keid-geometry-0.1.2.0: keid-geometry.cabal
cabal-version: 1.12
-- This file has been generated from package.yaml by hpack version 0.38.1.
--
-- see: https://github.com/sol/hpack
name: keid-geometry
version: 0.1.2.0
synopsis: Geometry primitives for Keid engine.
category: Game Engine
author: IC Rainbow
maintainer: keid@aenor.ru
copyright: 2025 IC Rainbow
license: BSD3
license-file: LICENSE
build-type: Simple
extra-source-files:
README.md
ChangeLog.md
source-repository head
type: git
location: https://gitlab.com/keid/engine
library
exposed-modules:
Geometry.Cube
Geometry.Edge
Geometry.Face
Geometry.Hit
Geometry.Icosphere
Geometry.Intersect
Geometry.Plane
Geometry.Quad
Geometry.Ray
Geometry.Tile.Microblob
Geometry.Tile.Neighbors
other-modules:
Paths_keid_geometry
hs-source-dirs:
src
default-extensions:
NoImplicitPrelude
ApplicativeDo
BinaryLiterals
BlockArguments
DataKinds
DefaultSignatures
DerivingStrategies
DerivingVia
DuplicateRecordFields
FunctionalDependencies
HexFloatLiterals
ImportQualifiedPost
LambdaCase
NamedFieldPuns
NumDecimals
OverloadedRecordDot
OverloadedStrings
PatternSynonyms
QuasiQuotes
RecordWildCards
StrictData
TemplateHaskell
TypeFamilies
TypeOperators
ViewPatterns
ghc-options: -Wall -Wcompat -Widentities -Wincomplete-record-updates -Wincomplete-uni-patterns -Wpartial-fields -Wredundant-constraints
build-depends:
base >=4.7 && <5
, geomancy >=0.3.0.0
, keid-core >=0.1.11.0
, mtl
, rio >=0.1.12.0
, vector
, vulkan
default-language: GHC2021