massiv-0.2.8.0: tests/Data/Massiv/Array/StencilSpec.hs
{-# LANGUAGE FlexibleContexts #-}
{-# LANGUAGE FlexibleInstances #-}
{-# LANGUAGE MonoLocalBinds #-}
{-# LANGUAGE MultiParamTypeClasses #-}
{-# LANGUAGE OverloadedLists #-}
{-# LANGUAGE ScopedTypeVariables #-}
module Data.Massiv.Array.StencilSpec (spec) where
import Control.DeepSeq (deepseq)
import Data.Default (Default(def))
import Data.Massiv.CoreArbitrary as A
import Data.Maybe (fromJust)
import Data.Proxy
import Test.Hspec
import Test.QuickCheck
import Test.QuickCheck.Function
-- sum3x3Stencil :: Fractional a => Stencil Ix2 a a
-- sum3x3Stencil = makeConvolutionStencil (3 :. 3) (1 :. 1) $ \ get ->
-- get (-1 :. -1) 1 . get (-1 :. 0) 1 . get (-1 :. 1) 1 .
-- get ( 0 :. -1) 1 . get ( 0 :. 0) 1 . get ( 0 :. 1) 1 .
-- get ( 1 :. -1) 1 . get ( 1 :. 0) 1 . get ( 1 :. 1) 1
-- {-# INLINE sum3x3Stencil #-}
singletonStencil :: (Index ix) => (Int -> Int) -> Stencil ix Int Int
singletonStencil f = makeStencil (pureIndex 1) zeroIndex $ \ get -> fmap f (get zeroIndex)
{-# INLINE singletonStencil #-}
prop_MapSingletonStencil :: (Load DW ix Int, Manifest U ix Int) =>
Proxy ix -> Fun Int Int -> Border Int -> ArrP U ix Int -> Bool
prop_MapSingletonStencil _ f b (ArrP arr) =
computeAs U (mapStencil b (singletonStencil (apply f)) arr) == computeAs U (A.map (apply f) arr)
prop_MapSingletonStencilWithStride :: (Load DW ix Int, Manifest U ix Int) =>
Proxy ix -> Fun Int Int -> Border Int -> ArrP U ix Int -> Bool
prop_MapSingletonStencilWithStride _ f b (ArrP arr) =
computeWithStride oneStride (mapStencil b (singletonStencil (apply f)) arr) ==
computeAs U (A.map (apply f) arr)
-- Tests out of bounds stencil indexing
prop_DangerousStencil ::
Index ix => Proxy ix -> NonZero Int -> DimIx ix -> SzIx ix -> Property
prop_DangerousStencil _ (NonZero s) (DimIx r) (SzIx (Sz sz) ix) =
ix' `deepseq` assertSomeException $ makeStencil sz ix $ \get -> (get ix' :: Value Int)
where
ix' =
liftIndex (* signum s) $
fromJust $ do
i <- getDim sz r
setDim zeroIndex r i
stencilSpec :: Spec
stencilSpec = do
describe "MapSingletonStencil" $ do
it "Ix1" $ property $ prop_MapSingletonStencil (Proxy :: Proxy Ix1)
it "Ix2" $ property $ prop_MapSingletonStencil (Proxy :: Proxy Ix2)
it "Ix3" $ property $ prop_MapSingletonStencil (Proxy :: Proxy Ix3)
it "Ix4" $ property $ prop_MapSingletonStencil (Proxy :: Proxy Ix4)
it "Ix2T" $ property $ prop_MapSingletonStencil (Proxy :: Proxy Ix2T)
describe "MapSingletonStencilWithStride" $ do
it "Ix1" $ property $ prop_MapSingletonStencilWithStride (Proxy :: Proxy Ix1)
it "Ix2" $ property $ prop_MapSingletonStencilWithStride (Proxy :: Proxy Ix2)
it "Ix3" $ property $ prop_MapSingletonStencilWithStride (Proxy :: Proxy Ix3)
describe "DangerousStencil" $ do
it "Ix1" $ property $ prop_DangerousStencil (Proxy :: Proxy Ix1)
it "Ix2" $ property $ prop_DangerousStencil (Proxy :: Proxy Ix2)
it "Ix3" $ property $ prop_DangerousStencil (Proxy :: Proxy Ix3)
it "Ix4" $ property $ prop_DangerousStencil (Proxy :: Proxy Ix4)
