qtah-qt5-0.8.0: src/Graphics/UI/Qtah/Core/QAbstractAnimation.hs
{-# LANGUAGE FlexibleContexts, FlexibleInstances, ForeignFunctionInterface, MonoLocalBinds, MultiParamTypeClasses, ScopedTypeVariables, TypeSynonymInstances, UndecidableInstances #-}
---------- GENERATED FILE, EDITS WILL BE LOST ----------
{-# LANGUAGE NoMonomorphismRestriction #-}
module Graphics.UI.Qtah.Core.QAbstractAnimation (
QAbstractAnimationValue (..),
QAbstractAnimationConstPtr (..),
QAbstractAnimationPtr (..),
QAbstractAnimationConst,
QAbstractAnimation,
castConst,
cast,
downCastConst,
downCast,
currentLoopTime,
duration,
emitCurrentLoopChanged,
emitDirectionChanged,
emitFinished,
emitStateChanged,
pause,
resume,
setPaused,
start,
startWithDeletionPolicy,
stop,
totalDuration,
currentLoopChangedSignal,
directionChangedSignal,
finishedSignal,
stateChangedSignal,
QAbstractAnimationDeletionPolicy (..),
QAbstractAnimationDirection (..),
QAbstractAnimationState (..),
) where
import qualified Foreign.Hoppy.Runtime as QtahFHR
import Graphics.UI.Qtah.Generated.Core.QAbstractAnimation
import qualified Graphics.UI.Qtah.Generated.Core.QAbstractAnimation as M2
import Graphics.UI.Qtah.Internal.Listener
import qualified Graphics.UI.Qtah.Signal as QtahSignal
import Prelude (($), (>>))
import qualified Prelude as HoppyP
import qualified Prelude as QtahP
castConst = toQAbstractAnimationConst
cast = toQAbstractAnimation
downCastConst = downToQAbstractAnimationConst
downCast = downToQAbstractAnimation
currentLoopChangedSignal :: (QAbstractAnimationPtr object) => QtahSignal.Signal object (HoppyP.Int -> HoppyP.IO ())
currentLoopChangedSignal = QtahSignal.Signal
{ QtahSignal.internalConnectSignal = \object' fn' -> do
listener' <- listenerInt_new object' "2currentLoopChanged(int)" fn'
valid' <- listenerInt_isValid listener'
if valid'
then QtahP.fmap QtahP.Just $ QtahSignal.internalMakeConnection listener'
else QtahFHR.delete listener' >> QtahP.return QtahP.Nothing
, QtahSignal.internalName = "QAbstractAnimation::currentLoopChanged (ListenerInt)"
}
directionChangedSignal :: (QAbstractAnimationPtr object) => QtahSignal.Signal object (M2.QAbstractAnimationDirection -> HoppyP.IO ())
directionChangedSignal = QtahSignal.Signal
{ QtahSignal.internalConnectSignal = \object' fn' -> do
listener' <- listenerDirection_new object' "2directionChanged(QAbstractAnimation::Direction)" fn'
valid' <- listenerDirection_isValid listener'
if valid'
then QtahP.fmap QtahP.Just $ QtahSignal.internalMakeConnection listener'
else QtahFHR.delete listener' >> QtahP.return QtahP.Nothing
, QtahSignal.internalName = "QAbstractAnimation::directionChanged (ListenerDirection)"
}
finishedSignal :: (QAbstractAnimationPtr object) => QtahSignal.Signal object (HoppyP.IO ())
finishedSignal = QtahSignal.Signal
{ QtahSignal.internalConnectSignal = \object' fn' -> do
listener' <- listener_new object' "2finished()" fn'
valid' <- listener_isValid listener'
if valid'
then QtahP.fmap QtahP.Just $ QtahSignal.internalMakeConnection listener'
else QtahFHR.delete listener' >> QtahP.return QtahP.Nothing
, QtahSignal.internalName = "QAbstractAnimation::finished (Listener)"
}
stateChangedSignal :: (QAbstractAnimationPtr object) => QtahSignal.Signal object (M2.QAbstractAnimationState -> M2.QAbstractAnimationState -> HoppyP.IO ())
stateChangedSignal = QtahSignal.Signal
{ QtahSignal.internalConnectSignal = \object' fn' -> do
listener' <- listenerStateState_new object' "2stateChanged(QAbstractAnimation::State,QAbstractAnimation::State)" fn'
valid' <- listenerStateState_isValid listener'
if valid'
then QtahP.fmap QtahP.Just $ QtahSignal.internalMakeConnection listener'
else QtahFHR.delete listener' >> QtahP.return QtahP.Nothing
, QtahSignal.internalName = "QAbstractAnimation::stateChanged (ListenerStateState)"
}