jsaddle-dom-0.10.0.0: src/JSDOM/Generated/WEBGL_depth_texture.hs
{-# LANGUAGE PatternSynonyms #-}
{-# LANGUAGE ImplicitParams, ConstraintKinds, KindSignatures #-}
{-# OPTIONS_GHC -fno-warn-unused-imports #-}
-- | Generated by dom-gen from WEBGL_depth_texture (webref). Do not edit.
module JSDOM.Generated.WEBGL_depth_texture
(pattern UNSIGNED_INT_24_8_WEBGL, WEBGL_depth_texture(..), gTypeWEBGL_depth_texture)
where
import Prelude ((.), (==), (>>=), (<$>), (++), Bool(..), Maybe(..), IO, Int, Word, Double, Float)
import qualified Prelude as P
import Control.Monad (void)
import Control.Lens.Operators ((^.))
import Language.Javascript.JSaddle (JSM, JSVal, JSString, toJSVal, valToBool, valToNumber, js, jss, jsf, jsg, new, function, asyncFunction, jsUndefined, jsNull)
import JSDOM.Types
import qualified JSDOM.Types as Types
import JSDOM.EventTargetClosures (EventName, unsafeEventName, unsafeEventNameAsync)
import JSDOM.Generated.Enums
pattern UNSIGNED_INT_24_8_WEBGL = 0x84FA