mergeful-0.2.0.0: src/Data/Mergeful/Value.hs
{-# LANGUAGE DeriveGeneric #-}
{-# LANGUAGE FlexibleContexts #-}
{-# LANGUAGE OverloadedStrings #-}
{-# LANGUAGE RecordWildCards #-}
-- | A way to synchronise a single value with safe merge conflicts.
--
-- The setup is as follows:
--
-- * A central server is set up to synchronise with
-- * Each client synchronises with the central server, but never with eachother
--
--
--
-- = A client should operate as follows:
--
-- == For the first sychronisation
--
-- The client should ask the server for the current server value.
-- The server should send over a 'Timed' vaule, and the client should create its 'ClientValue' with 'initialClientValue'.
--
-- == For any following synchronisation:
--
-- * The client produces a 'ValueSyncRequest' with 'makeValueSyncRequest'.
-- * The client sends that request to the central server and gets a 'ValueSyncResponse'.
-- * The client then updates its local store with 'mergeValueSyncResponseRaw' or 'mergeValueSyncResponseIgnoreProblems'.
--
--
-- = The central server should operate as follows:
--
-- * The server should create an initial 'ServerValue' using 'initialServerValue'.
-- * The server accepts a 'ValueSyncRequest'.
-- * The server performs operations according to the functionality of 'processServerValueSync'.
-- * The server respons with a 'ValueSyncResponse'.
--
--
-- WARNING:
-- This whole approach can break down if a server resets its server times
-- or if a client syncs with two different servers using the same server times.
module Data.Mergeful.Value
( initialClientValue,
makeValueSyncRequest,
mergeValueSyncResponseRaw,
ValueMergeResult (..),
mergeValueSyncResponseIgnoreProblems,
mergeIgnoringProblems,
mergeFromServer,
mergeUsingFunction,
-- * Server side
initialServerValue,
processServerValueSync,
-- * Types, for reference
ChangedFlag (..),
ClientValue (..),
ValueSyncRequest (..),
ValueSyncResponse (..),
ServerValue (..),
)
where
import Control.DeepSeq
import Data.Aeson as JSON
import Data.Mergeful.Timed
import Data.Validity
import GHC.Generics (Generic)
data ChangedFlag
= Changed
| NotChanged
deriving (Show, Eq, Generic)
instance Validity ChangedFlag
instance NFData ChangedFlag
-- | The client side value.
--
-- The only differences between `a` and 'ClientValue a' are that
-- 'ClientValue a' also remembers the last synchronisation time from
-- the server, and whether the item has been modified at the client
--
-- There cannot be an unsynced 'ClientValue'.
data ClientValue a
= ClientValue !(Timed a) !ChangedFlag
deriving (Show, Eq, Generic)
instance Validity a => Validity (ClientValue a)
instance NFData a => NFData (ClientValue a)
instance FromJSON a => FromJSON (ClientValue a) where
parseJSON =
withObject "ClientValue" $ \o ->
ClientValue <$> (Timed <$> o .: "value" <*> o .: "time")
<*> ( ( \b ->
if b
then Changed
else NotChanged
)
<$> o .: "changed"
)
instance ToJSON a => ToJSON (ClientValue a) where
toJSON (ClientValue Timed {..} cf) =
object
[ "value" .= timedValue,
"time" .= timedTime,
"changed"
.= ( case cf of
Changed -> True
NotChanged -> False
)
]
-- | Produce a client value based on an initial synchronisation request
initialClientValue :: Timed a -> ClientValue a
initialClientValue t = ClientValue t NotChanged
-- | The server-side value.
--
-- The only difference between 'a' and 'ServerValue a' is that 'ServerValue a' also
-- remembers the last time this value was changed during synchronisation.
newtype ServerValue a
= ServerValue (Timed a)
deriving (Show, Eq, Generic)
instance Validity a => Validity (ServerValue a)
instance NFData a => NFData (ServerValue a)
instance FromJSON a => FromJSON (ServerValue a) where
parseJSON =
withObject "ServerValue" $ \o -> ServerValue <$> (Timed <$> o .: "value" <*> o .: "time")
instance ToJSON a => ToJSON (ServerValue a) where
toJSON (ServerValue Timed {..}) = object ["value" .= timedValue, "time" .= timedTime]
-- | Initialise a server value.