stencilDirection :: (Default a, Unbox a, Manifest r Ix2 a) => Ix2 -> Array r Ix2 a -> Array U Ix2 a
stencilDirection ix = computeAs U . mapStencil (Fill def) (makeStencil (3 :. 3) (1 :. 1) $ \f -> f ix)
stencilCorners ::
(Default a, Unbox a, Manifest r Ix2 a) => Ix2 -> Ix2 -> Array r Ix2 a -> Array U Ix2 a
stencilCorners ixC ix = computeAs U . mapStencil (Fill def) (makeStencil (3 :. 3) ixC $ \f -> f ix)
stencilConvolution :: Spec
stencilConvolution = do
let xs3 :: Array U Ix1 Int
xs3 = [1, 2, 3]
xs3f f = f (-1) 1 . f 0 2 . f 1 3
xs4 :: Array U Ix1 Int
xs4 = [1, 2, 3, 4]
xs4f f = f (-2) 1 . f (-1) 2 . f 0 3 . f 1 4
ys :: Array U Ix1 Int
ys = [1, 2, 3, 4, 5]
ysConvXs3 = [4, 10, 16, 22, 22]
ysConvXs4 = [10, 20, 30, 34, 31]
ysCorrXs3 = [8, 14, 20, 26, 14]
ysCorrXs4 = [11, 20, 30, 40, 26]
ysConvXs4' = [4, 10, 20, 30, 34]
ysCorrXs4' = [20, 30, 40, 26, 14]
xs4f' f = f (-1) 1 . f 0 2 . f 1 3 . f 2 4
applyStencil s = computeAs U . mapStencil (Fill 0) s
describe "makeConvolutionStencilFromKernel" $ do
it "1x3" $ applyStencil (makeConvolutionStencilFromKernel xs3) ys `shouldBe` ysConvXs3
it "1x4" $ applyStencil (makeConvolutionStencilFromKernel xs4) ys `shouldBe` ysConvXs4
describe "makeCorrelationStencilFromKernel" $ do
it "1x3" $ applyStencil (makeCorrelationStencilFromKernel xs3) ys `shouldBe` ysCorrXs3
it "1x4" $ applyStencil (makeCorrelationStencilFromKernel xs4) ys `shouldBe` ysCorrXs4
describe "makeConvolutionStencil" $ do
it "1x3" $ applyStencil (makeConvolutionStencil (Sz1 3) 1 xs3f) ys `shouldBe` ysConvXs3
it "1x4" $ applyStencil (makeConvolutionStencil (Sz1 4) 2 xs4f) ys `shouldBe` ysConvXs4
it "1x4" $ applyStencil (makeConvolutionStencil (Sz1 4) 1 xs4f') ys `shouldBe` ysConvXs4'
describe "makeCorrelationStencil" $ do
it "1x3" $ applyStencil (makeCorrelationStencil (Sz1 3) 1 xs3f) ys `shouldBe` ysCorrXs3
it "1x4" $ applyStencil (makeCorrelationStencil (Sz1 4) 2 xs4f) ys `shouldBe` ysCorrXs4
it "1x4" $ applyStencil (makeCorrelationStencil (Sz1 4) 1 xs4f') ys `shouldBe` ysCorrXs4'
describe "makeConvolutionStencil == makeConvolutionStencilFromKernel" $ do
it "Sobel Horizontal" $
property $ \(arr :: Array U Ix2 Int) ->
applyStencil (makeConvolutionStencil (3 :. 3) 1 sobelX) arr ===
applyStencil (makeConvolutionStencilFromKernel sobelKernelX) arr
it "1x3" $
property $ \(arr :: Array U Ix1 Int) ->
applyStencil (makeConvolutionStencil (Sz1 3) 1 xs3f) arr ===
applyStencil (makeConvolutionStencilFromKernel xs3) arr
it "1x4" $
property $ \(arr :: Array U Ix1 Int) ->
applyStencil (makeConvolutionStencil (Sz1 4) 2 xs4f) arr ===
applyStencil (makeConvolutionStencilFromKernel xs4) arr
describe "makeCorrelationStencil == makeCorrelationStencilFromKernel" $ do
it "Sobel Horizontal" $
property $ \(arr :: Array U Ix2 Int) ->
applyStencil (makeCorrelationStencil (3 :. 3) 1 sobelX) arr ===
applyStencil (makeCorrelationStencilFromKernel sobelKernelX) arr
it "1x3" $
property $ \(arr :: Array U Ix1 Int) ->
