qsem-0.1.0.0: src/QSem.hs
{-# LANGUAGE BangPatterns #-}
{-# LANGUAGE GADTSyntax #-}
{-# LANGUAGE MagicHash #-}
{-# LANGUAGE ScopedTypeVariables #-}
-- | Simple quantity semaphores.
module QSem
( -- * Simple Quantity Semaphores
QSem -- abstract
, newQSem -- :: Int -> IO QSem
, waitQSem -- :: QSem -> IO ()
, signalQSem -- :: QSem -> IO ()
) where
import GHC.Prim (MVar#, RealWorld)
import Control.Concurrent.MVar
import GHC.MVar
import GHC.IO
import Prelude hiding (reverse)
data MVarList where
MNil :: MVarList
MCons :: !(MVar# RealWorld ()) -> MVarList -> MVarList
reverse :: MVarList -> MVarList
reverse l = rev l MNil
where
rev MNil a = a
rev (MCons x xs) a = rev xs (MCons x a)
-- The semaphore state (i, xs, ys):
--
-- i is the current resource value
--
-- (xs,ys) is the queue of blocked threads, where the queue is
-- given by xs ++ reverse ys. We can enqueue new blocked threads
-- by consing onto ys, and dequeue by removing from the head of xs.
--
data SemaphoreState = SS
{ _currentResourceValue :: {-# UNPACK #-} !Int
, _queueForward :: !(MVarList)
, _queueReverse :: !(MVarList)
}
-- | 'QSem' is a quantity semaphore in which the resource is acquired
-- and released in units of one. It provides guaranteed FIFO ordering
-- for satisfying blocked `waitQSem` calls.
--
-- The pattern
--
-- > bracket_ waitQSem signalQSem (...)
--
-- is safe; it never loses a unit of the resource.
newtype QSem = QSem (MVar SemaphoreState)
-- A blocked thread is represented by an empty (MVar ()). To unblock
-- the thread, we put () into the MVar.
--
-- A thread can dequeue itself by also putting () into the MVar, which
-- it must do if it receives an exception while blocked in waitQSem.
-- This means that when unblocking a thread in signalQSem we must
-- first check whether the MVar is already full; the MVar lock on the
-- semaphore itself resolves race conditions between signalQSem and a
-- thread attempting to dequeue itself.
-- | Build a new 'QSem' with a supplied initial quantity.
-- The initial quantity must be at least 0.
newQSem :: Int -> IO QSem
newQSem !initial
| initial < 0 = fail "newQSem: Initial quantity must be non-negative"
| otherwise = do
sem <- newMVar $ SS initial MNil MNil
return (QSem sem)
-- | Wait for a unit to become available.
waitQSem :: QSem -> IO ()
waitQSem (QSem !m) = mask_ $ do
(SS i b1 b2) <- takeMVar m
if i == 0
then do
(MVar b) <- newEmptyMVar
putMVar m (SS i b1 (MCons b b2))
wait b
else do
let !z = i - 1
putMVar m (SS z b1 b2)
return ()
where
wait :: MVar# RealWorld () -> IO ()
wait b = takeMVar# b `onException` do
uninterruptibleMask_ $ do
(SS i b1 b2) <- takeMVar m
r <- tryTakeMVar (MVar b)
r' <- case r of { Just _ -> signal (SS i b1 b2); Nothing -> do { putMVar (MVar b) (); return (SS i b1 b2) } }
putMVar m r'
-- | Signal that a unit of the 'QSem' is available
signalQSem :: QSem -> IO ()
signalQSem (QSem !m) = uninterruptibleMask_ $ do
r <- takeMVar m
r' <- signal r
putMVar m r'
-- Note [signal uninterruptible]
--
-- If we have
--
-- bracket waitQSem signalQSem (...)
--
-- and an exception arrives at the signalQSem, then we must not lose
-- the resource. The signalQSem is masked by bracket, but taking
-- the MVar might block, and so it would be interruptible. Hence we
-- need an uninterruptibleMask here.
--
-- This isn't ideal: during high contention, some threads won't be
-- interruptible. The QSemSTM implementation has better behaviour
-- here, but it performs much worse than this one in some
-- benchmarks.
signal :: SemaphoreState -> IO SemaphoreState
signal (SS i a1 a2) =
if i == 0
then loop a1 a2
else let !z = i + 1 in return (SS z a2 a2)
where
loop MNil MNil = return (SS 1 MNil MNil)
loop MNil b2 = loop (reverse b2) MNil
loop (MCons b bs) b2 = do
r <- tryPutMVar (MVar b) ()
if r then return (SS 0 bs b2)
else loop bs b2
takeMVar# :: MVar# RealWorld a -> IO a
{-# INLINE takeMVar# #-}
takeMVar# m = takeMVar (MVar m)