point-octree-0.5.5.3: Data/Octree/BoundingBox/README.lhs
point-octree/Data/Octree/BoundingBox
==============================
BoundingBox.hs provides a generalized traversal function, that traverses
an `Octree a` based on a BBox3 value.
Here is an example that produces an `Octree Int` with 2 subdivisions,
and finds the bounding box of a particular `(Vector3,Int)`.
~~~ {.haskell}
module Main where
import Data.List
import Data.Maybe
import Data.Vector.Class
import System.Random
import System.Random.Shuffle
import Data.BoundingBox.B3
import Data.Octree.Internal hiding (lookup)
import Data.Octree.BoundingBox.BoundingBox
import Data.Octree.BoundingBox.Internal
main = do
octree' <- octree 513
let (testInput,_) = (!!) (toList octree') 256
(bbx,_) = traverseOctreeBB defBBoxConfig bbis octree' testInput
putStrLn ("Bounding box of " ++ (show testInput) ++ " is " ++ (show bbx))
bbis :: BBox3
bbis =
let infinity = (read "Infinity") :: Double
swdCorner = Vector3 (-infinity) (-infinity) (-infinity)
neuCorner = Vector3 (infinity) (infinity) (infinity)
in bound_corners swdCorner neuCorner
octree :: Integer -> IO (Octree DefNodeValue)
octree bound = do
xGen <- newStdGen
yGen <- newStdGen
zGen <- newStdGen
let xPoints :: [Double]
yPoints :: [Double]
zPoints :: [Double]
xPoints = map fromInteger $ shuffle' pointList (length pointList) xGen
yPoints = map fromInteger $ shuffle' pointList (length pointList) yGen
zPoints = map fromInteger $ shuffle' pointList (length pointList) zGen
ub = bound `div` 2
lb = - (bound `div` 2)
pointList = [lb .. ub]
sizePL = length pointList
vectors = map (\(x,y,z) -> Vector3 x y z) $ zip3 xPoints yPoints zPoints
return $ fromList $ zip vectors $ [1 .. sizePL]
~~~