reactive-banana-0.4.3.0: src/Reactive/Banana/PushIO.hs
{-----------------------------------------------------------------------------
Reactive Banana
A push-driven implementation
------------------------------------------------------------------------------}
{-# LANGUAGE TypeFamilies, FlexibleInstances, EmptyDataDecls, GADTs,
TupleSections, BangPatterns #-}
module Reactive.Banana.PushIO where
import Reactive.Banana.Model hiding (Event, Behavior, interpret)
import qualified Reactive.Banana.Model as Model
import Data.Vault (Vault)
import qualified Data.Vault as Vault
import Control.Applicative
import Control.Arrow (second)
import Control.Monad
import Control.Monad.IO.Class (liftIO)
import Control.Monad.Trans.Class (lift)
import Control.Monad.Trans.Identity
import Control.Monad.Trans.State
import Control.Monad.Trans.Writer
import Data.Maybe
import Data.Monoid
import System.IO.Unsafe
import System.IO
-- debug s = hPutStrLn stderr s
{-----------------------------------------------------------------------------
Observable sharing
References can be used in the Store monad.
This mimicks the case where unique IDs are used
to look up a value in the environment.
In this case, the environment is passed around by the Store monad.
------------------------------------------------------------------------------}
-- store monad
type Store = StateT Vault IO
-- references to observe sharing
type Ref a = Vault.Key a
runStore :: Store a -> IO a
runStore m = evalStateT m Vault.empty
-- create a new reference.
newRef :: IO (Ref a)
-- read a reference. Only possible in the Store monad.
readRef :: Ref a -> Store (Maybe a)
writeRef :: Ref a -> a -> Store ()
newRef = Vault.newKey
readRef ref = Vault.lookup ref <$> get
writeRef ref x = modify $ Vault.insert ref x
-- invalid reference that may not store values
invalidRef = error "Store: invalidRef. This is an internal bug."
{-----------------------------------------------------------------------------
Cache, generalities
------------------------------------------------------------------------------}
-- A cache stores values of different types
-- and finalizers to change them.
data Cache = Cache {
vault :: Vault
, initializers :: [VaultChanger]
, finalizers :: [VaultChanger] }
type VaultChanger = Run ()
emptyCache :: Cache
emptyCache = Cache Vault.empty [] []
-- monad to build the network in
type Compile = StateT Cache Store
-- monad to run the network in
type Run = StateT Vault IO
runCompile :: Compile a -> Store (a, Cache)
runCompile m = runStateT m $ Cache { vault = Vault.empty, initializers = [], finalizers = [] }
registerInitializer, registerFinalizer :: VaultChanger -> Compile ()
registerFinalizer m = modify $
\cache -> cache { finalizers = finalizers cache ++ [m] }
registerInitializer m = modify $
\cache -> cache { initializers = initializers cache ++ [m] }
runRun :: Run a -> Cache -> IO (a, Cache)
runRun m cache = do
let vault1 = vault cache
-- run the initializers
vault2 <- runVaultChangers (initializers cache) vault1
-- run the action
(x,vault3) <- runStateT m vault2
-- run all the finalizers
vault4 <- runVaultChangers (finalizers cache) vault3
-- return new cache
return (x,cache{ vault = vault4 })
where
runVaultChangers = execStateT . sequence_
-- helper functions for reading and writing keys into the vault cache
writeVaultKey ref x = do
vault <- get
let vault' = Vault.insert ref x vault
put $ vault'
readVaultKey ref = Vault.lookup ref <$> get
{-----------------------------------------------------------------------------
Cache, particular reference types
------------------------------------------------------------------------------}
-- CacheRef
-- A simple value to be cached. Lasts one phase. Useful for sharing.
type CacheRef a = Vault.Key a
newCacheRef :: Compile (CacheRef a)
readCacheRef :: CacheRef a -> Run (Maybe a)
writeCacheRef :: CacheRef a -> a -> Run ()
newCacheRef = do
key <- liftIO $ Vault.newKey
registerFinalizer $ put . Vault.delete key =<< get
return key
readCacheRef = readVaultKey
writeCacheRef = writeVaultKey
-- Accumulation values.
