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lambdacube-examples-0.1.1: media/Ogre.material

material Ogre/Earring
{
	technique
	{
		pass
		{
//			lighting off
//			specular 0.5 0.5 0.5 0
			ambient 0.5 0.5 0
			diffuse 1 1 0

			texture_unit
			{
				texture spheremap.png
				colour_op_ex add src_texture src_current
				colour_op_multipass_fallback one one
				env_map spherical
			}
		}
	}
}
material Ogre/Skin
{
	technique
	{
		pass
		{
//			lighting off
			ambient 0.7 0.7 0.7
//			cull_hardware none

			texture_unit
			{
				texture GreenSkin.jpg
				tex_address_mode mirror
			}

//			texture_unit
//			{
//				cubic_texture cloudy_noon.jpg combinedUVW
//				tex_address_mode clamp
//				env_map spherical
//			}

//			texture_unit
//			{
//				texture RZR-002.png
//			}

//			texture_unit
//			{
//				texture r2skin.jpg
//			}
		}
	}
}
material Ogre/Tusks
{
	technique
	{
		pass
		{
			ambient 0.5 0.5 0.4
			diffuse 1 1 0.8

			texture_unit
			{
				texture dirt01.jpg
				colour_op_ex add src_texture src_current
				colour_op_multipass_fallback one one
			}
		}
	}
}
material Ogre/Eyes
{
	technique
	{
		pass
		{

			texture_unit
			{
				texture WeirdEye.png
			}
		}
	}
}
material Cursor/default
{
	technique
	{
		pass
		{
			scene_blend alpha_blend

			texture_unit
			{
				texture cursor.png
				tex_address_mode clamp
			}
		}
	}
}
material Core/StatsBlockBorder/Down
{
	technique
	{
		pass
		{
			lighting off
			scene_blend alpha_blend
			depth_check off

			texture_unit
			{
				texture ogreborder.png
			}
		}
	}
}
material Core/StatsBlockBorder/Up
{
	technique
	{
		pass
		{
			lighting off
			scene_blend alpha_blend
			depth_check off

			texture_unit
			{
				texture ogreborderUp.png
			}
		}
	}
}