nyx-game-1.0.0.0: nyx-game.cabal
cabal-version: 1.12
-- This file has been generated from package.yaml by hpack version 0.31.2.
--
-- see: https://github.com/sol/hpack
--
-- hash: d0bc9f96b3fcc14525f919a9d33cc8471aa6e14f4873d9f02cf078a8dd4631e5
name: nyx-game
version: 1.0.0.0
synopsis: A bullet-hell game made with SDL2.
description: A purely functional bullet-hell game made with SDL2. Visit https://gilmi.me/nyx for more details.
category: Game
author: Gil Mizrahi
maintainer: gilmi@posteo.net
copyright: 2019 Gil Mizrahi
license: Apache-2.0
license-file: LICENSE
build-type: Simple
extra-source-files:
README.md
data-files:
assets/audio/battle.ogg
assets/audio/end.ogg
assets/audio/store.ogg
assets/fonts/unispace/read_me.html
"assets/fonts/unispace/unispace bold italic.ttf"
"assets/fonts/unispace/unispace bold.ttf"
"assets/fonts/unispace/unispace italic.ttf"
assets/fonts/unispace/unispace.ttf
assets/imgs/astral-avatar.png
assets/imgs/astral-sprite.png
assets/imgs/astral.png
assets/imgs/background.png
assets/imgs/bullet.png
assets/imgs/crossdown.png
assets/imgs/customer.png
assets/imgs/keys.png
assets/imgs/nyx-avatar.png
assets/imgs/nyx-bullet.png
assets/imgs/nyx-sprites-animated.png
assets/imgs/static.png
assets/imgs/VNBG.png
source-repository head
type: git
location: https://gitlab.com/gilmi/nyx-game
library
exposed-modules:
Play.Engine
Play.Engine.Button
Play.Engine.Input
Play.Engine.ListZipper
Play.Engine.Load
Play.Engine.Movement
Play.Engine.MySDL.MySDL
Play.Engine.Runner
Play.Engine.Scene
Play.Engine.ScrollingBackground
Play.Engine.Settings
Play.Engine.Sprite
Play.Engine.Types
Play.Engine.Utils
other-modules:
Paths_nyx_game
hs-source-dirs:
src
default-extensions: ConstraintKinds DataKinds DeriveFunctor EmptyDataDecls FlexibleContexts KindSignatures LambdaCase MultiParamTypeClasses MultiWayIf PatternGuards PatternSynonyms RankNTypes RecordWildCards NamedFieldPuns ScopedTypeVariables TupleSections ViewPatterns BangPatterns
build-depends:
async
, base >=4.7 && <5
, bytestring
, containers
, deepseq
, dlist
, lens
, mtl
, optparse-generic
, random
, sdl2
, sdl2-image
, sdl2-mixer
, sdl2-ttf
, stm
, text
, vector
default-language: Haskell2010
executable app
main-is: Main.hs
other-modules:
Attack
Attack.SpiralAttack
Bullet
Credits
DecObj.Particle
DecObj.SplitTexture
DecorationObject
Enemy
Enemy.CrossDown
Enemy.Fast
Enemy.SideToSideSpiral
Enemy.Static
GameState
KeyScreen
PickStage
Script
Script.Boss
Script.End
Script.Introduction
Script.Level1
Script.Level2
ShootingBox
StartScreen
TextBox
VN
Paths_nyx_game
hs-source-dirs:
app
default-extensions: ConstraintKinds DataKinds DeriveFunctor EmptyDataDecls FlexibleContexts KindSignatures LambdaCase MultiParamTypeClasses MultiWayIf PatternGuards PatternSynonyms RankNTypes RecordWildCards NamedFieldPuns ScopedTypeVariables TupleSections ViewPatterns
ghc-options: -Wall -fno-warn-missing-signatures -O2 -rtsopts -funfolding-use-threshold=16 -optc-O3
build-depends:
async
, base
, bytestring
, containers
, deepseq
, dlist
, lens
, mtl
, nyx-game
, optparse-generic
, random
, sdl2
, sdl2-image
, sdl2-mixer
, sdl2-ttf
, stm
, text
, vector
default-language: Haskell2010