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language-Modula2-0.1: examples/Modula-2_Libraries/PMOS/sources/general/menus.def

DEFINITION MODULE Menus;

	(****************************************************************)
	(*								*)
	(*	Displays menus on screen, allows terminal user to	*)
	(*			select from them.			*)
	(*								*)
	(*  Programmer:		P. Moylan				*)
	(*  Last edited:	14 December 1994			*)
	(*  Status:		OK					*)
	(*								*)
	(****************************************************************)

(************************************************************************)
(*									*)
(*  NOTE: This module gives you the choice of specifying your own	*)
(*  window in which to display the menu, or using a window which is	*)
(*  created for you when SelectFromMenu is called.  In either case,	*)
(*  you use CreateMenu to define the menu initially, SelectFromMenu	*)
(*  to prompt the user to choose from the menu, and DestroyMenu when	*)
(*  you have finished using the menu.  You can also control some	*)
(*  aspects of menu behaviour by calling the optional procedures	*)
(*  MenuColours, SetOptions, and OffEdge after calling CreateMenu.	*)
(*									*)
(*  In most applications, you will want to let this module look after	*)
(*  the screen window for you.  You need to call PositionMenu to	*)
(*  define where on the screen the menu will be displayed, but you	*)
(*  don't need to open a window explicitly.  The menu does not appear	*)
(*  on the screen until SelectFromMenu is called, and - unless you	*)
(*  have specified the MNoClose option - it disappears from the		*)
(*  screen as soon as the keyboard user has made a selection.		*)
(*  You may, if you wish, use a new call to PositionMenu before each	*)
(*  call to SelectFromMenu, although the more common case would be to	*)
(*  call PositionMenu just once, after the call to CreateMenu.		*)
(*									*)
(*  The alternative is to open your own screen window, and to call	*)
(*  DisplayMenu to show the menu on the screen.  (This also means	*)
(*  that DisplayMenu defines the location of the menu on the screen,	*)
(*  so in this case PositionMenu should not be called.)  After that,	*)
(*  you call SelectFromMenu to prompt the user to choose an item.	*)
(*  This possibility is provided for applications where, for example,	*)
(*  you want multiple menus within the same screen window.		*)
(*									*)
(*  Note for users of earlier versions of this module: the earlier	*)
(*  distinction between Normal Mode and Special Mode is now obsolete.	*)
(*									*)
(************************************************************************)

FROM Windows IMPORT
    (* type *)	Window, Colour, RowRange, ColumnRange;

TYPE
    Menu;		(* is private *)
    ItemText = ARRAY ColumnRange OF CHAR;
    MenuColumn = CARDINAL;

    (* Note the dual use of the word "column".  A variable of type	*)
    (* ColumnRange refers to a horizontal screen position.  But in	*)
    (* menus we use "column" to a column of character strings, which	*)
    (* is why we have the separate type MenuColumn.  The type		*)
    (* MenuColumn is defined primarily to make it clear which type of	*)
    (* column is being referred to in every case.			*)

    MenuOption = (MTitle, MNoTitle, MBorder, MNoBorder, MClose, MNoClose,
			MKeyBack, MNoKeyBack, MFastSelect, MNoFastSelect,
			MMouse, MNoMouse);

    MO = SET OF MenuOption;

    (* The options have the following meanings:				*)
    (*	MTitle		Messages[0], as specified in the CreateMenu	*)
    (*			call, is used as a menu title to be displayed.	*)
    (*	MNoTitle	No title is displayed, Messages[0] is ignored.	*)
    (*	MBorder		The menu has a border.				*)
    (*	MNoBorder	The menu has no border.				*)
    (*	MClose		The window containing the menu is closed after	*)
    (*			a selection has been made.			*)
    (*	MNoClose	The window containing the menu is kept open on	*)
    (*			return from SelectFromMenu (and the same window	*)
    (*			will be re-used on the next call).		*)
    (*	MKeyBack	The keystroke that caused an exit from		*)
    (*			SelectFromMenu remains available to the caller,	*)
    (*			via InKey() or equivalent.			*)
    (*	MNoKeyBack	On return from SelectFromMenu, the keystroke	*)
    (*			that caused the exit has been consumed.		*)
    (*	MFastSelect	A menu item reached by selection key or mouse	*)
    (*			click is selected immediately.			*)
    (*	MNoFastSelect	The user has to type Space or Return to select	*)
    (*			the highlighted menu item.			*)
    (*	MMouse		The user may move and hide the menu with the	*)
    (*			mouse, if a mouse driver is present.		*)
    (*	MNoMouse	User may click on the menu but may not move it	*)
    (*			with the mouse.					*)
    (* Note that some of the options are mutually contradictory.  This	*)
    (* way of specifying options was chosen to make it easy to specify	*)
    (* "no change to previously set option", e.g. if you specify	*)
    (* neither MTitle nor MNoTitle then the behaviour of the menu with	*)
    (* respect to the title display remains at what was already in	*)
    (* force.  If you specify contradictory options (e.g. MTitle and	*)
    (* MNoTitle) at the same time then the result is not guaranteed to	*)
    (* be consistent between versions of this module.			*)

