rainbox-0.18.0.0: lib/Rainbox/Core.hs
{-# LANGUAGE FlexibleInstances #-}
{-# LANGUAGE OverloadedStrings #-}
{-# LANGUAGE FlexibleContexts #-}
{-# LANGUAGE DeriveFunctor #-}
{-# LANGUAGE DeriveFoldable #-}
{-# LANGUAGE DeriveTraversable #-}
{-# LANGUAGE TemplateHaskell #-}
{-# OPTIONS_HADDOCK not-home #-}
-- | Contains the innards of 'Rainbox'. You shouldn't need anything
-- in here. Some functions here are partial or have undefined results
-- if their inputs don't respect particular invariants.
module Rainbox.Core where
import Rainbow
import Control.Monad (join)
import Control.Lens hiding (below)
import Rainbow.Types (Chunk(..))
import Data.Sequence (Seq, ViewL(..), viewl)
import qualified Data.Sequence as Seq
import qualified Data.Foldable as F
import qualified Data.Traversable as T
import Data.Text (Text)
import qualified Data.Text as X
import qualified Data.Map as M
-- # Alignment
-- | Alignment. Used in conjunction with 'Horizontal' and 'Vertical',
-- this determines how a payload aligns with the axis of a 'Box'.
data Alignment a = Center | NonCenter a
deriving (Eq, Ord, Show, Functor, F.Foldable, T.Traversable)
-- | 'mempty' is 'center'. 'mappend' takes the rightmost non-'center'
-- value.
instance Monoid (Alignment a) where
mempty = Center
mappend x y = case x of
Center -> y
NonCenter a -> case y of
Center -> NonCenter a
NonCenter b -> NonCenter b
-- # Horizontal and vertical
-- | Determines how a payload aligns with a horizontal axis.
data Horizontal = Top | Bottom
deriving (Eq, Ord, Show)
-- | Determines how a payload aligns with a vertical axis.
data Vertical = Port | Starboard
deriving (Eq, Ord, Show)
-- | Place this payload so that it is centered on the vertical axis or
-- horizontal axis.
center :: Alignment a
center = Center
-- | Center horizontally; like 'center', but monomorphic.
centerH :: Alignment Horizontal
centerH = center
-- | Center vertically; like 'center', but monomorphic.
centerV :: Alignment Vertical
centerV = center
-- | Place this payload's left edge on the vertical axis.
left :: Alignment Vertical
left = NonCenter Port
-- | Place this payload's right edge on the vertical axis.
right :: Alignment Vertical
right = NonCenter Starboard
-- | Place this payload's top edge on the horizontal axis.
top :: Alignment Horizontal
top = NonCenter Top
-- | Place this payload's bottom edge on the horizontal axis.
bottom :: Alignment Horizontal
bottom = NonCenter Bottom
-- # Width and height
-- | A count of rows.
newtype Height = Height Int
deriving (Eq, Ord, Show)
-- | A count of columns.
newtype Width = Width Int
deriving (Eq, Ord, Show)
class HasHeight a where
height :: a -> Int
instance HasHeight Height where
height (Height a) = max 0 a
instance HasHeight (Chunk a) where
height _ = 1
instance (HasHeight a, HasHeight b) => HasHeight (Either a b) where
height = either height height
class HasWidth a where
width :: a -> Int
instance HasWidth Width where
width (Width a) = max 0 a
instance HasWidth (Chunk Text) where
width (Chunk _ t) = X.length t
instance (HasWidth a, HasWidth b) => HasWidth (Either a b) where
width = either width width
-- # Core
-- | A 'Core' is either a single 'Chunk' or, if the box is blank, is
-- merely a height and a width.
newtype Core = Core (Either (Chunk Text) (Height, Width))
deriving (Eq, Ord, Show)
instance HasWidth Core where
width (Core ei) = either width (width . snd) ei
instance HasHeight Core where
height (Core ei) = either height (height . fst) ei
-- # Rods
-- | An intermediate type used in rendering; it consists either of
-- text 'Chunk' or of a number of spaces coupled with a background color.
newtype Rod = Rod (Either (Int, Radiant) (Chunk Text))
deriving (Eq, Ord, Show)
instance HasWidth Rod where
width (Rod ei) = case ei of
Left (i, _) -> max 0 i
Right c -> width c
-- # RodRows
-- | A list of screen rows; each screen row is a 'Seq' of 'Rod'.
