quicklz-1.5.0.3: Codec/Compression/QuickLZ.hsc
{-# LANGUAGE CPP, ForeignFunctionInterface #-}
-- |
-- Module : Codec.Compression.QuickLZ
-- Copyright : (c) Austin Seipp 2011
-- License : GPLv2
--
-- Maintainer : as@hacks.yi.org
-- Stability : experimental
-- Portability : portable
--
-- This module provides a high level 'ByteString' interface to
-- the QuickLZ library. More info about quicklz can be found here:
-- <http://quicklz.com>
--
-- QuickLZ is fast and compresses well.
-- The library that is bundled with this version is QuickLZ v1.5.0,
-- with the compression level set to 1.
--
-- Truthfully, the only laws that hold with this library are the following:
--
-- @(decompress . compress) == id@
--
-- @(decompress xs) == (decompress xs)@
--
-- Note that:
--
-- @(compress xs) == (compress xs)@
--
-- Does not hold.
-- QuickLZ uses random data to seed part of the compression, so the lengths
-- and compressed results can differ. But they will always decompress back
-- to the same string, e.g., @compress@ is not referentially transparent, but
-- @decompress@ is (so don't go and insert compressed data as keys into any `Data.Map`s.)
--
-- Arguably this is an abomination; nonetheless, this pure interface is a
-- nice abstraction.
--
module Codec.Compression.QuickLZ
( -- * Compressing and decompressing strict 'ByteString's
compress -- :: S.ByteString -> S.ByteString
, decompress -- :: S.ByteString -> S.ByteString
) where
import Foreign
import Foreign.C
import qualified Data.ByteString.Char8 as S
import qualified Data.ByteString.Internal as SI
import qualified Data.ByteString.Unsafe as U
#include <quicklz.h>
--
-- High-level interface
--
-- | Compresses the input 'ByteString'.
compress :: S.ByteString -> S.ByteString
compress xs
| S.null xs = S.empty
| otherwise =
unsafePerformIO . allocaBytes qlz_state_compress_sz $ \compress_state ->
SI.createAndTrim (S.length xs + 400) $ \output -> do
U.unsafeUseAsCStringLen xs $ \(cstr,len) ->
c_qlz_compress cstr output len compress_state
{-# INLINEABLE compress #-}
-- | Decompress the input 'ByteString'.
decompress :: S.ByteString -> S.ByteString
decompress xs
| S.null xs = S.empty
| otherwise =
unsafePerformIO . allocaBytes qlz_state_decompress_sz $ \decompress_state -> do
sz <- U.unsafeUseAsCString xs c_qlz_size_decompressed
SI.createAndTrim sz $ \output -> do
U.unsafeUseAsCString xs $ \cstr ->
c_qlz_decompress cstr output decompress_state
{-# INLINEABLE decompress #-}
--
-- Simple bindings to some constants
--
qlz_state_compress_sz :: Int
qlz_state_compress_sz = #{size qlz_state_compress}
qlz_state_decompress_sz :: Int
qlz_state_decompress_sz = #{size qlz_state_decompress}
--
-- FFI Bindings
--
foreign import ccall unsafe "quicklz.h qlz_compress"
c_qlz_compress :: Ptr a -> Ptr b -> Int -> Ptr c -> IO Int
foreign import ccall unsafe "quicklz.h qlz_decompress"
c_qlz_decompress :: Ptr a -> Ptr b -> Ptr c -> IO Int
foreign import ccall unsafe "quicklz.h qlz_size_decompressed"
c_qlz_size_decompressed :: CString -> IO Int