    OffEdgeOption = (stick, wrap, escape, return);

    (* An OffEdgeOption specifies what is to be done when the user	*)
    (* tries to run the menu cursor off the edge of the menu.  The	*)
    (* possibilities are:						*)
    (*	stick		The cursor refuses to move in that direction.	*)
    (*	wrap		The cursor wraps to the opposite edge.		*)
    (*	escape		Return to caller with a result of 0.		*)
    (*	return		Return to caller with a result that reflects	*)
    (*			the currently highlighted item.			*)

(************************************************************************)

PROCEDURE CreateMenu (VAR (*OUT*) M: Menu;  columns: MenuColumn;
			VAR (*IN*) Messages: ARRAY OF ItemText;
			NumberOfItems: CARDINAL);

    (* Introduces a menu into the system, but does not display it yet.	*)
    (* For a simple vertical menu, columns = 1.  Use columns > 1 for	*)
    (* shorter and wider menus.  Messages[0] is the label to put into	*)
    (* the menu header, if present.  The remaining entries in Messages	*)
    (* are the items displayed when the menu is put on the screen.	*)
    (* Special case: if you specify NumberOfItems = 0 then the whole of	*)
    (* array Messages is used.						*)
    (* For each entry of Messages, the selection character is the	*)
    (* character following a "\".  If there is no "\", the selection	*)
    (* character is the first character.  The selection character must	*)
    (* be alphanumeric.  To disable the selection character feature,	*)
    (* put the "\" in front of a non-alphanumeric character or put it	*)
    (* at the end of the string.					*)

PROCEDURE PositionMenu (M: Menu;  startline, endline: RowRange;
				leftcol, rightcol: ColumnRange);

    (* Sets the screen position and size to be used when this menu is	*)
    (* displayed by a call to SelectFromMenu.  This procedure does not	*)
    (* actually display the menu - that doesn't happen until		*)
    (* SelectFromMenu is called.					*)

PROCEDURE MenuColours (M: Menu;  fore, back, hfore, hback, select: Colour);

    (* Set the colours for the screen display of the menu.  The colours	*)
    (* fore and back are used as the normal foreground and background	*)
    (* colours, and the highlighted menu item is displayed in colours	*)
    (* hfore, hback.  The "select" colour is for highlighting the	*)
    (* selection character.  This procedure is optional.		*)

PROCEDURE SetOptions (M: Menu;  options: MO);

    (* See the MenuOptions declaration for the possible options.  This	*)
    (* procedure is optional.  If it is not called, the default options	*)
    (* are {MTitle,MBorder,MClose,MNoKeyBack,MNoFastSelect,MMouse}.	*)

PROCEDURE OffEdge (M: Menu;  top, bottom, left, right: OffEdgeOption);

    (* Sets the menu behaviour when the user runs the cursor off the	*)
    (* edge of the menu.  There is one parameter for each edge of the	*)
    (* menu.								*)
    (* See the OffEdgeOption type declaration for the possible options.	*)

PROCEDURE SelectFromMenu (M: Menu): CARDINAL;

    (* Displays menu M on the screen, allows terminal user to use	*)
    (* cursor keys to move about the menu and the ENTER key to select	*)
    (* an item.  (The space bar is also accepted, as an alternative to	*)
    (* the ENTER key, to select an item.)  An item may also be selected	*)
    (* by typing its initial letter, followed by space or ENTER.	*)
    (* Returns the number of the item which was selected.		*)
    (* (Item numbers start from 1).  An answer of 0 indicates that the	*)
    (* user typed the ESC key to return without selecting anything.	*)

PROCEDURE DestroyMenu (M: Menu);

    (* Removes a menu from the system, freeing up the space it used.	*)

(************************************************************************)
(*			ALTERNATIVE DISPLAY PROCEDURE			*)
(************************************************************************)

PROCEDURE DisplayMenu (w: Window;  M: Menu;
				rows, columns, initialvalue: CARDINAL);

    (* Displays menu M at the current cursor position in window w,	*)
    (* with initialvalue specifying a field to highlight.  The space	*)
    (* reserved on the screen is "rows" screen rows in height and	*)
    (* "columns" character positions wide.  (The remainder of window w	*)
    (* may of course be used for other purposes, including other	*)
    (* menus.)  When SelectFromMenu is called, it will use window w.	*)

END Menus.