midimory-0.0.0.1: midimory.cabal
Name: midimory
Version: 0.0.0.1
Maintainer: Henning Thielemann <alsa@henning-thielemann.de>
Author: Henning Thielemann <alsa@henning-thielemann.de>
Category: Sound, Music, Game, GUI
License: BSD3
License-file: LICENSE
Homepage: http://www.youtube.com/watch?v=cOlR73h2uII
Stability: Experimental
Build-Type: Simple
Cabal-Version: >= 1.8
Synopsis: A Memory-like (Concentration, Pairs, ...) game for tones
Description:
This is a game like Memory but with tones instead of images.
.
There is a grid of buttons and each button plays a tone when pressed.
Every tone is connected to two buttons.
The players must find the pairs of buttons with equal tones.
The two players alternatingly test pairs of buttons.
If they select a pair of buttons with equal tones,
there score is increased by one.
.
In order to play the tones
you must connect it to a hardware or software synthesizer
like Timidity or FluidSynth.
.
> timidity -A300 -iA -B4,4
.
Then start the midimory game and
connect the game to the synthesizer.
.
> aconnect Midimory TiMidity
Source-Repository head
type: darcs
location: http://code.haskell.org/~thielema/midimory/
Source-Repository this
type: darcs
tag: 0.0.0.1
location: http://code.haskell.org/~thielema/midimory/
Executable midimory
Main-Is: Main.hs
Other-Modules: MIDI
Hs-Source-Dirs: src
GHC-Options: -Wall
Build-Depends:
wx >=0.12.1.6 && <0.13,
wxcore >=0.12.1.6 && <0.13,
alsa-seq >=0.6 && <0.7,
alsa-core >=0.5 && <0.6,
random >=1.0 && <1.1,
transformers >=0.2 && <0.4,
containers >=0.2 && <0.5,
base >=3 && <5