packages feed

keid-geometry-0.1.2.0: keid-geometry.cabal

cabal-version: 1.12

-- This file has been generated from package.yaml by hpack version 0.38.1.
--
-- see: https://github.com/sol/hpack

name:           keid-geometry
version:        0.1.2.0
synopsis:       Geometry primitives for Keid engine.
category:       Game Engine
author:         IC Rainbow
maintainer:     keid@aenor.ru
copyright:      2025 IC Rainbow
license:        BSD3
license-file:   LICENSE
build-type:     Simple
extra-source-files:
    README.md
    ChangeLog.md

source-repository head
  type: git
  location: https://gitlab.com/keid/engine

library
  exposed-modules:
      Geometry.Cube
      Geometry.Edge
      Geometry.Face
      Geometry.Hit
      Geometry.Icosphere
      Geometry.Intersect
      Geometry.Plane
      Geometry.Quad
      Geometry.Ray
      Geometry.Tile.Microblob
      Geometry.Tile.Neighbors
  other-modules:
      Paths_keid_geometry
  hs-source-dirs:
      src
  default-extensions:
      NoImplicitPrelude
      ApplicativeDo
      BinaryLiterals
      BlockArguments
      DataKinds
      DefaultSignatures
      DerivingStrategies
      DerivingVia
      DuplicateRecordFields
      FunctionalDependencies
      HexFloatLiterals
      ImportQualifiedPost
      LambdaCase
      NamedFieldPuns
      NumDecimals
      OverloadedRecordDot
      OverloadedStrings
      PatternSynonyms
      QuasiQuotes
      RecordWildCards
      StrictData
      TemplateHaskell
      TypeFamilies
      TypeOperators
      ViewPatterns
  ghc-options: -Wall -Wcompat -Widentities -Wincomplete-record-updates -Wincomplete-uni-patterns -Wpartial-fields -Wredundant-constraints
  build-depends:
      base >=4.7 && <5
    , geomancy >=0.3.0.0
    , keid-core >=0.1.11.0
    , mtl
    , rio >=0.1.12.0
    , vector
    , vulkan
  default-language: GHC2021