mischief-assets-0.1.0.0: src/Mischief/Assets.hs
-- | Library for adding Asset and Data-Driven functionality to the Mischief Game Engine.
module Mischief.Assets
( -- * Mischief Assets
-- * Dependencies
-- $deps
-- * Pre-Requisites
-- $pre
-- * The Asset Book
-- $book
module Mischief.Assets.Asset,
module Mischief.Assets.AssetRef,
module Mischief.Assets.Kdl,
module Mischief.Assets.Image,
FileWatcherPlugin,
)
where
import Mischief.Assets.Asset
import Mischief.Assets.AssetRef
import Mischief.Assets.Image
import Mischief.Assets.Internal.Watcher
import Mischief.Assets.Kdl
import Mischief.Assets.Orphans ()
-- $deps
-- Dependencies:
--
-- *[mischief-ecs]("Mischief.ECS")
-- $pre
-- You should be familiar to how the ECS works. You can start learning [here]("Mischief.ECS").
-- $book
-- * [1. Introduction to Assets]("Mischief.Assets.Tutorial.Introduction")
-- * [2. Asset Refs]("Mischief.Assets.Tutorial.Refs")
-- * [3. Asset Control Flow]("Mischief.Assets.Tutorial.Control")
-- * [4. Kdl Assets]("Mischief.Assets.Tutorial.Kdl")