mlkem-0.2.2.0: src/Vector.hs
-- |
-- Module : Vector
-- License : BSD-3-Clause
-- Copyright : (c) 2025 Olivier Chéron
--
-- A vector of lifted elements with the vector dimension at type level.
-- Backed by type t'SmallArray' from primitive.
--
{-# LANGUAGE BangPatterns #-}
{-# LANGUAGE CPP #-}
{-# LANGUAGE DataKinds #-}
{-# LANGUAGE TypeFamilies #-}
{-# LANGUAGE ScopedTypeVariables #-}
module Vector
( Vector, Vector.concatMap, Vector.dot
, Vector.fold1ZipWith, Vector.biMulFoldIndexWith, Vector.toNormalForm
, Vector.create, Vector.index, mapIx, Vector.seq
#ifdef ML_KEM_TESTING
, Vector.replicateM
#endif
) where
import Data.Primitive.SmallArray
import Control.DeepSeq (NFData(..))
#ifdef ML_KEM_TESTING
import Control.Monad
#endif
import Control.Monad.ST
#if !(MIN_VERSION_base(4,20,0))
import Data.List (foldl')
#endif
import Data.Proxy
import Base
import Iterate
import Math
type Array = SmallArray
type MArray ty s = SmallMutableArray s ty
newtype Vector (n :: Nat) a = Vector { unVector :: Array a }
deriving (Eq, Show)
instance Functor (Vector n) where
fmap = mapVector
{-# INLINE fmap #-}
instance (Add a, KnownNat n) => Add (Vector n a) where
zero = create (const zero)
{-# INLINE zero #-}
(.+) = Vector.zipWith (.+)
{-# INLINE (.+) #-}
(.-) = Vector.zipWith (.-)
{-# INLINE (.-) #-}
neg = mapVector neg
{-# INLINE neg #-}
arrayCreate :: forall ty. CountOf ty -> (Offset ty -> ty) -> Array ty
arrayCreate n initializer = runST (arrayNew n >>= iter initializer)
where
iter :: PrimMonad prim => (Offset ty -> ty) -> MArray ty (PrimState prim) -> prim (Array ty)
iter f ma = loop 0
where
loop s@(Offset i)
| s .==# n = unsafeFreezeSmallArray ma
| otherwise = writeSmallArray ma i (f s) >> loop (s + 1)
{-# INLINE loop #-}
{-# INLINE iter #-}
arrayLength :: Array ty -> CountOf ty
arrayLength = CountOf . sizeofSmallArray
arrayMapIx :: (Offset a -> a -> b) -> Array a -> Array b
arrayMapIx f a = arrayCreate (CountOf sz) $ \(Offset i) ->
let off = Offset i in f off (arrayIndex a off)
where CountOf sz = arrayLength a
arrayNew :: PrimMonad prim => CountOf ty -> prim (MArray ty (PrimState prim))
arrayNew (CountOf c) = newSmallArray c placeholder
where placeholder = error "arrayNew: unexpected evaluation"
create :: forall n a. KnownNat n => (Offset a -> a) -> Vector n a
create f = Vector $ arrayCreate (CountOf sz) (\(Offset !i) -> f (Offset i))
where !sz = fromIntegral $ natVal (Proxy :: Proxy n)
{-# INLINE [2] create #-}
mapIx :: (Offset a -> a -> b) -> Vector n a -> Vector n b
mapIx = mapVectorIx
{-# INLINE [2] mapIx #-}
mapVector :: (a -> b) -> Vector n a -> Vector n b
mapVector f = mapVectorIx $ \_ x -> f x
{-# INLINE [2] mapVector #-}
mapVectorIx :: (Offset a -> a -> b) -> Vector n a -> Vector n b
mapVectorIx f = Vector <$> arrayMapIx f . unVector
{-# INLINE [1] mapVectorIx #-}
arrayIndex :: Array a -> Offset a -> a
#ifdef ML_KEM_TESTING
arrayIndex a off@(Offset i) =
checkBounds (arrayLength a) off $ indexSmallArray a i
replicateM :: forall n m a. (KnownNat n, Applicative m) => m a -> m (Vector n a)
replicateM f = Vector . smallArrayFromList <$> Control.Monad.replicateM sz f
where !sz = fromIntegral $ natVal (Proxy :: Proxy n)
#else
arrayIndex a (Offset i) = indexSmallArray a i
#endif
index :: Vector n a -> Offset a -> a
index = arrayIndex . unVector
concatMap :: Monoid b => (a -> b) -> Vector n a -> b
concatMap f = mconcat . mapToList f
{-# INLINE concatMap #-}
mapToList :: (a -> b) -> Vector n a -> [b]
mapToList f (Vector a) = Prelude.map (f . arrayIndex a . Offset) (offsets sa)
where CountOf sa = arrayLength a
seq :: b -> Vector n a -> Vector n a
seq = Prelude.seq
{-# INLINE [1] seq #-}
zipWith :: (a -> b -> c) -> Vector n a -> Vector n b -> Vector n c
zipWith f a (Vector !b) = mapVectorIx g a
where g (Offset i) x = f x $ arrayIndex b (Offset i)