applyStencil (makeCorrelationStencil (Sz1 3) 1 xs3f) arr ===
applyStencil (makeCorrelationStencilFromKernel xs3) arr
it "1x4" $
property $ \(arr :: Array U Ix1 Int) ->
applyStencil (makeCorrelationStencil (Sz1 4) 2 xs4f) arr ===
applyStencil (makeCorrelationStencilFromKernel xs4) arr
describe "makeConvolutionStencil == makeCorrelationStencil . rotate180" $ do
it "Sobel Horizontal" $
property $ \(arr :: Array U Ix2 Int) ->
applyStencil (makeConvolutionStencilFromKernel sobelKernelX) arr ===
applyStencil (makeCorrelationStencilFromKernel (rotate180 sobelKernelX)) arr
it "1x3" $
property $ \(arr :: Array U Ix1 Int) ->
applyStencil (makeConvolutionStencilFromKernel xs3) arr ===
applyStencil (makeCorrelationStencilFromKernel (rotate180 xs3)) arr
-- it "1x4" $
-- property $ \(arr :: Array U Ix1 Int) ->
-- applyStencil (makeConvolutionStencilFromKernel xs4) arr ===
-- applyStencil (makeCorrelationStencilFromKernel (rotate180 xs4)) arr
spec :: Spec
spec = do
describe "Stencil" $ do
stencilSpec
let arr = [[1, 2, 3], [4, 5, 6], [7, 8, 9]] :: Array U Ix2 Int
describe "Unit tests Ix2" $ do
it "Direction Left" $
stencilDirection (0 :. 1) arr `shouldBe` [[2, 3, 0], [5, 6, 0], [8, 9, 0]]
it "Direction Right" $
stencilDirection (0 :. -1) arr `shouldBe` [[0, 1, 2], [0, 4, 5], [0, 7, 8]]
it "Direction Down" $
stencilDirection (1 :. 0) arr `shouldBe` [[4, 5, 6], [7, 8, 9], [0, 0, 0]]
it "Direction Up" $
stencilDirection (-1 :. 0) arr `shouldBe` [[0, 0, 0], [1, 2, 3], [4, 5, 6]]
it "Direction Left/Top Corner" $
stencilCorners (0 :. 0) (2 :. 2) arr `shouldBe` [[9, 0, 0], [0, 0, 0], [0, 0, 0]]
it "Direction Right/Top Corner" $
stencilCorners (0 :. 2) (2 :. -2) arr `shouldBe` [[0, 0, 7], [0, 0, 0], [0, 0, 0]]
it "Direction Right/Bottom Corner" $
stencilCorners (2 :. 2) (-2 :. -2) arr `shouldBe` [[0, 0, 0], [0, 0, 0], [0, 0, 1]]
it "Direction Left/Bottom Corner" $
stencilCorners (2 :. 0) (-2 :. 2) arr `shouldBe` [[0, 0, 0], [0, 0, 0], [3, 0, 0]]
describe "mapStencil with stride" $ do
let kernel = [[-1, 0, 1], [0, 1, 0], [-1, 0, 1]] :: Array U Ix2 Int
stencil = makeConvolutionStencilFromKernel kernel
stride = Stride 2
it "map stencil with stride on small array" $
let strideArr = mapStencil (Fill 0) stencil arr
in computeWithStrideAs U stride strideArr `shouldBe` [[-4, 8], [2, 14]]
it "map stencil with stride on larger array" $
let largeArr = makeArrayR U Seq (5 :. 5) (succ . toLinearIndex (5 :. 5))
strideArr = mapStencil (Fill 0) stencil largeArr
in computeWithStrideAs U stride strideArr `shouldBe`
[[-6, 1, 14], [-13, 9, 43], [4, 21, 44]]
stencilConvolution
sobelX :: Num e => (Ix2 -> e -> e -> e) -> e -> e
sobelX f = f (-1 :. -1) (-1) . f (-1 :. 1) 1 .
f ( 0 :. -1) (-2) . f ( 0 :. 1) 2 .
f ( 1 :. -1) (-1) . f ( 1 :. 1) 1
sobelKernelX :: Array U Ix2 Int
sobelKernelX = [ [-1, 0, 1]
, [-2, 0, 2]
, [-1, 0, 1] ]
rotate180 :: (Num ix, Index ix) => Array U ix Int -> Array U ix Int
rotate180 arr = computeAs U $ backpermute sz (\ix -> sz - 1 - ix) arr
where sz = size arr