -> SvgDiagram
symmetricLine v = fromOffsets [2 *^ v] # D.center
tangentLine :: SvgDiagram
tangentLine = symmetricLine tangentVector
normalLine = symmetricLine normalVector
rightAngleSquare :: SvgDiagram
rightAngleSquare = square 0.1 # alignBL # D.rotate (signedAngleBetween tangentVector unitX)
-}