luminance-0.1: luminance.cabal
name: luminance
version: 0.1
synopsis: Type-safe, dependently-typed and stateless graphics framework
description: This package exposes several modules to work with /GPU/ in a stateless and
type-safe way. Currently, it uses **OpenGL** as backend hardware technology but
others will be added later on, such as **Vulkan**.
.
The initial unstable version is /0.1/. Consider everything in that version as
part of an experiment, even though the library should be free of bugs. If you
find any, please report an issue. If you think something could be enhanced,
feel free to fill in an issue as well.
.
One very important point is the fact that **luminance** has nothing to do with
/3D engines/ or /scene development kits/. Don’t expect to find /materials/,
/lights/ or /mesh/ loaders. It’s just a graphics framework initiated to fix the
design choices of **OpenGL**. It won’t change in any other way.
license: BSD3
license-file: LICENSE
author: Dimitri Sabadie <dimitri.sabadie@gmail.com>
maintainer: Dimitri Sabadie <dimitri.sabadie@gmail.com>
copyright: Dimitri Sabadie
homepage: https://github.com/phaazon/luminance
bug-reports: https://github.com/phaazon/luminance/issues
category: Graphics
extra-source-files: CHANGELOG.md
build-type: Simple
cabal-version: >= 1.10
source-repository head
type: git
location: git://github.com/phaazon/luminance.git
flag debug-gl
description: Enable OpenGL stdout debug (for development only)
default: False
manual: True
library
ghc-options: -W -Wall
if flag(debug-gl)
cpp-options: -DDEBUG_GL
exposed-modules: Graphics.Luminance
, Graphics.Luminance.Batch
, Graphics.Luminance.Blending
, Graphics.Luminance.Buffer
, Graphics.Luminance.Cmd
, Graphics.Luminance.Core.Tuple
, Graphics.Luminance.Framebuffer
, Graphics.Luminance.Geometry
, Graphics.Luminance.Pixel
, Graphics.Luminance.Query
, Graphics.Luminance.RW
, Graphics.Luminance.RenderCmd
, Graphics.Luminance.Shader
, Graphics.Luminance.Shader.Program
, Graphics.Luminance.Shader.Stage
, Graphics.Luminance.Shader.Uniform
, Graphics.Luminance.Texture
, Graphics.Luminance.Vertex
other-modules: Graphics.Luminance.Core.Batch
, Graphics.Luminance.Core.Blending
, Graphics.Luminance.Core.Buffer
, Graphics.Luminance.Core.Cmd
, Graphics.Luminance.Core.Debug
, Graphics.Luminance.Core.Framebuffer
, Graphics.Luminance.Core.Geometry
, Graphics.Luminance.Core.Pixel
, Graphics.Luminance.Core.Query
, Graphics.Luminance.Core.RenderCmd
, Graphics.Luminance.Core.Renderbuffer
, Graphics.Luminance.Core.RW
, Graphics.Luminance.Core.Shader.Program
, Graphics.Luminance.Core.Shader.Stage
, Graphics.Luminance.Core.Shader.Uniform
, Graphics.Luminance.Core.Texture
, Graphics.Luminance.Core.Vertex
default-extensions: DataKinds
, DeriveFoldable
, DeriveFunctor
, FlexibleContexts
, FlexibleInstances
, GADTs
, GeneralizedNewtypeDeriving
, MultiParamTypeClasses
, MultiWayIf
, PolyKinds
, RankNTypes
, ScopedTypeVariables
, StandaloneDeriving
, TupleSections
, TypeFamilies
, TypeOperators
other-extensions: CPP
, UndecidableInstances
build-depends: base >= 4.8 && < 4.9
, contravariant >= 1.3 && < 1.4
, gl >= 0.7 && < 0.8
, mtl >= 2.2 && < 2.3
, resourcet >= 1.1 && < 1.2
, semigroups >= 0.16 && < 0.17
, transformers >= 0.4 && < 0.5
, void >= 0.7 && < 0.8
hs-source-dirs: src
default-language: Haskell2010