reactive-banana-0.3.0.0: src/Reactive/Banana/PushIO.hs
{-----------------------------------------------------------------------------
Reactive Banana
A push-driven implementation
------------------------------------------------------------------------------}
{-# LANGUAGE TypeFamilies, FlexibleInstances, EmptyDataDecls, GADTs,
TupleSections, BangPatterns #-}
module Reactive.Banana.PushIO where
import Reactive.Banana.Model hiding (Event, Behavior, interpret)
import qualified Reactive.Banana.Model as Model
import Reactive.Banana.Vault (Vault)
import qualified Reactive.Banana.Vault as Vault
import Control.Applicative
import Data.Monoid
import Control.Monad.Trans.Identity
import Control.Monad.State
import Control.Monad.Writer
import Data.IORef
import System.IO.Unsafe
import Data.Dynamic
{-----------------------------------------------------------------------------
Observable sharing
References can be used in the Store monad.
This mimicks the case where unique IDs are used
to look up a value in the environment.
In this case, the environment is passed around by the Store monad.
------------------------------------------------------------------------------}
-- store monad
type Store = IO
-- references to observe sharing
type Ref a = IORef (Maybe a)
runStore :: Store a -> IO a
runStore = id
-- create a new reference.
newRef :: Store (Ref a)
-- read a reference. Only possible in the Store monad.
readRef :: Ref a -> Store (Maybe a)
writeRef :: Ref a -> a -> Store ()
newRef = newIORef Nothing
readRef = readIORef
writeRef ref = writeIORef ref . Just
-- invalid reference that may not store values
invalidRef = error "Store: invalidRef. This is an internal bug."
{-----------------------------------------------------------------------------
Cache, generalities
------------------------------------------------------------------------------}
-- A cache stores values of different types
-- and finalizers to change them.
data Cache = Cache { vault :: Vault, finalizers :: [Finalizer] }
type Finalizer = Vault -> IO Vault
emptyCache = Cache Vault.empty []
-- monad to build the network in
type Compile = StateT Cache Store
-- monad to run the network in
type Run = StateT Cache IO
runCompile :: Compile a -> Store (a, Cache)
runCompile m = runStateT m $ Cache { vault = Vault.empty, finalizers = [] }
registerFinalizer :: Finalizer -> Compile ()
registerFinalizer m = modify $
\cache -> cache { finalizers = finalizers cache ++ [m] }
runFinalizers :: [Finalizer] -> Vault -> IO Vault
runFinalizers = foldr (>=>) return
runRun :: Run a -> Cache -> IO (a, Cache)
runRun m cache = do
-- run the action
(x,cache') <- runStateT m cache
-- run all the finalizers
vault' <- runFinalizers (finalizers cache') (vault cache')
-- return new cache
return (x,cache' { vault = vault'})
-- helper functions for reading and writing keys into vault cache
writeCacheKey ref x = do
cache <- get
vault' <- liftIO $ Vault.insert ref x (vault cache)
put $ cache { vault = vault' }
readCacheKey ref = do
cache <- get
liftIO $ Vault.lookup ref (vault cache)
{-----------------------------------------------------------------------------
Cache, particular reference types
------------------------------------------------------------------------------}
-- CacheRef
-- A simple value to be cached. Lasts one phase. Useful for sharing.
type CacheRef a = Vault.Key a
newCacheRef :: Compile (CacheRef a)
readCacheRef :: CacheRef a -> Run (Maybe a)
writeCacheRef :: CacheRef a -> a -> Run ()
newCacheRef = do
key <- liftIO $ Vault.newKey
registerFinalizer $ Vault.delete key
return key
readCacheRef = readCacheKey
writeCacheRef = writeCacheKey
-- Accumulation values.
-- Cache and accumulate a value over several phases.
type AccumRef a = Vault.Key a
newAccumRef :: a -> Compile (AccumRef a)
updateAccum :: AccumRef a -> (a -> a) -> Run a
newAccumRef x = do
ref <- liftIO $ Vault.newKey
writeCacheKey ref x
return ref
updateAccum ref f = do
Just x <- readCacheKey ref
let !y = f x
writeCacheKey ref y
return y
-- BehaviorRef.
-- Cache and accumulate a value over several phases,
-- but updates are only visible at the beginning of a new phase.
type BehaviorRef a = (Vault.Key a, Vault.Key a)
newBehaviorRef :: a -> Compile (BehaviorRef a)
readBehaviorRef :: BehaviorRef a -> Run a
updateBehaviorRef :: BehaviorRef a -> (a -> a) -> Run () -- Strict!
newBehaviorRef x = do
ref <- liftIO $ Vault.newKey
temp <- liftIO $ Vault.newKey
registerFinalizer $ \vault -> do
Just x <- Vault.lookup temp vault
Vault.insert ref x vault
writeCacheKey ref x
writeCacheKey temp x
return (ref,temp)
readBehaviorRef (ref,temp) = do
Just x <- readCacheKey ref
return x
updateBehaviorRef (ref,temp) f = do
Just x <- readCacheKey temp
writeCacheKey temp $! f x -- strict!
