ombra-0.3.0.0: ombra.cabal
name: ombra
version: 0.3.0.0
synopsis: Render engine.
description: Type-safe render engine, with a purely functional API and a shader EDSL. Ombra supports both OpenGL (2.0 with some extensions) and WebGL, through GHCJS.
homepage: https://github.com/ziocroc/Ombra
bug-reports: https://github.com/ziocroc/Ombra/issues
license: BSD3
license-file: LICENSE
author: Luca "ziocroc" Prezzavento
maintainer: ziocroc@gmail.com
stability: Experimental
copyright: Copyright © 2014-2017 Luca Prezzavento
category: Graphics
build-type: Simple
extra-source-files: README.md
cabal-version: >=1.10
source-repository head
type: git
location: https://github.com/ziocroc/Ombra
flag opengl
description: Enable the OpenGL backend. Main module: Graphics.Rendering.Ombra.Backend.OpenGL
flag webgl
description: Enable the GHCJS/WebGL backend, if compiled with GHCJS. This automatically disables the OpenGL backend. Main module: Graphics.Rendering.Ombra.Backend.WebGL
default: False
library
exposed-modules: Graphics.Rendering.Ombra,
Graphics.Rendering.Ombra.Blend,
Graphics.Rendering.Ombra.Layer,
Graphics.Rendering.Ombra.Object,
Graphics.Rendering.Ombra.Texture,
Graphics.Rendering.Ombra.Stencil,
Graphics.Rendering.Ombra.Shader,
Graphics.Rendering.Ombra.Transformation,
Graphics.Rendering.Ombra.Draw,
Graphics.Rendering.Ombra.D2,
Graphics.Rendering.Ombra.Geometry,
Graphics.Rendering.Ombra.D3,
Graphics.Rendering.Ombra.Color,
Graphics.Rendering.Ombra.Backend,
Graphics.Rendering.Ombra.Shapes,
Graphics.Rendering.Ombra.Vector,
Graphics.Rendering.Ombra.Internal.GL,
Graphics.Rendering.Ombra.Shader.Default3D,
Graphics.Rendering.Ombra.Shader.Default2D
other-modules: Graphics.Rendering.Ombra.Internal.Resource,
Graphics.Rendering.Ombra.Internal.TList,
Graphics.Rendering.Ombra.Shader.ShaderVar,
Graphics.Rendering.Ombra.Shader.GLSL,
Graphics.Rendering.Ombra.Shader.Stages,
Graphics.Rendering.Ombra.Shader.Program,
Graphics.Rendering.Ombra.Shader.CPU,
Graphics.Rendering.Ombra.Shader.Language,
Graphics.Rendering.Ombra.Shader.Language.Types,
Graphics.Rendering.Ombra.Shader.Language.Functions,
Graphics.Rendering.Ombra.Draw.Internal,
Graphics.Rendering.Ombra.Layer.Internal,
Graphics.Rendering.Ombra.Object.Internal,
Graphics.Rendering.Ombra.Geometry.Internal,
Graphics.Rendering.Ombra.Texture.Internal,
Graphics.Rendering.Ombra.Blend.Internal,
Graphics.Rendering.Ombra.Stencil.Internal
if flag(webgl)
exposed-modules: Graphics.Rendering.Ombra.Backend.WebGL
other-modules: Graphics.Rendering.Ombra.Backend.WebGL.Raw,
Graphics.Rendering.Ombra.Backend.WebGL.Types,
Graphics.Rendering.Ombra.Backend.WebGL.Const
if flag(opengl) && !flag(webgl)
exposed-modules: Graphics.Rendering.Ombra.Backend.OpenGL
other-extensions: TypeOperators,
DataKinds,
ConstraintKinds,
MultiParamTypeClasses,
TypeFamilies,
FlexibleContexts,
FlexibleInstances,
RankNTypes,
GADTs,
TypeSynonymInstances,
KindSignatures,
UndecidableInstances,
ExistentialQuantification,
GeneralizedNewtypeDeriving,
NullaryTypeClasses,
PolyKinds,
ScopedTypeVariables,
FunctionalDependencies,
DeriveDataTypeable,
RebindableSyntax
build-depends: base <5.0, Boolean <0.3, vector-space <0.11, hashable <1.3, unordered-containers <0.3, transformers <0.6, hashtables <1.4
if flag(opengl) && !flag(webgl)
build-depends: gl <0.8
if flag(webgl)
build-depends: ghcjs-base
default-language: Haskell2010