rattletrap-11.0.0: src/lib/Rattletrap/Type/ReplicationValue.hs
module Rattletrap.Type.ReplicationValue where
import qualified Rattletrap.BitGet as BitGet
import qualified Rattletrap.BitPut as BitPut
import qualified Rattletrap.Schema as Schema
import qualified Rattletrap.Type.ClassAttributeMap as ClassAttributeMap
import qualified Rattletrap.Type.CompressedWord as CompressedWord
import qualified Rattletrap.Type.Replication.Destroyed as Destroyed
import qualified Rattletrap.Type.Replication.Spawned as Spawned
import qualified Rattletrap.Type.Replication.Updated as Updated
import qualified Rattletrap.Type.Str as Str
import qualified Rattletrap.Type.U32 as U32
import qualified Rattletrap.Type.Version as Version
import qualified Rattletrap.Utility.Json as Json
import qualified Control.Monad.Trans.Class as Trans
import qualified Control.Monad.Trans.State as State
import qualified Data.Foldable as Foldable
import qualified Data.Map as Map
data ReplicationValue
= Spawned Spawned.Spawned
-- ^ Creates a new actor.
| Updated Updated.Updated
-- ^ Updates an existing actor.
| Destroyed Destroyed.Destroyed
-- ^ Destroys an existing actor.
deriving (Eq, Show)
instance Json.FromJSON ReplicationValue where
parseJSON = Json.withObject "ReplicationValue" $ \object -> Foldable.asum
[ fmap Spawned $ Json.required object "spawned"
, fmap Updated $ Json.required object "updated"
, fmap Destroyed $ Json.required object "destroyed"
]
instance Json.ToJSON ReplicationValue where
toJSON x = case x of
Spawned y -> Json.object [Json.pair "spawned" y]
Updated y -> Json.object [Json.pair "updated" y]
Destroyed y -> Json.object [Json.pair "destroyed" y]
schema :: Schema.Schema
schema = Schema.named "replicationValue" . Schema.oneOf $ fmap
(\(k, v) -> Schema.object [(Json.pair k $ Schema.ref v, True)])
[ ("spawned", Spawned.schema)
, ("updated", Updated.schema)
, ("destroyed", Destroyed.schema)
]
bitPut :: ReplicationValue -> BitPut.BitPut
bitPut value = case value of
Spawned x -> BitPut.bool True <> BitPut.bool True <> Spawned.bitPut x
Updated x -> BitPut.bool True <> BitPut.bool False <> Updated.bitPut x
Destroyed x -> BitPut.bool False <> Destroyed.bitPut x
bitGet
:: Maybe Str.Str
-> Version.Version
-> ClassAttributeMap.ClassAttributeMap
-> CompressedWord.CompressedWord
-> State.StateT
(Map.Map CompressedWord.CompressedWord U32.U32)
BitGet.BitGet
ReplicationValue
bitGet matchType version classAttributeMap actorId = do
actorMap <- State.get
isOpen <- Trans.lift BitGet.bool
if isOpen
then do
isNew <- Trans.lift BitGet.bool
if isNew
then fmap Spawned
$ Spawned.bitGet matchType version classAttributeMap actorId
else fmap Updated . Trans.lift $ Updated.bitGet
version
classAttributeMap
actorMap
actorId
else fmap Destroyed $ Trans.lift Destroyed.bitGet