luminance-0.10: src/Graphics/Luminance/Core/CubemapArray.hs
{-# LANGUAGE CPP #-}
{-# LANGUAGE DataKinds #-}
{-# LANGUAGE KindSignatures #-}
{-# LANGUAGE ScopedTypeVariables #-}
{-# LANGUAGE TypeFamilies #-}
-----------------------------------------------------------------------------
-- |
-- Copyright : (C) 2015, 2016 Dimitri Sabadie
-- License : BSD3
--
-- Maintainer : Dimitri Sabadie <dimitri.sabadie@gmail.com>
-- Stability : experimental
-- Portability : portable
-----------------------------------------------------------------------------
module Graphics.Luminance.Core.CubemapArray where
import Data.Foldable ( for_ )
import Data.Proxy ( Proxy(..) )
import Data.Vector.Storable as V ( concat, unsafeWith )
import Foreign.Ptr ( castPtr, nullPtr )
import GHC.TypeLits ( KnownNat, Nat, natVal )
import Graphics.Luminance.Core.Cubemap ( CubeFace, fromCubeFace )
import Graphics.Luminance.Core.Texture ( BaseTexture(..), Texture(..) )
import Graphics.Luminance.Core.Pixel ( Pixel(..) )
import Graphics.GL
import Numeric.Natural ( Natural )
-- |A cubemap array.
data CubemapArray (n :: Nat) (f :: *) = CubemapArray {
cubemapArrayBase :: BaseTexture
, cubemapArraySize :: Natural
} deriving (Eq,Show)
instance (KnownNat n, Pixel f) => Texture (CubemapArray n f) where
-- |(w,h)
type TextureSize (CubemapArray n f) = Natural
-- |(layer,x,y,face)
type TextureOffset (CubemapArray n f) = (Natural,Natural,Natural,CubeFace)
fromBaseTexture bt s = CubemapArray bt s
toBaseTexture = cubemapArrayBase
textureTypeEnum _ = GL_TEXTURE_CUBE_MAP_ARRAY
textureSize (CubemapArray _ s) = s
#ifdef __GL45
textureStorage _ tid levels s =
glTextureStorage3D tid levels (pixelIFormat (Proxy :: Proxy f)) (fromIntegral s)
(fromIntegral s) (fromIntegral $ natVal (Proxy :: Proxy n))
#elif defined(__GL33)
textureStorage _ _ _ _ = pure ()
#endif
#ifdef __GL45
transferTexelsSub _ tid (layer,x,y,f) s texels =
unsafeWith texels $ glTextureSubImage3D tid 0 (fromIntegral x) (fromIntegral y)
(fromCubeFace f + fromIntegral layer*6) (fromIntegral s) (fromIntegral s) 1 fmt
typ . castPtr
where
proxy = Proxy :: Proxy f
fmt = pixelFormat proxy
typ = pixelType proxy
#elif defined(__GL33)
transferTexelsSub _ _ _ _ _ = pure ()
#endif
#ifdef __GL45
fillTextureSub _ tid (layer,x,y,f) s filling =
unsafeWith filling $ glClearTexSubImage tid 0 (fromIntegral x) (fromIntegral y)
(fromCubeFace f + fromIntegral layer*6) (fromIntegral s) (fromIntegral s) 1
fmt typ . castPtr
where
proxy = Proxy :: Proxy f
fmt = pixelFormat proxy
typ = pixelType proxy
#elif defined(__GL33)
fillTextureSub _ _ _ _ _ = pure ()
#endif