{-----------------------------------------------------------------------------
Abstract syntax tree
------------------------------------------------------------------------------}
data Accum
data Shared
data Linear
type EventStore a = [(Channel, CacheRef a)]
type family Event t a
type instance Event Accum a = (Ref (EventStore a), EventD Accum a)
type instance Event Shared a = (Ref (EventStore a), EventD Shared a)
type instance Event Linear a = EventD Linear a
data EventD t :: * -> * where
Filter :: (a -> Bool) -> Event t a -> EventD t a
ApplyE :: Behavior t (a -> b) -> Event t a -> EventD t b
AccumE :: a -> Event t (a -> a) -> EventD t a
Union :: Event t a -> Event t a -> EventD t a
Never :: EventD t a
-- internal combinators
Input :: Typeable a => Channel -> EventD t a
Reactimate :: Event t (IO ()) -> EventD t ()
ReadCache :: Channel -> CacheRef a -> EventD t a
WriteCache :: CacheRef a -> Event t a -> EventD t a
UpdateAccum :: AccumRef a -> Event t (a -> a) -> EventD t a
WriteBehavior :: BehaviorRef a -> Event t (a -> a) -> EventD t ()
type BehaviorStore a = BehaviorRef a
type family Behavior t a
type instance Behavior Accum a = (Ref (BehaviorStore a), BehaviorD Accum a)
type instance Behavior Shared a = (Ref (BehaviorStore a), BehaviorD Linear a)
type instance Behavior Linear a = (Ref (BehaviorStore a), BehaviorD Linear a)
data BehaviorD t a where
Pure :: a -> BehaviorD t a
ApplyB :: Behavior t (a -> b) -> Behavior t a -> BehaviorD t b
AccumB :: a -> Event t (a -> a) -> BehaviorD t a
-- internal combinators
ReadBehavior :: BehaviorRef a -> BehaviorD t a
{-----------------------------------------------------------------------------
Dynamic types for input
------------------------------------------------------------------------------}
type Channel = Integer
type Universe = (Channel, Dynamic)
fromUniverse :: Typeable a => Channel -> Universe -> Maybe a
fromUniverse i (j,x) = if i == j then fromDynamic x else Nothing
toUniverse :: Typeable a => Channel -> a -> Universe
toUniverse i x = (i, toDyn x)
{-----------------------------------------------------------------------------
Compilation
------------------------------------------------------------------------------}
-- replace every occurence of accumB with reading from a cached event
type CompileAccumB = WriterT [Event Shared ()] Compile
compileAccumB :: Event Accum () -> Compile (Event Shared ())
compileAccumB e1 = do
(e,es) <- runWriterT (goE e1)
-- include updates to Behavior as additional events
return $ foldr1 union (e:es)
where
union e1 e2 = (invalidRef, Union e1 e2)
-- boilerplate traversal for events
goE :: Event Accum a -> CompileAccumB (Event Shared a)
goE (ref, Filter p e ) = (ref,) <$> (Filter p <$> goE e)
goE (ref, Union e1 e2) = (ref,) <$> (Union <$> goE e1 <*> goE e2)
goE (ref, ApplyE b e ) = (ref,) <$> (ApplyE <$> goB b <*> goE e )
goE (ref, AccumE x e ) = (ref,) <$> (AccumE x <$> goE e)
goE (ref, Reactimate e) = (ref,) <$> (Reactimate <$> goE e)
goE (ref, Never) = (ref,) <$> (pure Never)
goE (ref, Input c) = (ref,) <$> (pure $ Input c)
-- almost boilerplate traversal for behaviors
goB :: Behavior Accum a -> CompileAccumB (Behavior Shared a)
goB (ref, Pure x ) = (ref,) <$> (Pure <$> return x)
goB (ref, ApplyB bf bx) = (ref,) <$> (ApplyB <$> goB bf <*> goB bx)
goB (ref, AccumB x e ) = (ref,) <$> (ReadBehavior <$> makeRef)
where
makeRef = do
m <- lift . lift $ readRef ref
case m of
Just r -> return r
Nothing -> do
r <- lift $ newBehaviorRef x
-- immedately store the cached reference
lift . lift $ writeRef ref r
-- remove accumB from the other events
e <- goE e
tell [(invalidRef, WriteBehavior r e)]
return r
-- fan out unions into linear paths
type EventLinear a = (Channel, Event Linear a)
compileUnion :: Event Shared a -> Compile [Event Linear a]
compileUnion e = map snd <$> goE e
where
goE :: Event Shared a -> Compile [EventLinear a]
goE (ref, Filter p e ) = cacheEvents ref (map2 (Filter p) <$> goE e)
goE (ref, ApplyE b e ) = cacheEvents ref (map2 (ApplyE b) <$> goE e)
