reanimate-svg-0.13.0.0: src/Graphics/SvgTree.hs
-- | Module providing basic input/output for the SVG document,
-- for document building, please refer to Graphics.Svg.Types.
module Graphics.SvgTree
( -- * Saving/Loading functions
loadSvgFile,
parseSvgFile,
parseSvg,
unparse,
xmlOfDocument,
xmlOfTree,
saveXmlFile,
-- * Manipulation functions
cssApply,
cssRulesOfText,
-- , applyCSSRules
-- , resolveUses
-- * Type definitions
module Graphics.SvgTree.Types,
)
where
import Control.Lens
import Data.List (foldl')
import qualified Data.Text as T
import qualified Data.Text.IO as T
import Graphics.SvgTree.CssParser (cssRulesOfText)
import Graphics.SvgTree.CssTypes
import Graphics.SvgTree.Types
import Graphics.SvgTree.XmlParser
import Text.XML.Light.Input (parseXMLDoc)
import Text.XML.Light.Output (ppcTopElement, prettyConfigPP)
-- | Try to load an svg file on disc and parse it as
-- a SVG Document.
loadSvgFile :: FilePath -> IO (Maybe Document)
loadSvgFile filename =
parseSvgFile filename <$> T.readFile filename
-- | Parse an in-memory SVG file
parseSvgFile ::
-- | Source path/URL of the document, used
-- to resolve relative links.
FilePath ->
T.Text ->
Maybe Document
parseSvgFile filename fileContent =
parseXMLDoc fileContent >>= unparseDocument filename
parseSvg :: T.Text -> Tree
parseSvg inp =
case parseXMLDoc inp of
Nothing -> error "Invalid XML"
Just xml -> unparse xml
-- | Save a svg Document on a file on disk.
saveXmlFile :: FilePath -> Document -> IO ()
saveXmlFile filePath =
writeFile filePath . ppcTopElement prettyConfigPP . xmlOfDocument
cssDeclApplyer ::
DrawAttributes ->
CssDeclaration ->
DrawAttributes
cssDeclApplyer value (CssDeclaration txt elems) =
case lookup txt cssUpdaters of
Nothing -> value
Just f -> f value elems
where
cssUpdaters =
[ (T.pack $ _attributeName n, u)
| (n, u) <- drawAttributesList
]
-- | Rewrite a SVG Tree using some CSS rules.
--
-- This action will propagate the definition of the
-- css directly in each matched element.
cssApply :: [CssRule] -> Tree -> Tree
cssApply rules = zipTree go
where
go [] = defaultSvg
go ([] : _) = defaultSvg
go context@((t : _) : _) = t & drawAttributes .~ attr'
where
matchingDeclarations =
findMatchingDeclarations rules context
attr = view drawAttributes t
attr' = foldl' cssDeclApplyer attr matchingDeclarations
-- For every 'use' tag, try to resolve the geometry associated
-- with it and place it in the scene Tree. It is important to
-- resolve the 'use' tag before applying the CSS rules, as some
-- rules may apply some elements matching the children of "use".
-- resolveUses :: Document -> Document
-- resolveUses doc =
-- doc { _elements = mapTree fetchUses <$> _elements doc }
-- where
-- fetchUses (UseTree useInfo _) = UseTree useInfo $ search useInfo
-- fetchUses a = a
--
-- search nfo = M.lookup (_useName nfo) $ _definitions doc
-- -- | Rewrite the document by applying the CSS rules embedded
-- -- inside it.
-- applyCSSRules :: Document -> Document
-- applyCSSRules doc = doc
-- { _elements = cssApply (_styleRules doc) <$> _elements doc }