--
-- A 'RodRows' with width but no height does nothing if rendered
-- alone, but it can affect the width of other 'RodRows' if combined
-- with them.
data RodRows
= RodRowsWithHeight (Seq (Seq Rod))
-- ^ Each outer 'Seq' represents a single screen row. Each 'Seq'
-- has a height of 1.
--
-- The outer 'Seq' must have a length of at least 1, even if the
-- inner 'Seq' is empty. If the outer 'Seq' has a length of zero,
-- undefined behavior occurs. For a 'RodRows' with no height and no
-- width, use 'RodRowsNoHeight'.
| RodRowsNoHeight Int
-- ^ A 'RodRows' that has no height. If the 'Int' is less than 1,
-- the 'RodRows' has no width and no height. Otherwise, the
-- 'RodRows' has no height but has the given width.
deriving (Eq, Ord, Show)
instance HasHeight RodRows where
height (RodRowsWithHeight sq) = Seq.length sq
height (RodRowsNoHeight _) = 0
instance HasWidth RodRows where
width (RodRowsWithHeight sq) = F.foldl' max 0 . fmap (F.sum . fmap width) $ sq
width (RodRowsNoHeight i) = max 0 i
-- | Convert a 'Core' to a 'Seq' of 'Rod' for rendering.
rodRowsFromCore :: Radiant -> Core -> RodRows
rodRowsFromCore bk (Core ei) = case ei of
Left ck -> RodRowsWithHeight . Seq.singleton
. Seq.singleton . Rod . Right $ ck
Right (Height h, Width w)
| h < 1 -> RodRowsNoHeight w
| otherwise -> RodRowsWithHeight . Seq.replicate h . Seq.singleton
. Rod . Left $ (w, bk)
-- | Converts a 'RodRows' to a nested 'Seq' of 'Chunk' in
-- preparation for rendering. Newlines are added to the end of each
-- line.
chunksFromRodRows :: RodRows -> Seq (Seq (Chunk Text))
chunksFromRodRows rr = case rr of
RodRowsWithHeight sq -> fmap (|> chunk "\n") . fmap (fmap chunkFromRod) $ sq
where
chunkFromRod (Rod ei) = case ei of
Left (i, r) -> (chunk . X.replicate i $ " ") & back r
Right c -> c
RodRowsNoHeight _ -> Seq.empty
-- # Payload
-- | A 'Payload' holds a 'RodRows', which determines the number
-- and content of the screen rows. The 'Payload' also has an
-- 'Alignment', which specifies how the payload aligns with the axis.
-- Whether the 'Alignment' is 'Horizontal' or 'Vertical' determines
-- the orientation of the 'Payload'. The 'Payload' also contains a
-- background color, which is type 'Radiant'. The background color
-- extends continuously from the 'Payload' in both directions that are
-- perpendicular to the axis.
data Payload a = Payload (Alignment a) Radiant (Either RodRows Core)
deriving (Eq, Ord, Show)
instance HasWidth (Payload a) where
width (Payload _ _ ei) = width ei
instance HasHeight (Payload a) where
height (Payload _ _ ei) = height ei
-- # Padding and merging
-- | Adds padding to the top and bottom of each Payload. A Payload
-- with a Core is converted to a RodRows and has padding added; a
-- Payload with a RodRows has necessary padding added to the top and
-- bottom. The number of elements in the resulting Seq is the same as
-- the number of elements in the input Seq; no merging is performed.
addVerticalPadding
:: Box Horizontal
-> Seq RodRows
addVerticalPadding bx@(Box sqnce) = fmap eqlize sqnce
where
maxTop = above bx
maxBot = below bx
eqlize bhp@(Payload _ rd ei) = case ei of
Left rr -> eqlzeRodRows rr
Right cre -> eqlzeRodRows (rodRowsFromCore rd cre)
where
eqlzeRodRows rr = case rr of
RodRowsWithHeight sq -> RodRowsWithHeight $ tp w <> sq <> bot w
RodRowsNoHeight i
| maxTop + maxBot == 0 -> RodRowsNoHeight i
| otherwise -> RodRowsWithHeight $ tp w <> bot w
where
w = width rr
tp w = Seq.replicate (max 0 (maxTop - above bhp)) (pad w)
bot w = Seq.replicate (max 0 (maxBot - below bhp)) (pad w)
pad w = Seq.singleton . Rod . Left $ (w, rd)
-- | Merges multiple horizontal RodRows into a single RodRows. All
-- RodRows must already have been the same height; if they are not the
-- same height, undefined behavior occurs.