--
-- Note that the server has to start with a value, the value 'a' cannot be omitted.
initialServerValue :: a -> ServerValue a
initialServerValue a = ServerValue $ Timed {timedValue = a, timedTime = initialServerTime}
data ValueSyncRequest a
= -- | There is an item locally that was synced at the given 'ServerTime'
ValueSyncRequestKnown !ServerTime
| -- | There is an item locally that was synced at the given 'ServerTime'
-- but it has been changed since then.
ValueSyncRequestKnownButChanged !(Timed a)
deriving (Show, Eq, Generic)
instance Validity a => Validity (ValueSyncRequest a)
instance NFData a => NFData (ValueSyncRequest a)
instance FromJSON a => FromJSON (ValueSyncRequest a) where
parseJSON =
withObject "ValueSyncRequest" $ \o -> do
typ <- o .: "type"
case typ :: String of
"synced" -> ValueSyncRequestKnown <$> o .: "time"
"changed" -> ValueSyncRequestKnownButChanged <$> (Timed <$> o .: "value" <*> o .: "time")
_ -> fail "unknown item type"
instance ToJSON a => ToJSON (ValueSyncRequest a) where
toJSON ci =
object $
let o n rest = ("type" .= (n :: String)) : rest
in case ci of
ValueSyncRequestKnown t -> o "synced" ["time" .= t]
ValueSyncRequestKnownButChanged Timed {..} ->
o "changed" ["value" .= timedValue, "time" .= timedTime]
data ValueSyncResponse a
= -- | The client and server are fully in sync.
--
-- Nothing needs to be done at the client side.
ValueSyncResponseInSync
| -- | The client changed the value and server has succesfully been made aware of that.
--
-- The client needs to update its server time
ValueSyncResponseClientChanged !ServerTime
| -- | This value has been changed on the server side.
--
-- The client should change it too.
ValueSyncResponseServerChanged !(Timed a)
| -- | The item at the server side
ValueSyncResponseConflict !(Timed a)
deriving (Show, Eq, Generic)
instance Validity a => Validity (ValueSyncResponse a)
instance NFData a => NFData (ValueSyncResponse a)
instance FromJSON a => FromJSON (ValueSyncResponse a) where
parseJSON =
withObject "ValueSyncResponse" $ \o -> do
typ <- o .: "type"
case typ :: String of
"in-sync" -> pure ValueSyncResponseInSync
"client-changed" -> ValueSyncResponseClientChanged <$> o .: "time"
"server-changed" ->
ValueSyncResponseServerChanged <$> (Timed <$> o .: "value" <*> o .: "time")
"conflict" -> ValueSyncResponseConflict <$> o .: "value"
_ -> fail "unknown type"
instance ToJSON a => ToJSON (ValueSyncResponse a) where
toJSON isr =
object $
let o s rest = ("type" .= (s :: String)) : rest
oe s = o s []
in case isr of
ValueSyncResponseInSync -> oe "in-sync"
ValueSyncResponseClientChanged t -> o "client-changed" ["time" .= t]
ValueSyncResponseServerChanged Timed {..} ->
o "server-changed" ["value" .= timedValue, "time" .= timedTime]
ValueSyncResponseConflict a -> o "conflict" ["value" .= a]
-- | Produce an 'ItemSyncRequest' from a 'ClientItem'.
--
-- Send this to the server for synchronisation.
makeValueSyncRequest :: ClientValue a -> ValueSyncRequest a
makeValueSyncRequest (ClientValue t cf) =
case cf of
NotChanged -> ValueSyncRequestKnown (timedTime t)
Changed -> ValueSyncRequestKnownButChanged t
data ValueMergeResult a
= -- | The merger went succesfully, no conflicts or desyncs
MergeSuccess !(ClientValue a)
| -- | The item at the server side
MergeConflict !a !(Timed a)
| -- | The server responded with a response that did not make sense given the client's request.
--
-- This should not happen in practice.
MergeMismatch
deriving (Show, Eq, Generic)
instance Validity a => Validity (ValueMergeResult a)
instance NFData a => NFData (ValueMergeResult a)
-- | Merge an 'ValueSyncResponse' into the current 'ClientValue'.
--
-- This function will not make any decisions about what to do with
-- conflicts or mismatches between the request and the response.
