mischief-ecs-0.1.0.0: src/Mischief/ECS/World/Spawn.hs
module Mischief.ECS.World.Spawn where
import Control.Monad
import Control.Monad.IO.Class
import Control.Monad.Reader (MonadReader (..), ReaderT (runReaderT))
import Data.Data
import Data.IORef
import Data.Map qualified as Map
import Data.Maybe
import Data.Set qualified as Set
import GHC.Base (Int (..))
import GHC.Stack
import Mischief.ECS.Archetypes.Graph (getArchetypeOnSpawn)
import Mischief.ECS.Components
import Mischief.ECS.Components.Bundle
import Mischief.ECS.Components.Common
import Mischief.ECS.Entities
import Mischief.ECS.EventDef
import Mischief.ECS.Hidden
import Mischief.ECS.Log
import Mischief.ECS.Observer
import Mischief.ECS.Tables
import Mischief.ECS.Vec qualified as Vec
import Mischief.ECS.World
import Mischief.ECS.World.Change
import Mischief.ECS.World.Defer
import Mischief.ECS.World.Insert
import Mischief.ECS.World.Prefs
import Mischief.ECS.World.Remove
import Mischief.ECS.World.Utils
-- | Spawn an entity given a bundle of components.
spawn :: (HasCallStack, Bundle b) => b -> System Entity
spawn bundle =
do
world <- unsafeGetWorld
entity <- liftIO $ getNewEntity world.entities
spawnEntity entity bundle
return entity
spawnDefer :: (Bundle b) => b -> ParSystem Entity
spawnDefer bundle = do
world <- unsafeGetWorld
entity <- liftIO $ getNewEntity world.entities
defer $ spawnEntity entity bundle
return entity
data SpawnEventsSettings = WithSpawnEvents | WithoutSpawnEvents
spawnEntity :: (HasCallStack, Bundle b) => Entity -> b -> System ()
spawnEntity entity bundle = do
world <- unsafeGetWorld
let BundleData {elements} = addComponentToBundleData (Name (show entity)) $ bundleData bundle
currentTick <- liftIO $ readIORef world.tick
bundleD <- liftIO $ processBundleElements world ComponentTicks {changed = currentTick, added = currentTick} elements
archetype <- getArchetypeOnSpawn $ map (\x -> x.id) bundleD.elements
entityPointer <- liftIO $ newIORef $ EntityPointer (# 0#, 0# #)
liftIO $ insertEntityIntoTables (ProcessedBundleData {elements = []}) world.tables (ArchetypeId 0) (entity, entityPointer)
liftIO $ insertPointer entity entityPointer world.entities
ChangeResult {requiredComponentsAdded} <- changeArchetype entity archetype (Just bundleD)
unless world.prefs.supressEvents $ do
triggerInsertEvent (ProcessedBundleData $ requiredComponentsAdded ++ bundleD.elements) entity
-- insertNew (Name (show entity)) entity
spawnEntityByInsert :: (Bundle b) => Entity -> b -> System ()
spawnEntityByInsert entity bundle = do
world <- unsafeGetWorld
entityPointer <- liftIO $ newIORef $ EntityPointer (# 0#, 0# #)
liftIO $ insertEntityIntoTables (ProcessedBundleData {elements = []}) world.tables (ArchetypeId 0) (entity, entityPointer)
liftIO $ insertPointer entity entityPointer world.entities
insert bundle entity
insertNew (Name (show entity)) entity
spawnObserverOrdered :: forall e. (Event e) => Observer e -> Int -> System ()
spawnObserverOrdered observer order = do
void $ spawn (observer, ObserverOrder order)
spawnObserver :: forall e. (Event e) => Observer e -> System ()
spawnObserver e = spawnObserverOrdered e 0
-- | Spawn an entity given a bundle of components.
spawnIO :: (Bundle b) => World -> b -> IO Entity
spawnIO world bundle =
do
entity <- liftIO $ getNewEntity world.entities
runSystem (spawnEntity entity bundle) world
return entity
-- | Despawn an entity.
despawn :: Entity -> System ()
despawn entity =
do
world <- unsafeGetWorld
pointer <- liftIO $ getPointer entity world.entities
case pointer of
Nothing -> warn $ "Despawn failed: Entity " <> text entity <> " is not alive."
Just pointer -> do
let Tables tables = world.tables
(EntityPointer (# archetypeId, _ #)) <- liftIO $ readIORef pointer
table <- Vec.read tables (I# archetypeId)
c <- liftIO $ collectComponentIdsFromTable table
triggerRemoveEvent c entity
(EntityPointer (# newArchetypeId, newRowIndex #)) <- liftIO $ readIORef pointer
table <- Vec.read tables (I# newArchetypeId)
void $ liftIO $ takeComponentsFromTable (EntityPointer (# newArchetypeId, newRowIndex #)) table
liftIO $ removeEntity entity world.entities