qtah-qt5-0.3.0: src/Graphics/UI/Qtah/Gui/QFocusEvent.hs
{-# LANGUAGE CPP, FlexibleContexts, FlexibleInstances, GeneralizedNewtypeDeriving, MultiParamTypeClasses, ScopedTypeVariables, TypeSynonymInstances, UndecidableInstances #-}
#if !MIN_VERSION_base(4,8,0)
{-# LANGUAGE OverlappingInstances #-}
#endif
---------- GENERATED FILE, EDITS WILL BE LOST ----------
{-# LANGUAGE NoMonomorphismRestriction #-}
module Graphics.UI.Qtah.Gui.QFocusEvent (
QFocusEventValue (..),
QFocusEventConstPtr (..),
QFocusEventPtr (..),
QFocusEventConst,
QFocusEvent,
castConst,
cast,
downCastConst,
downCast,
new,
gotFocus,
lostFocus,
reason,
) where
import qualified Foreign.Hoppy.Runtime as QtahFHR
import qualified Graphics.UI.Qtah.Event as QtahEvent
import Graphics.UI.Qtah.Generated.Gui.QFocusEvent
import qualified Graphics.UI.Qtah.SceneEvent as QtahSceneEvent
import Prelude (($), (==))
import qualified Prelude as QtahP
castConst = toQFocusEventConst
cast = toQFocusEvent
downCastConst = downToQFocusEventConst
downCast = downToQFocusEvent
instance QtahEvent.Event QFocusEvent where
onEvent receiver' handler' = QtahEvent.onAnyEvent receiver' $ \_ qevent' ->
let event' = downCast qevent'
in if event' == QtahFHR.nullptr then QtahP.return QtahP.False else handler' event'
instance QtahSceneEvent.SceneEvent QFocusEvent where
onSceneEvent receiver' handler' = QtahSceneEvent.onAnySceneEvent receiver' $ \_ qevent' ->
let event' = downCast qevent'
in if event' == QtahFHR.nullptr then QtahP.return QtahP.False else handler' event'