landlock-0.1.0.0: internal/System/Landlock/Flags.hsc
{-# LANGUAGE LambdaCase #-}
module System.Landlock.Flags (
toBits
, fromBits
, AccessFsFlag(..)
, accessFsFlagToBit
, accessFsFlags
, accessFsFlagIsReadOnly
) where
#include <linux/landlock.h>
import Data.Bits (Bits, (.|.), (.&.))
import System.Landlock.Version (Version, version1)
-- | Fold a set of flags into a bitset/number.
toBits :: (Num b, Bits b, Foldable f) => f a -> (a -> b) -> b
toBits l f = foldr (\a b -> b .|. f a) 0 l
-- | Expand a bitset/number into a set of flags.
fromBits :: (Enum a, Bounded a, Num b, Bits b) => b -> (a -> b) -> [a]
fromBits b f = filter (\a -> b .&. f a /= 0) [minBound .. maxBound]
-- | Filesystem flags.
--
-- These flags enable to restrict a sandboxed process to a set of actions on
-- files and directories. Files or directories opened before the sandboxing
-- are not subject to these restrictions.
--
-- A file can only receive these access rights:
--
-- - 'AccessFsExecute'
-- - 'AccessFsWriteFile'
-- - 'AccessFsReadFile'
--
-- A directory can receive access rights related to files or directories. The
-- following access right is applied to the directory itself, and the
-- directories beneath it:
--
-- - 'AccessFsReadDir'
--
-- However, the following access rights only apply to the content of a
-- directory, not the directory itself:
--
-- - 'AccessFsRemoveDir'
-- - 'AccessFsRemoveFile'
-- - 'AccessFsMakeChar'
-- - 'AccessFsMakeDir'
-- - 'AccessFsMakeReg'
-- - 'AccessFsMakeSock'
-- - 'AccessFsMakeFifo'
-- - 'AccessFsMakeBlock'
-- - 'AccessFsMakeSym'
--
-- __Warning:__ It is currently not possible to restrict some file-related
-- actions acessible through these syscall families: @chdir@, @truncate@,
-- @stat@, @flock@, @chmod@, @chown@, @setxattr@, @utime@, @ioctl@, @fcntl@,
-- @access@. Future Landlock evolutions will enable to restrict them.
data AccessFsFlag = AccessFsExecute -- ^ Execute a file.
| AccessFsWriteFile -- ^ Open a file with write access.
| AccessFsReadFile -- ^ Open a file with read access.
| AccessFsReadDir -- ^ Open a directory or list its content.
| AccessFsRemoveDir -- ^ Remove an empty directory or rename one
| AccessFsRemoveFile -- ^ Unlink (or rename) a file.
| AccessFsMakeChar -- ^ Create (or rename or link) a character device.
| AccessFsMakeDir -- ^ Create (or rename) a directory.
| AccessFsMakeReg -- ^ Create (or rename or link) a regular file.
| AccessFsMakeSock -- ^ Create (or rename or link) a UNIX domain socket.
| AccessFsMakeFifo -- ^ Create (or rename or link) a named pipe.
| AccessFsMakeBlock -- ^ Create (or rename or link) a block device.
| AccessFsMakeSym -- ^ Create (or rename or link) a symbolic link.
-- Note: when adding new flags, this likely means a new ABI version is
-- available. Hence, add this to 'System.Landlock.Version' (and export it
-- from 'System.Landlock'), and make sure to update both 'accessFsFlags' and
-- 'accessFsFlagIsReadOnly'.
deriving (Show, Eq, Enum, Bounded, Ord)
-- | Retrieve a number with the appropriate 'AccessFsFlag' bit set.
accessFsFlagToBit :: Num a => AccessFsFlag -> a
accessFsFlagToBit = \case
AccessFsExecute -> #{const LANDLOCK_ACCESS_FS_EXECUTE}
AccessFsWriteFile -> #{const LANDLOCK_ACCESS_FS_WRITE_FILE}
AccessFsReadFile -> #{const LANDLOCK_ACCESS_FS_READ_FILE}
AccessFsReadDir -> #{const LANDLOCK_ACCESS_FS_READ_DIR}
AccessFsRemoveDir -> #{const LANDLOCK_ACCESS_FS_REMOVE_DIR}
AccessFsRemoveFile -> #{const LANDLOCK_ACCESS_FS_REMOVE_FILE}
AccessFsMakeChar -> #{const LANDLOCK_ACCESS_FS_MAKE_CHAR}
AccessFsMakeDir -> #{const LANDLOCK_ACCESS_FS_MAKE_DIR}
AccessFsMakeReg -> #{const LANDLOCK_ACCESS_FS_MAKE_REG}
AccessFsMakeSock -> #{const LANDLOCK_ACCESS_FS_MAKE_SOCK}
AccessFsMakeFifo -> #{const LANDLOCK_ACCESS_FS_MAKE_FIFO}
AccessFsMakeBlock -> #{const LANDLOCK_ACCESS_FS_MAKE_BLOCK}
AccessFsMakeSym -> #{const LANDLOCK_ACCESS_FS_MAKE_SYM}
-- | All 'AccessFsFlag' flags keyed by a Landlock ABI 'Version'.
accessFsFlags :: [(Version, [AccessFsFlag])]
accessFsFlags = [
(version1, [AccessFsExecute .. AccessFsMakeSym])
]
-- | Predicate for read-only 'AccessFsFlag' flags.
accessFsFlagIsReadOnly :: AccessFsFlag -> Bool
accessFsFlagIsReadOnly = \case
AccessFsExecute -> True
AccessFsWriteFile -> False
AccessFsReadFile -> True
AccessFsReadDir -> True
AccessFsRemoveDir -> False
AccessFsRemoveFile -> False
AccessFsMakeChar -> False
AccessFsMakeDir -> False
AccessFsMakeReg -> False
AccessFsMakeSock -> False
AccessFsMakeFifo -> False
AccessFsMakeBlock -> False
AccessFsMakeSym -> False