-- Cache and accumulate a value over several phases.
type AccumRef a = Vault.Key a
newAccumRef :: a -> Compile (AccumRef a)
readAccumRef :: AccumRef a -> Run a
updateAccumRef :: AccumRef a -> (a -> a) -> Run a -- strict!
newAccumRef x = do
ref <- liftIO $ Vault.newKey
vault2 <- Vault.insert ref x . vault <$> get
modify $ \cache -> cache { vault = vault2 }
return ref
readAccumRef ref =
fromJustError "Reactive.Banana.PushIO.readAccumRef: internal error"
<$> readVaultKey ref
updateAccumRef ref f = do
Just x <- readVaultKey ref
let !y = f x
writeVaultKey ref y
return y
fromJustError e = maybe (error e) id
-- BehaviorRef.
-- Cache and accumulate a value over several phases,
-- but updates are only visible at the beginning of a new phase.
-- (accumulator, temporary reference for each phase)
type BehaviorRef a = (AccumRef a, CacheRef a)
newBehaviorRefPoll :: IO a -> Compile (BehaviorRef a)
newBehaviorRefAccum :: a -> Compile (BehaviorRef a)
readBehaviorRef :: BehaviorRef a -> Run a
updateBehaviorRef :: BehaviorRef a -> (a -> a) -> Run () -- strict!
newBehaviorRef m = do
temp <- newCacheRef
registerInitializer $ writeCacheRef temp =<< m
return (undefined, temp)
newBehaviorRefPoll = newBehaviorRef . liftIO
newBehaviorRefAccum x = do
acc <- newAccumRef x
(_,temp) <- newBehaviorRef $ readAccumRef acc
return (acc, temp)
readBehaviorRef (_, temp) =
fromJustError "Reactive.Banana.PushIO.readBehaviorRef: internal error"
<$> readCacheRef temp
updateBehaviorRef (acc, temp) = void . updateAccumRef acc
{-----------------------------------------------------------------------------
Abstract syntax tree
------------------------------------------------------------------------------}
data Accum
data Shared
data Linear
type EventStore a = [(Channel, CacheRef a)]
type family Event t a
type instance Event Accum a = (Ref (EventStore a), EventD Accum a)
type instance Event Shared a = (Ref (EventStore a), EventD Shared a)
type instance Event Linear a = EventD Linear a
data EventD t :: * -> * where
Filter :: (a -> Bool) -> Event t a -> EventD t a
ApplyE :: Behavior t (a -> b) -> Event t a -> EventD t b
AccumE :: a -> Event t (a -> a) -> EventD t a
Union :: Event t a -> Event t a -> EventD t a
Never :: EventD t a
-- internal combinators
Input :: Channel -> Key a -> EventD t a
Reactimate :: Event t (IO ()) -> EventD t ()
ReadCache :: Channel -> CacheRef a -> EventD t a
WriteCache :: CacheRef a -> Event t a -> EventD t a
UpdateAccum :: AccumRef a -> Event t (a -> a) -> EventD t a
UpdateBehavior :: BehaviorRef a -> Event t (a -> a) -> EventD t ()
type BehaviorStore a = BehaviorRef a
type family Behavior t a
type instance Behavior Accum a = (Ref (BehaviorStore a), BehaviorD Accum a)
type instance Behavior Shared a = (Ref (BehaviorStore a), BehaviorD Linear a)
type instance Behavior Linear a = (Ref (BehaviorStore a), BehaviorD Linear a)
data BehaviorD t a where
Pure :: a -> BehaviorD t a
ApplyB :: Behavior t (a -> b) -> Behavior t a -> BehaviorD t b
AccumB :: a -> Event t (a -> a) -> BehaviorD t a
Poll :: IO a -> BehaviorD t a
-- internal combinators
ReadBehavior :: BehaviorRef a -> BehaviorD t a
{-----------------------------------------------------------------------------
Storing heterogenous input values
------------------------------------------------------------------------------}
type Channel = Integer -- identifies an input