horizontalMerge :: Seq RodRows -> RodRows
horizontalMerge sqn = case viewl sqn of
EmptyL -> RodRowsNoHeight 0
x :< xs -> case x of
RodRowsNoHeight i -> RodRowsNoHeight $ F.foldl' comb i xs
where
comb acc x' = case x' of
RodRowsNoHeight i' -> acc + i'
RodRowsWithHeight _ -> error "horizontalMerge: error 1"
RodRowsWithHeight sq -> RodRowsWithHeight $ F.foldl' comb sq xs
where
comb acc rr = case rr of
RodRowsWithHeight sq' -> Seq.zipWith (<>) acc sq'
RodRowsNoHeight _ -> error "horizontalMerge: error 2"
-- | Split a number into two parts, so that the sum of the two parts
-- is equal to the original number.
split :: Int -> (Int, Int)
split i = (r, r + rm)
where
(r, rm) = i `quotRem` 2
-- | Adds padding to the left and right of each Payload.
-- A Payload with a Core is converted to a RodRows and has padding
-- added; a Payload with a RodRows has necessary padding added to the
-- left and right. The number of elements in the resulting Seq is
-- the same as the number of elements in the input Seq; no merging is
-- performed.
addHorizontalPadding
:: Box Vertical
-> Seq RodRows
addHorizontalPadding bx@(Box sqnce) = fmap eqlize sqnce
where
maxLeft = port bx
maxRight = starboard bx
eqlize (Payload a rd ei) = case ei of
Left rr -> addLeftRight rr
Right cre -> addLeftRight $ rodRowsFromCore rd cre
where
addLeftRight (RodRowsNoHeight _) = RodRowsNoHeight $ maxLeft + maxRight
addLeftRight (RodRowsWithHeight sq) = RodRowsWithHeight $
fmap addLeftRightToLine sq
addLeftRightToLine lin = padder lenLft <> lin <> padder lenRgt
where
lenLin = F.sum . fmap width $ lin
lenLft = case a of
Center -> maxLeft - (fst . split $ lenLin)
NonCenter Port -> maxLeft
NonCenter Starboard -> maxLeft - lenLin
lenRgt = case a of
Center -> maxRight - (snd . split $ lenLin)
NonCenter Port -> maxRight - lenLin
NonCenter Starboard -> maxRight
padder len
| len < 1 = Seq.empty
| otherwise = Seq.singleton . Rod . Left $ (len, rd)
-- | Merge multiple vertical RodRows into a single RodRows. Each
-- RodRows should already be the same width.
verticalMerge :: Seq RodRows -> RodRows
verticalMerge sqnce = case viewl sqnce of
EmptyL -> RodRowsNoHeight 0
x :< xs -> F.foldl' comb x xs
where
comb acc rr = case (acc, rr) of
(RodRowsNoHeight w, RodRowsNoHeight _) -> RodRowsNoHeight w
(RodRowsNoHeight _, RodRowsWithHeight sq) -> RodRowsWithHeight sq
(RodRowsWithHeight sq, RodRowsNoHeight _) -> RodRowsWithHeight sq
(RodRowsWithHeight sq1, RodRowsWithHeight sq2) ->
RodRowsWithHeight $ sq1 <> sq2
-- # Box
-- | A 'Box' is the central building block. It consists of zero or
-- more payloads; each payload has the same orientation, which is either
-- 'Horizontal' or 'Vertical'. This orientation also determines
-- the orientation of the entire 'Box'.
--
-- A 'Box' is a 'Monoid' so you can combine them using the usual
-- monoid functions. For a 'Box' 'Vertical', the leftmost values
-- added with 'mappend' are at the top of the 'Box'; for a 'Box'
-- 'Horizontal', the leftmost values added with 'mappend' are on the
-- left side of the 'Box'.
newtype Box a = Box (Seq (Payload a))
deriving (Eq, Ord, Show)
instance Monoid (Box a) where
mempty = Box Seq.empty
mappend (Box x) (Box y) = Box (x <> y)
-- # Orientation
-- | This typeclass is responsible for transforming a 'Box' into
-- Rainbow 'Chunk' so they can be printed to your screen. This
-- requires adding appropriate whitespace with the right colors, as
-- well as adding newlines in the right places.
