linear-1.16: CHANGELOG.markdown
1.16
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* Renamed `kronecker` to `scaled`.
1.15.5
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* Added `Metric` instances for `[]`, `ZipList`, `Maybe`
* Added `det44` and `inv44` to `Linear.Matrix`
* Added `Data` instance for `Point`
1.15.4
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* Added Typeable and Data instances for V
1.15.3
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* Added missing `FunctorWithIndex`, `FoldableWithIndex` and `TraversableWithIndex Int (V n)` instances for `V`
1.15.2
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* Added `frustum`, analogous to the old `glFrustum` call.
* Added `inverseInfinitePerspective`, `inverseOrtho`, `inverseFrustum`.
1.15.1
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* Added `inversePerspective`. It is much more accurate to compute it directly than to compute an inverse.
1.15.0.1
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* Fixed build failures caused by `Linear` re-exporting the old name.
1.15
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* Renamed `Linear.Perspective` to `Linear.Projection`.
* Fixed a build issue with GHC HEAD.
1.14.0.1
--------
* Fixed test failures caused by 1.14
1.14
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* Moved `Coincides` to `Linear.Plucker.Coincides`. The constructors `Line` and `Ray` oft collided with user code.
1.13
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* Switched 'ortho' to follow the OpenGL handedness.
1.12.1
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* Added "swizzle" lenses **e.g.** `_yzx`, which are useful for working with libraries like `gl`.
1.12
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* Added 'transpose'
* Added missing 'Mxy' matrices up to 4 dimensions -- they were commonly reimplemented by users.
1.11.3
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* Fixed an issue with `UndecidableInstances` on GHC 7.6.3
1.11.2
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* Added `Linear.Perspective`.
1.11.1
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* Added `_Point`, `relative` and a few instances for `Point`.
1.11
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* Changed the 'representation' of `V n` from `E (V n)`, which was hard to use, to `Int`, which is a bit too permissive, but is easy to use.
1.10.1
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* Added `Linear.V2.angle`.
1.10
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* Added `Hashable` instances.
1.9.1
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* Added a role annotation to `V n a` to prevent users from using GHC 7.8's `Coercible` machinery to violate invariants.
1.9.0.1
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* Fixed a broken build
1.9
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* Added `MonadZip` instances.
* Added `MonadFix` instances.
* Added `Control.Lens.Each.Each` instances
1.8.1
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* Bugfixed `slerp`
1.8
---
* Added missing `Unbox` instances for working with unboxed vectors of `linear` data types.
1.7
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* Fixed `axisAngle`
* `unit` now has a rank 1 type.
1.5
---
* `lens` 4 compatibility
1.4
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* Renamed `incore` to `column` and added an example.
1.3.1.1
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* Build bugfix
1.3.1
---
* Better implementations of `basis` and `basisFor`.
* Derived Generic instances.
1.2
---
* Improved matrix multiplication to properly support the sparse/sparse case.
1.1.4
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* Marked modules `Trustworthy` as necessary.
1.1.2
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* Dependency bump for `reflection` compatibility
1.1.1
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* Fixed an infinite loop in the default definition of `liftI2`.
1.1
---
* Added `Additive` instances for `[]`, `Maybe` and `Vector`.
1.0
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* Strict vectors
* Exported `mkTransformationMat`
* Bumped dependency bounds
0.9.1 [bug fix]
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* Exported `Linear.V0`!
0.9
---
* Added sparse vector support.
0.8
---
* Added `Linear.V0`
0.7
---
* Added `Linear.Instances`
* More documentation
0.6
---
* Removed the direct dependency on `lens`.
* Added `Linear.Core` to cover vector spaces as corepresentable functors.
0.5
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* Added `Ix` instances for `V2`, `V3`, and `V4`
0.4.2.2
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* Removed the upper bound on `distributive`
0.2
---
* Initial hackage release