type Key = Vault.Key
type Universe = Vault.Vault
newUniverseKey :: IO (Key a)
newUniverseKey = Vault.newKey
fromUniverse :: Key a -> Universe -> Maybe a
fromUniverse = Vault.lookup
toUniverse :: Key a -> a -> Universe
toUniverse k a = Vault.insert k a Vault.empty
{-----------------------------------------------------------------------------
Compilation
------------------------------------------------------------------------------}
-- allocated caches for acummulated and external behaviors,
-- turn them into reads from the cache
type CompileReadBehavior = WriterT [Event Shared ()] Compile
compileReadBehavior :: Event Accum () -> Compile (Event Shared ())
compileReadBehavior e1 = do
(e,es) <- runWriterT (goE e1)
-- include updates to Behavior as additional events
let union e1 e2 = (invalidRef, Union e1 e2)
return $ foldr1 union (e:es)
where
-- boilerplate traversal for events
goE :: Event Accum a -> CompileReadBehavior (Event Shared a)
goE (ref, Filter p e ) = (ref,) <$> (Filter p <$> goE e)
goE (ref, Union e1 e2) = (ref,) <$> (Union <$> goE e1 <*> goE e2)
goE (ref, ApplyE b e ) = (ref,) <$> (ApplyE <$> goB b <*> goE e )
goE (ref, AccumE x e ) = (ref,) <$> (AccumE x <$> goE e)
goE (ref, Reactimate e) = (ref,) <$> (Reactimate <$> goE e)
goE (ref, Never) = (ref,) <$> (pure Never)
goE (ref, Input c k) = (ref,) <$> (pure $ Input c k)
-- almost boilerplate traversal for behaviors
goB :: Behavior Accum a -> CompileReadBehavior (Behavior Shared a)
goB (ref, Pure x ) = (ref,) <$> (Pure <$> return x)
goB (ref, ApplyB bf bx) = (ref,) <$> (ApplyB <$> goB bf <*> goB bx)
goB (ref, Poll io ) = (ref,) <$> (ReadBehavior <$> makeRef)
where
makeRef = do
m <- lift . lift $ readRef ref
case m of
Just r -> return r
Nothing -> do
r <- lift $ newBehaviorRefPoll io
lift . lift $ writeRef ref r
return r
goB (ref, AccumB x e ) = (ref,) <$> (ReadBehavior <$> makeRef)
where
makeRef = do
m <- lift . lift $ readRef ref
case m of
Just r -> return r
Nothing -> do
-- create new BehaviorRef and share it
r <- lift $ newBehaviorRefAccum x
lift . lift $ writeRef ref r
-- remove accumB from the other events
e <- goE e
tell [(invalidRef, UpdateBehavior r e)]
return r
-- fan out unions into linear paths
type EventLinear a = (Channel, Event Linear a)
compileUnion :: Event Shared a -> Compile [Event Linear a]
compileUnion e = map snd <$> goE e
where
goE :: Event Shared a -> Compile [EventLinear a]
goE (ref, Filter p e ) = cacheEvents ref (map2 (Filter p) <$> goE e)
goE (ref, ApplyE b e ) = cacheEvents ref (map2 (ApplyE b) <$> goE e)
goE (ref, AccumE x e ) = cacheEvents ref (compileAccumE x =<< goE e)
goE (_ , UpdateBehavior b e) = map2 (UpdateBehavior b) <$> goE e
goE (_ , Reactimate e) = map2 (Reactimate) <$> goE e
goE (_ , Union e1 e2) = (++) <$> goE e1 <*> goE e2
goE (_ , Never ) = return []
goE (_ , Input channel key) = return [(channel, Input channel key)]
compileAccumE :: a -> [EventLinear (a -> a)] -> Compile [EventLinear a]
compileAccumE x es = do
ref <- newAccumRef x
return $ map2 (UpdateAccum ref) es
cacheEvents :: Ref (EventStore a)
-> Compile [EventLinear a] -> Compile [EventLinear a]
cacheEvents ref mes = do
m <- lift $ readRef ref
case m of
Just cached -> do
return $ map (\(c,r) -> (c, ReadCache c r)) cached
Nothing -> do
-- compile input events
es <- mes
-- allocate corresponding cache references and share them