goE (ref, AccumE x e ) = cacheEvents ref (compileAccumE x =<< goE e)
goE (_ , WriteBehavior b e) = map2 (WriteBehavior b) <$> goE e
goE (_ , Reactimate e) = map2 (Reactimate) <$> goE e
goE (_ , Union e1 e2) = (++) <$> goE e1 <*> goE e2
goE (_ , Never ) = return []
goE (_ , Input channel) = return [(channel, Input channel)]
compileAccumE :: a -> [EventLinear (a -> a)] -> Compile [EventLinear a]
compileAccumE x es = do
ref <- newAccumRef x
return $ map2 (UpdateAccum ref) es
cacheEvents :: Ref (EventStore a)
-> Compile [EventLinear a] -> Compile [EventLinear a]
cacheEvents ref mes = do
m <- lift $ readRef ref
case m of
Just cached -> do
return $ map (\(c,r) -> (c,ReadCache c r)) cached
Nothing -> do
-- compile input events
es <- mes
-- allocate corresponding cache references
cached <- forM es $ \(c,_) -> do r <- newCacheRef; return (c,r)
lift $ writeRef ref cached
-- return events that also write to the cache
return $ zipWith (second . (WriteCache . snd)) cached es
second f (a,b) = (a, f b)
map2 = map . second
-- compile a behavior
-- FIXME: take care of sharing, caching
compileBehavior :: Behavior Linear a -> Run a
compileBehavior = goB
where
goB :: Behavior Linear a -> Run a
goB (ref, Pure x) = return x
goB (ref, ApplyB bf bx) = goB bf <*> goB bx
goB (ref, ReadBehavior refb) = readBehaviorRef refb
-- compile path into an IO action
type Path = (Channel, Universe -> Run ())
compilePath :: Event Linear () -> Path
compilePath e = goE e return
where
goE :: Event Linear a -> (a -> Run ()) -> (Channel, Universe -> Run ())
goE (Filter p e) k = goE e $ \x -> when (p x) (k x)
goE (ApplyE b e) k = goE e $ \x -> goB b >>= \f -> k (f x)
goE (UpdateAccum ref e) k = goE e $ \f -> updateAccum ref f >>= k
goE (WriteBehavior b e) _ = goE e $ \x -> updateBehaviorRef b x
-- note: no k here because writing behaviors is the end of a path
goE (Reactimate e) _ = goE e $ \x -> liftIO x
goE (ReadCache c ref) k =
(c, \_ -> readCacheRef ref >>= maybe (return ()) k)
goE (WriteCache ref e) k = goE e $ \x -> writeCacheRef ref x >> k x
goE (Input channel) k =
(channel, maybe (error "wrong channel") k . fromUniverse channel)
goB :: Behavior Linear a -> Run a
goB = compileBehavior
-- compilation function
compile :: Event Accum () -> IO ([Path], Cache)
compile e = runStore $ runCompile $
return . map compilePath =<< compileUnion =<< compileAccumB e
-- debug :: MonadIO m => String -> m ()
-- debug = liftIO . putStrLn
{-----------------------------------------------------------------------------
Class instances
------------------------------------------------------------------------------}
-- | The type index 'PushIO' represents the efficient push-driven implementation
-- described here.
-- It implements the same 'FRP' interface as the model implementation
-- represented by 'Model'.
data PushIO
-- type Behavior = Model.Behavior PushIO
newtype instance Model.Behavior PushIO a = Behavior (Behavior Accum a)
-- type Event = Model.Event PushIO
newtype instance Model.Event PushIO a = Event (Event Accum a)
unEvent (Event e) = e
-- sharing
behavior :: BehaviorD Accum a -> Model.Behavior PushIO a
behavior b = Behavior pair
where
{-# NOINLINE pair #-}
-- mention argument to prevent let-floating
pair = unsafePerformIO (fmap (,b) newRef)
event :: EventD Accum a -> Model.Event PushIO a
event e = Event pair
where
{-# NOINLINE pair #-}
-- mention argument to prevent let-floating
pair = unsafePerformIO (fmap (,e) newRef)
-- boilerplate class instances
instance Functor (Model.Event PushIO) where
fmap f e = apply (pure f) e
instance Applicative (Model.Behavior PushIO) where
pure x = behavior $ Pure x
(Behavior bf) <*> (Behavior bx) = behavior $ ApplyB bf bx
instance Functor (Model.Behavior PushIO) where
fmap = liftA
instance FRP PushIO where
never = event $ Never
union (Event e1) (Event e2) = event $ Union e1 e2
filterE p (Event e) = event $ Filter p e
apply (Behavior bf) (Event ex) = event $ ApplyE bf ex
accumB x (Event e) = behavior $ AccumB x e
accumE x (Event e) = event $ AccumE x e