mischief-render-0.1.0.0: src/Mischief/Render/Bind.hs
module Mischief.Render.Bind where
import Control.Monad.IO.Class
import Data.Primitive.Ptr
import Foreign.C.ConstPtr
import Mischief.ECS
import Mischief.Render.Core (Sampler (..))
import Mischief.Render.Texture
import Mischief.Shader.Internal.Bindings
import Mischief.WGPU
import Mischief.WGPU.Types.General
-- bindTexture :: Texture -> System (Binding index Texture)
-- bindTexture (Texture {texture}) = do
-- textureView <- liftIO $ wgpuTextureCreateView texture (ConstPtr nullPtr)
-- pure $
-- BindEntry $
-- WGPUBindGroupEntry
-- { binding = 0,
-- textureView = textureView,
-- size = 0,
-- offset = 0,
-- sampler = nullPtr,
-- buffer = nullPtr,
-- nextInChain = nullPtr
-- }
-- bindSampler :: Sampler -> System (Binding index Sampler)
-- bindSampler (Sampler sampler) =
-- pure $
-- BindEntry $
-- WGPUBindGroupEntry
-- { binding = 1,
-- textureView = nullPtr,
-- size = 0,
-- offset = 0,
-- sampler = sampler,
-- buffer = nullPtr,
-- nextInChain = nullPtr
-- }