cached <- forM es $ \(c,_) -> do r <- newCacheRef; return (c,r)
lift $ writeRef ref cached
-- return events that also write to the cache
return $ zipWith (second . (WriteCache . snd)) cached es
map2 = map . second
-- compile a behavior
-- FIXME: take care of sharing, caching
compileBehaviorEvaluation :: Behavior Linear a -> Run a
compileBehaviorEvaluation = goB
where
goB :: Behavior Linear a -> Run a
goB (ref, Pure x) = return x
goB (ref, ApplyB bf bx) = goB bf <*> goB bx
goB (ref, ReadBehavior refb) = readBehaviorRef refb
-- compile path into an IO action
type Path = (Channel, Universe -> Run (IO ()))
-- (input_channel, \input_value ->
-- do change event_graph_state; return (reactimates_to_be_run) )
compilePath :: Event Linear () -> Path
compilePath e = goE e (const $ return nop)
where
goE :: Event Linear a -> (a -> Run (IO ())) -> Path
goE (Filter p e) k = goE e $ \x -> if p x then k x else return nop
goE (ApplyE b e) k = goE e $ \x -> goB b >>= \f -> k (f x)
goE (UpdateAccum r e) k = goE e $ \f -> updateAccumRef r f >>= k
goE (UpdateBehavior r e) _ = goE e $ \x -> do updateBehaviorRef r x; return nop
-- note: no k here because writing behaviors is the end of a path
goE (Reactimate e) _ = goE e $ \x -> return x
goE (ReadCache c ref) k =
(c, \_ -> readCacheRef ref >>= maybe (return nop) k)
goE (WriteCache ref e) k = goE e $ \x -> writeCacheRef ref x >> k x
goE (Input channel key) k =
(channel, maybe (error "wrong channel") k . fromUniverse key)
nop = return () :: IO ()
goB :: Behavior Linear a -> Run a
goB = compileBehaviorEvaluation
-- compilation function
compile :: Event Accum () -> IO ([Path], Cache)
compile e = runStore $ runCompile $
return . map compilePath =<< compileUnion =<< compileReadBehavior e
-- debug :: MonadIO m => String -> m ()
-- debug = liftIO . putStrLn
{-----------------------------------------------------------------------------
Class instances
------------------------------------------------------------------------------}
-- | The type index 'PushIO' represents the efficient push-driven implementation
-- described here.
-- It implements the same 'FRP' interface as the model implementation
-- represented by 'Model'.
data PushIO
-- type Behavior = Model.Behavior PushIO
newtype instance Model.Behavior PushIO a = Behavior (Behavior Accum a)
-- type Event = Model.Event PushIO
newtype instance Model.Event PushIO a = Event (Event Accum a)
unEvent (Event e) = e
-- sharing
behavior :: BehaviorD Accum a -> Model.Behavior PushIO a
behavior b = Behavior pair
where
{-# NOINLINE pair #-}
-- mention argument to prevent let-floating
pair = unsafePerformIO (fmap (,b) newRef)
event :: EventD Accum a -> Model.Event PushIO a
event e = Event pair
where
{-# NOINLINE pair #-}
-- mention argument to prevent let-floating
pair = unsafePerformIO (fmap (,e) newRef)
-- boilerplate class instances
instance Functor (Model.Event PushIO) where
fmap f e = apply (pure f) e
instance Applicative (Model.Behavior PushIO) where
pure x = behavior $ Pure x
(Behavior bf) <*> (Behavior bx) = behavior $ ApplyB bf bx
instance Functor (Model.Behavior PushIO) where
fmap = liftA
instance FRP PushIO where
never = event $ Never
union (Event e1) (Event e2) = event $ Union e1 e2
filterE p (Event e) = event $ Filter p e
apply (Behavior bf) (Event ex) = event $ ApplyE bf ex
accumB x (Event e) = behavior $ AccumB x e
accumE x (Event e) = event $ AccumE x e