class Orientation a where
rodRows :: Box a -> RodRows
spacer :: Radiant -> Int -> Box a
-- ^ Builds a one-dimensional box of the given size; its single
-- dimension is parallel to the axis. When added to a
-- box, it will insert blank space of the given length. For a 'Box'
-- 'Horizontal', this produces a horizontal line; for a 'Box'
-- 'Vertical', a vertical line.
spreader :: Alignment a -> Int -> Box a
-- ^ Builds a one-dimensional box of the given size; its single
-- dimension is perpendicular to the axis. This can be used to make
-- a 'Box' 'Vertical' wider or a 'Box' 'Horizontal' taller.
instance Orientation Vertical where
rodRows = verticalMerge . addHorizontalPadding
spacer r i = Box . Seq.singleton $
Payload (NonCenter Port) r (Right . Core . Right $
(Height (max 0 i), Width 0))
spreader a i = Box . Seq.singleton $
Payload a mempty (Right . Core . Right $
(Height 0, Width (max 0 i)))
instance Orientation Horizontal where
rodRows = horizontalMerge . addVerticalPadding
spacer r i = Box . Seq.singleton $
Payload (NonCenter Top) r (Right . Core . Right $
(Height 0, Width (max 0 i)))
spreader a i = Box . Seq.singleton $
Payload a mempty (Right . Core . Right $
(Height (max 0 i), Width 0))
-- # port, starboard, above, below
-- | Things that are oriented around a vertical axis.
class LeftRight a where
-- | Length to the left of the vertical axis.
port :: a -> Int
-- | Length to the right of the vertical axis.
starboard :: a -> Int
-- | Things that are oriented around a horizontal axis.
class UpDown a where
-- | Number of lines above the horizontal axis.
above :: a -> Int
-- | Number of lines below the horizontal axis.
below :: a -> Int
instance LeftRight (Payload Vertical) where
port (Payload a _ ei) = case a of
NonCenter Port -> 0
NonCenter Starboard -> width ei
Center -> fst . split . width $ ei
starboard (Payload a _ s3) = case a of
NonCenter Port -> width s3
NonCenter Starboard -> 0
Center -> snd . split . width $ s3
instance UpDown (Payload Horizontal) where
above (Payload a _ s3) = case a of
NonCenter Top -> 0
NonCenter Bottom -> height s3
Center -> fst . split . height $ s3
below (Payload a _ s3) = case a of
NonCenter Top -> height s3
NonCenter Bottom -> 0
Center -> snd . split . height $ s3
instance LeftRight (Box Vertical) where
port (Box sq) = F.foldl' max 0 . fmap port $ sq
starboard (Box sq) = F.foldl' max 0 . fmap starboard $ sq
instance HasWidth (Box Vertical) where
width b = port b + starboard b
instance HasHeight (Box Vertical) where
height (Box sq) = F.sum . fmap height $ sq
instance UpDown (Box Horizontal) where
above (Box sq) = F.foldl' max 0 . fmap above $ sq
below (Box sq) = F.foldl' max 0 . fmap below $ sq
instance HasHeight (Box Horizontal) where
height b = above b + below b
instance HasWidth (Box Horizontal) where
width (Box sq) = F.sum . fmap width $ sq
-- # Box construction
-- | Construct a box from a single 'Chunk'.
fromChunk
:: Alignment a
-> Radiant
-- ^ Background color. The background color in the 'Chunk' is not
-- changed; this background is used if the 'Payload' must be padded
-- later on.
-> Chunk Text
-> Box a
fromChunk a r = Box . Seq.singleton . Payload a r . Right . Core . Left
-- | Construct a blank box. Useful for adding in background spacers.
-- For functions that build one-dimensional boxes, see 'spacer' and
-- 'spreader'.
blank
:: Alignment a
-> Radiant
-- ^ Color for the blank area.
-> Height
-> Width
-> Box a
blank a r h w =
Box . Seq.singleton . Payload a r . Right . Core . Right $ (h, w)
-- | Wrap a 'Box' in another 'Box'. Useful for changing a
-- 'Horizontal' 'Box' to a 'Vertical' one, or simply for putting a
-- 'Box' inside another one to control size and background color.
wrap
:: Orientation a
=> Alignment b
-- ^ Alignment for new 'Box'. This also determines whether the new
-- 'Box' is 'Horizontal' or 'Vertical'.