{-# INLINE [2] zipWith #-}
fold1ZipWith :: (c -> a -> b -> c) -> (a -> b -> c) -> Vector n a -> Vector n b -> c
fold1ZipWith f g (Vector a) (Vector !b) =
foldl' ff gg (offsetsFrom 1 sa)
where
ff x i = f x (arrayIndex a (Offset i)) (arrayIndex b (Offset i))
gg = g (arrayIndex a 0) (arrayIndex b 0)
CountOf !sa = arrayLength a
{-# INLINE fold1ZipWith #-}
biMulFoldIndexWith :: BiMulAdd b a => (Offset ty -> t -> (b, a)) -> a -> Vector n t -> a
biMulFoldIndexWith f c (Vector a) =
biMulFold c (map g $ offsets sa)
where
g i = f (Offset i) (arrayIndex a (Offset i))
CountOf !sa = arrayLength a
{-# INLINE biMulFoldIndexWith #-}
dot :: BiMulAdd b a => Vector n b -> Vector n a -> a
dot (Vector b) (Vector a) =
biMulFold (arrayIndex b 0 ..* arrayIndex a 0) (map g $ offsetsFrom 1 sb)
where
g i = (arrayIndex b (Offset i), arrayIndex a (Offset i))
CountOf !sb = arrayLength b
{-# INLINE dot #-}
toNormalForm :: NFData a => Vector n a -> ()
toNormalForm = foldl' (\acc x -> acc `Prelude.seq` rnf x) () . unVector
-- Rewrite rules
--
-- A first set of rules before Phase 2 performs simplifications between the four
-- main functions: create, mapVector, mapIx, and zipWith.
--
-- During Phase 2, the functions are then inlined. While function create
-- is replaced with its final form as call to arrayCreate, the three other
-- functions mapVector, mapIx, and zipWith all become calls to mapVectorIx.
-- Then, nested calls to mapVectorIx can further be simplified using rule
-- "mapVectorIx/mapVectorIx".
--
-- Finally at Phase 1 the function mapVectorIx is replaced with a call to
-- arrayCreate.
--
-- Both layers of rules have transformations that push calls to Vector.seq
-- outwards. Normal 'Prelude.seq' or the use of bang patterns would prevent
-- rewrite rules from firing.
{-# RULES
"mapVector/mapVector" [~2] forall f g a. mapVector f (mapVector g a) = mapVector (f . g) a
"mapVector/mapIx" [~2] forall f g a. mapVector f (mapIx g a) = mapIx (\i -> f . g i) a
"mapVector/create" [~2] forall f g. mapVector f (create g) = create (\(Offset i) -> f (g (Offset i)))
"mapVector/zipWith" [~2] forall f g a b. mapVector f (Vector.zipWith g a b) = Vector.zipWith (\x -> f . g x) a b
"mapVector/seq" [~2] forall f a b. mapVector f (Vector.seq b a) = Vector.seq b (mapVector f a)
"zipWith/mapVector left" [~2] forall f g a. Vector.zipWith f (mapVector g a) = Vector.zipWith (f . g) a
"zipWith/mapVector right" [~2] forall f g a b. Vector.zipWith f a (mapVector g b) = Vector.zipWith (\aa bb -> f aa (g bb)) a b
"zipWith/create left" [~2] forall f g. Vector.zipWith f (create g) = mapIx (\(Offset i) -> f (g (Offset i)))
"zipWith/create right" [~2] forall f g a. Vector.zipWith f a (create g) = mapIx (\(Offset i) x -> f x (g (Offset i))) a
"zipWith/zipWith right" [~2] forall f g a b c. Vector.zipWith f a (Vector.zipWith g b c) = Vector.zipWith (flip f) (Vector.zipWith g b c) a
"zipWith/seq left" [~2] forall f a b c. Vector.zipWith f (Vector.seq c a) b = Vector.seq c (Vector.zipWith f a b)
"zipWith/seq right" [~2] forall f a b c. Vector.zipWith f a (Vector.seq c b) = Vector.seq c (Vector.zipWith f a b)
"mapIx/mapVector" [~2] forall f g a. mapIx f (mapVector g a) = mapIx (\(Offset i) -> f (Offset i) . g) a
"mapIx/mapIx" [~2] forall f g a. mapIx f (mapIx g a) = mapIx (\(Offset i) -> f (Offset i) . g (Offset i)) a
"mapIx/create" [~2] forall f g. mapIx f (create g) = create (\(Offset i) -> f (Offset i) (g (Offset i)))
"mapIx/seq" [~2] forall f a b. mapIx f (Vector.seq b a) = Vector.seq b (mapIx f a)
"mapVectorIx/mapVectorIx" [~1] forall f g a. mapVectorIx f (mapVectorIx g a) = mapVectorIx (\(Offset i) -> f (Offset i) . g (Offset i)) a
"mapVectorIx/seq" [~1] forall f a b. mapVectorIx f (Vector.seq b a) = Vector.seq b (mapVectorIx f a)
#-}