reactive-banana-1.3.2.0: src/Control/Event/Handler.hs
module Control.Event.Handler (
-- * Synopsis
-- | <http://en.wikipedia.org/wiki/Event-driven_programming Event-driven programming>
-- in the traditional imperative style.
-- * Documentation
Handler, AddHandler(..), newAddHandler,
mapIO, filterIO,
) where
import Control.Monad ((>=>), when)
import Data.IORef
import qualified Data.Map as Map
import qualified Data.Unique
{-----------------------------------------------------------------------------
Types
------------------------------------------------------------------------------}
-- | An /event handler/ is a function that takes an
-- /event value/ and performs some computation.
type Handler a = a -> IO ()
-- | The type 'AddHandler' represents a facility for registering
-- event handlers. These will be called whenever the event occurs.
--
-- When registering an event handler, you will also be given an action
-- that unregisters this handler again.
--
-- > do unregisterMyHandler <- register addHandler myHandler
--
newtype AddHandler a = AddHandler { register :: Handler a -> IO (IO ()) }
{-----------------------------------------------------------------------------
Combinators
------------------------------------------------------------------------------}
instance Functor AddHandler where
fmap f = mapIO (return . f)
-- | Map the event value with an 'IO' action.
mapIO :: (a -> IO b) -> AddHandler a -> AddHandler b
mapIO f e = AddHandler $ \h -> register e (f >=> h)
-- | Filter event values that don't return 'True'.
filterIO :: (a -> IO Bool) -> AddHandler a -> AddHandler a
filterIO f e = AddHandler $ \h ->
register e $ \x -> f x >>= \b -> when b $ h x
{-----------------------------------------------------------------------------
Construction
------------------------------------------------------------------------------}
-- | Build a facility to register and unregister event handlers.
-- Also yields a function that takes an event handler and runs all the registered
-- handlers.
--
-- Example:
--
-- > do
-- > (addHandler, fire) <- newAddHandler
-- > register addHandler putStrLn
-- > fire "Hello!"
newAddHandler :: IO (AddHandler a, Handler a)
newAddHandler = do
handlers <- newIORef Map.empty
let register handler = do
key <- Data.Unique.newUnique
atomicModifyIORef_ handlers $ Map.insert key handler
return $ atomicModifyIORef_ handlers $ Map.delete key
runHandlers a =
runAll a =<< readIORef handlers
return (AddHandler register, runHandlers)
atomicModifyIORef_ :: IORef a -> (a -> a) -> IO ()
atomicModifyIORef_ ref f = atomicModifyIORef ref $ \x -> (f x, ())
-- | A callback is a @a -> IO ()@ function. We define this newtype to provide
-- a way to combine callbacks ('Monoid' and 'Semigroup' instances), which
-- allow us to write the efficient 'runAll' function.
newtype Callback a = Callback { invoke :: a -> IO () }
instance Semigroup (Callback a) where
Callback f <> Callback g = Callback $ \a -> f a >> g a
instance Monoid (Callback a) where
mempty = Callback $ \_ -> return ()
-- This function can also be seen as
--
-- runAll a fs = mapM_ ($ a) fs
--
-- The reason we write this using 'foldMap' and 'Callback' is to produce code
-- that doesn't allocate. See https://github.com/HeinrichApfelmus/reactive-banana/pull/237
-- for more info.
runAll :: a -> Map.Map Data.Unique.Unique (a -> IO ()) -> IO ()
runAll a fs = invoke (foldMap Callback fs) a