optimal-blocks-0.0.1: src/Algorithm/OptimalBlocks.hs
{-# LANGUAGE CPP #-}
#ifdef __GLASGOW_HASKELL__
#if __GLASGOW_HASKELL__ < 708
{-# OPTIONS_GHC -fno-spec-constr #-}
#endif
#endif
module Algorithm.OptimalBlocks
( Blocks(..)
, ChunkConfig(..)
, OptimalBlock(..)
, chop
, defaultConfig
, sizedBitmask
) where
import qualified Data.Vector.Unboxed as V
import Data.ByteString ( ByteString, length, splitAt)
import Data.Word ( Word64 )
import Data.Bits ( (.&.), shiftL )
import Control.DeepSeq ( NFData(..) )
import Algorithm.OptimalBlocks.BuzzHash ( hashes )
import Prelude hiding ( length, splitAt )
-- | Alias for 'ByteString', used to indicate that this sequence of bytes ends
-- in an optimal fashion.
newtype OptimalBlock = OptimalBlock
{ fromOptimal :: ByteString
} deriving ( Eq, Ord, Show )
-- | The result of the 'chop' function, contains the list of optimal blocks
-- that were found, and any remaining bytes that did not end optimally.
data Blocks = Blocks
{ blocksOptimal :: [OptimalBlock]
, blocksRemain :: ByteString
} deriving ( Show )
-- | Parameters to the chop function. 'windowSize' is how many bytes wide the
-- hashing window is. 'blockSize' is the target size of each generated block.
-- Actual blocks will be larger or smaller, but on average, blocks will be
-- about 'blockSize' on reasonably high-entropy data.
data ChunkConfig = ChunkConfig
{ windowSize :: Int
, blockSize :: Int
} deriving ( Show )
{-| This is an alias of 'chop'' that uses a window size of 128 bytes and a
desired block size of 256KiB.
-}
defaultConfig :: ChunkConfig
defaultConfig = ChunkConfig 128 $ 256*kb
where
kb = 1024
{-| Chop up a 'ByteString' into blocks of data that are likely to occur in
other 'ByteString's. This uses roughly the same algorithm that rsync does:
calculate a hash of every 'windowSize'-sized sequence of bytes within the
given 'ByteString', and then break it up where the hashes match a certain
pattern. Specifically, this function uses BuzzHash (a rolling hash) to make
the hash calculations fast, and the pattern it looks for is that the hash's
binary form ends with the right number of "ones", where "right" is determined
by the given 'blockSize'. The breaks are inserted after the matching windows
are found.
-}
chop :: ChunkConfig -- ^ chopping parameters
-> ByteString -- ^ ByteString to chop
-> Blocks
chop cfg bs
| length bs < winSz = Blocks [] bs
| otherwise = go
where
go =
let hashed = hashes winSz bs
locs = V.map (+winSz) $ V.findIndices (\h -> mask == (mask .&. h))
hashed
lens = V.zipWith (-) locs (V.cons 0 locs)
(end, rlist, _) = V.foldl' split (bs, [], 0) lens
in Blocks (map OptimalBlock $ reverse rlist) end
mask :: Word64
mask = sizedBitmask desiredSz
-- Split is a little bit complicated. The goal here is that split will never
-- give a chunk of data smaller than winSz. The reason for this is that we're
-- scanning for winSz-length chunks of data whose hashes meet a pattern; if
-- data chunks smaller than winSz are returned, they don't have well-defined
-- winSz-sized hashes, and we don't want that.
split :: (ByteString, [ByteString], Int)
-> Int
-> (ByteString, [ByteString], Int)
split (b, ls, add) loc
| add+loc < winSz = (b, ls, add+loc)
| otherwise =
let (h, t) = splitAt (add+loc) b
in (t, h:ls, 0)
winSz = windowSize cfg
desiredSz = blockSize cfg
-- | Determine the bitmask that will probably give us blocks of size
-- 'desiredSz'. The idea behind this is that if, for example, we want 1MB
-- blocks, then we need a bitmask that will match one window in (1024*1024).
-- This is equivalent to saying that we want the hash's bottom 20 bits to be
-- set (a 1 in 2**20 occurrance). This function's ugly, and uses logarithms and
-- lots of type conversions, but it's only called once per 'chop'' call, so it
-- doesn't have much impact on performance.
sizedBitmask :: Int -> Word64
sizedBitmask desiredSz =
let target = toEnum desiredSz :: Float
bits = fromEnum $ 0.5 + logBase 2 target
in 1 `shiftL` bits - 1
instance NFData Blocks where
rnf (Blocks lst b) =
b `seq` examine lst
where
examine [] = ()
examine (hd:tl) = hd `seq` examine tl