-> Radiant
-- ^ Background color for new box
-> Box a
-> Box b
wrap a r = Box . Seq.singleton . Payload a r . Left . rodRows
-- # Box rendering
-- | Convert a box to a 'Seq' of 'Chunk' in preparation for rendering.
-- Use 'F.toList' to convert the 'Seq' of 'Chunk' to a list so that
-- you can print it using the functions in "Rainbow".
render :: Orientation a => Box a -> Seq (Chunk Text)
render = join . chunksFromRodRows . rodRows
-- # Tables
-- | A single cell in a spreadsheet-like grid.
data Cell = Cell
{ _rows :: Seq (Seq (Chunk Text))
-- ^ The cell can have multiple rows of text; there is one 'Seq' for
-- each row of text.
, _horizontal :: Alignment Horizontal
-- ^ How this 'Cell' should align compared to other 'Cell' in its
-- row.
, _vertical :: Alignment Vertical
-- ^ How this 'Cell' should align compared to other 'Cell' in its column.
, _background :: Radiant
-- ^ Background color for this cell. The background in the
-- individual 'Chunk' in the 'cellRows' are not affected by
-- 'cellBackground'; instead, 'cellBackground' determines the color
-- of necessary padding that will be added so that the cells make a
-- uniform table.
} deriving (Eq, Ord, Show)
makeLenses ''Cell
-- | 'mappend' combines two 'Cell' horizontally so they are
-- side-by-side, left-to-right. The '_horizontal', '_vertical', and
-- '_background' fields are combined using their respective 'Monoid'
-- instances. 'mempty' uses the respective 'mempty' value for each
-- field.
instance Monoid Cell where
mempty = Cell mempty mempty mempty mempty
mappend (Cell rx hx vx bx) (Cell ry hy vy by)
= Cell (zipSeqs rx ry) (hx <> hy) (vx <> vy) (bx <> by)
where
zipSeqs x y = Seq.zipWith (<>) x' y'
where
x' = x <> Seq.replicate
(max 0 (Seq.length y - Seq.length x)) Seq.empty
y' = y <> Seq.replicate
(max 0 (Seq.length x - Seq.length y)) Seq.empty
-- | Creates a blank 'Cell' with the given background color and width;
-- useful for adding separators between columns.
separator :: Radiant -> Int -> Cell
separator rd i = Cell (Seq.singleton (Seq.singleton ck)) top left rd
where
ck = (chunk $ X.replicate (max 0 i) " ") & back rd
-- Cells by row:
-- 0. Ensure each row is equal length
-- 1. Create one BoxV for each cell
-- 2. Create widest cell map
-- 3. Pad each BoxV to appropriate width, using cellVert alignment
-- 4. Convert each BoxV to BoxH, using cellHoriz and cellBackground
-- 5. mconcatSeq each row
-- 6. Convert each row to BoxV; use default background
-- and center alignment
-- 7. mconcatSeq the rows
-- | Create a table where each inner 'Seq' is a row of cells,
-- from left to right. If necessary, blank cells are added to the end
-- of a row to ensure that each row has the same number of cells as
-- the longest row.
tableByRows :: Seq (Seq Cell) -> Box Vertical
tableByRows
= mconcatSeq
. fmap rowToBoxV
. fmap mconcatSeq
. fmap (fmap toBoxH)
. uncurry padBoxV
. addWidthMap
. fmap (fmap cellToBoxV)
. equalize mempty
rowToBoxV :: Box Horizontal -> Box Vertical
rowToBoxV = wrap center mempty
cellToBoxV :: Cell -> (Box Vertical, Alignment Horizontal, Radiant)
cellToBoxV (Cell rs ah av rd) = (bx, ah, rd)
where
bx = mconcatSeq
. fmap (wrap av rd)
. fmap (mconcatSeq . fmap (fromChunk top rd))
$ rs
toBoxH
:: (Box Vertical, Alignment Horizontal, Radiant)
-> Box Horizontal
toBoxH (bv, ah, rd) = wrap ah rd bv
addWidthMap
:: Seq (Seq (Box Vertical, b, c))
-> (M.Map Int (Int, Int), Seq (Seq (Box Vertical, b, c)))
addWidthMap sqnce = (m, sqnce)
