labyrinth-0.1.0.0: labyrinth.cabal
name: labyrinth
version: 0.1.0.0
synopsis: A complicated turn-based game
description: Players take turns in a labyrinth, competing with each
other to pick a treasure and carry it out. They only know
everyone's moves and responses, but do not see the map and
must deduce it themselves.
homepage: https://github.com/koterpillar/labyrinth
license: MIT
license-file: LICENSE
author: Alexey Kotlyarov
maintainer: koterpillar@gmail.com
-- copyright:
category: Game
build-type: Simple
cabal-version: >=1.8
source-repository head
type: git
location: git://github.com/koterpillar/labyrinth.git
flag static
description: Link the binary statically
default: False
executable labyrinth-server
main-is: LabyrinthServer.hs
build-depends: base ==4.5.*, mtl ==2.1.*, template-haskell ==2.7.*, acid-state ==0.8.*, happstack-server ==7.1.*, derive ==2.5.*, safecopy ==0.8.*, parsec ==3.1.*, containers ==0.4.*, random ==1.0.*, text ==0.11.*, transformers ==0.3.*, MonadRandom ==0.1.*
hs-source-dirs: src
if (flag(static))
ghc-options: -static -optl-pthread -optl-static
Test-Suite tests
type: exitcode-stdio-1.0
main-is: Main.hs
build-depends: base ==4.5.*, mtl ==2.1.*, template-haskell ==2.7.*, acid-state ==0.8.*, happstack-server ==7.1.*, derive ==2.5.*, safecopy ==0.8.*, parsec ==3.1.*, containers ==0.4.*, random ==1.0.*, text ==0.11.*, transformers ==0.3.*, MonadRandom ==0.1.*, HTF ==0.10.*, HUnit ==1.2.*
hs-source-dirs: src, testsuite