-- It only produces a 'ValueMergeResult' so you can decide what to do with it.
mergeValueSyncResponseRaw :: ClientValue a -> ValueSyncResponse a -> ValueMergeResult a
mergeValueSyncResponseRaw cv@(ClientValue ct cf) sr =
case cf of
NotChanged ->
case sr of
ValueSyncResponseInSync -> MergeSuccess cv
ValueSyncResponseServerChanged st -> MergeSuccess $ ClientValue st NotChanged
_ -> MergeMismatch
Changed ->
case sr of
ValueSyncResponseClientChanged st ->
MergeSuccess $ ClientValue (ct {timedTime = st}) NotChanged
ValueSyncResponseConflict si -> MergeConflict (timedValue ct) si
_ -> MergeMismatch
-- | Resolve a 'ValueSyncResponse' into the current 'ClientValue'.
--
-- This function ignores any problems that may occur.
-- In the case of a conclict, it will just not update the client item.
-- The next sync request will then produce a conflict again.
--
-- > mergeValueSyncResponseIgnoreProblems cs = mergeIgnoringProblems cs . mergeValueSyncResponseRaw cs
mergeValueSyncResponseIgnoreProblems :: ClientValue a -> ValueSyncResponse a -> ClientValue a
mergeValueSyncResponseIgnoreProblems cs = mergeIgnoringProblems cs . mergeValueSyncResponseRaw cs
-- | Ignore any merge problems in a 'ValueMergeResult'.
--
-- This function just returns the original 'ClientValue' if anything other than 'MergeSuccess' occurs.
--
-- This function ignores any problems that may occur.
-- In the case of a conclict, it will just not update the client item.
-- The next sync request will then produce a conflict again.
--
-- Pro: does not lose data
--
-- __Con: Clients will diverge when a conflict occurs__
mergeIgnoringProblems :: ClientValue a -> ValueMergeResult a -> ClientValue a
mergeIgnoringProblems cs mr =
case mr of
MergeSuccess cs' -> cs'
MergeConflict _ _ -> cs
MergeMismatch -> cs
-- | Resolve a 'ValueMergeResult' using a given merge strategy.
--
-- This function ignores 'MergeMismatch' and will just return the original 'ClientValue' in that case.
--
-- In order for clients to converge on the same value correctly, this function must be:
--
-- * Associative
-- * Idempotent
-- * The same on all clients
mergeUsingFunction ::
(a -> Timed a -> Timed a) -> ClientValue a -> ValueMergeResult a -> ClientValue a
mergeUsingFunction func cs mr =
case mr of
MergeSuccess cs' -> cs'
MergeConflict a1 a2 -> ClientValue (func a1 a2) NotChanged
MergeMismatch -> cs
-- | Resolve a 'ValueMergeResult' by taking whatever the server gave the client.
--
-- Pro: Clients will converge on the same value.
--
-- __Con: Conflicting updates will be lost.__
mergeFromServer :: ClientValue a -> ValueMergeResult a -> ClientValue a
mergeFromServer = mergeUsingFunction (\_ serverItem -> serverItem)
-- | Serve an 'ValueSyncRequest' using the current 'ServerValue', producing an 'ValueSyncResponse' and a new 'ServerValue'.
processServerValueSync ::
ServerValue a -> ValueSyncRequest a -> (ValueSyncResponse a, ServerValue a)
processServerValueSync sv@(ServerValue t@(Timed _ st)) sr =
case sr of
ValueSyncRequestKnown ct ->
if ct >= st
then-- The client time is equal to the server time.
-- The client indicates that the item was not modified at their side.
-- This means that the items are in sync.
-- (Unless the server somehow modified the item but not its server time,
-- which would beconsidered a bug.)
(ValueSyncResponseInSync, sv)
else-- The client time is less than the server time
-- That means that the server has synced with another client in the meantime.
-- Since the client indicates that the item was not modified at their side,
-- we can just send it back to the client to have them update their version.
-- No conflict here.
(ValueSyncResponseServerChanged t, sv)
ValueSyncRequestKnownButChanged Timed {timedValue = ci, timedTime = ct} ->
if ct >= st
then-- The client time is equal to the server time.
-- The client indicates that the item *was* modified at their side.
-- This means that the server needs to be updated.
let st' = incrementServerTime st
in ( ValueSyncResponseClientChanged st',
ServerValue (Timed {timedValue = ci, timedTime = st'})
)
else-- The client time is less than the server time
-- That means that the server has synced with another client in the meantime.
-- Since the client indicates that the item *was* modified at their side,
-- there is a conflict.
(ValueSyncResponseConflict t, sv)