where
m = widestCellMap . fmap (fmap (\(a, _, _) -> a)) $ sqnce
padBoxV
:: M.Map Int (Int, Int)
-> Seq (Seq (Box Vertical, a, b))
-> Seq (Seq (Box Vertical, a, b))
padBoxV mp = fmap (Seq.mapWithIndex f)
where
f idx (bx, a, b) = (bx <> padLeft <> padRight, a, b)
where
(lenL, lenR) = mp M.! idx
padLeft = spreader right lenL
padRight = spreader left lenR
widestCellMap :: Seq (Seq (Box Vertical)) -> M.Map Int (Int, Int)
widestCellMap = F.foldl' outer M.empty
where
outer mpOuter = Seq.foldlWithIndex inner mpOuter
where
inner mpInner idx bx = case M.lookup idx mpInner of
Nothing -> M.insert idx (port bx, starboard bx) mpInner
Just (pOld, sOld) -> M.insert idx
(max pOld (port bx), max sOld (starboard bx)) mpInner
-- Table by columns:
--
-- 0. Equalize columns
-- 1. Create one BoxH for each cell
-- 2. Create tallest cell map
-- 3. Pad each BoxH to appropriate height, using cellHeight alignment
-- 4. Convert each BoxH to BoxV, using cellVert and cellBackground
-- 5. mconcatSeq each column
-- 6. Convert each column to BoxH
-- 7. mconcatSeq the columns
-- | Create a table where each inner 'Seq' is a column of cells,
-- from top to bottom. If necessary, blank cells are added to the end
-- of a column to ensure that each column has the same number of cells
-- as the longest column.
tableByColumns :: Seq (Seq Cell) -> Box Horizontal
tableByColumns
= mconcatSeq
. fmap rowToBoxH
. fmap mconcatSeq
. fmap (fmap toBoxV)
. uncurry padBoxH
. addHeightMap
. fmap (fmap cellToBoxH)
. equalize mempty
rowToBoxH :: Box Vertical -> Box Horizontal
rowToBoxH = wrap top mempty
cellToBoxH :: Cell -> (Box Horizontal, Alignment Vertical, Radiant)
cellToBoxH (Cell rs ah av rd) = (bx, av, rd)
where
bx = wrap ah rd
. mconcatSeq
. fmap (wrap av rd)
. fmap (mconcatSeq . fmap (fromChunk top rd))
$ rs
addHeightMap
:: Seq (Seq (Box Horizontal, b, c))
-> (M.Map Int (Int, Int), Seq (Seq (Box Horizontal, b, c)))
addHeightMap sqnce = (m, sqnce)
where
m = tallestCellMap . fmap (fmap (\(a, _, _) -> a)) $ sqnce
tallestCellMap :: Seq (Seq (Box Horizontal)) -> M.Map Int (Int, Int)
tallestCellMap = F.foldl' outer M.empty
where
outer mpOuter = Seq.foldlWithIndex inner mpOuter
where
inner mpInner idx bx = case M.lookup idx mpInner of
Nothing -> M.insert idx (above bx, below bx) mpInner
Just (aOld, bOld) -> M.insert idx
(max aOld (above bx), max bOld (below bx)) mpInner
padBoxH
:: M.Map Int (Int, Int)
-> Seq (Seq (Box Horizontal, a, b))
-> Seq (Seq (Box Horizontal, a, b))
padBoxH mp = fmap (Seq.mapWithIndex f)
where
f idx (bx, a, b) = (bx <> padTop <> padBot, a, b)
where
(lenT, lenB) = mp M.! idx
padTop = spreader bottom lenT
padBot = spreader top lenB
toBoxV
:: (Box Horizontal, Alignment Vertical, Radiant)
-> Box Vertical
toBoxV (bh, av, rd) = wrap av rd bh
-- | Ensures that each inner 'Seq' is the same length by adding the
-- given empty element where needed.
equalize :: a -> Seq (Seq a) -> Seq (Seq a)
equalize emp sqnce = fmap adder sqnce
where
maxLen = F.foldl' max 0 . fmap Seq.length $ sqnce
adder sq = sq <> pad
where
pad = Seq.replicate (max 0 (maxLen - Seq.length sq)) emp
mconcatSeq :: Monoid a => Seq a -> a
mconcatSeq = F.foldl' (<>) mempty
-- # Utilities
-- | Like 'Data.List.intersperse' in "Data.List", but works on 'Seq'.
intersperse :: a -> Seq a -> Seq a
intersperse new sq = case viewl sq of
EmptyL -> Seq.empty
x :< xs -> x <| go xs
where
go sqnce = case viewl sqnce of
EmptyL -> Seq.empty
a :< as -> new <| a <| go as