jsaddle-dom-0.10.0.0: src/JSDOM/Generated/GamepadEventInit.hs
{-# LANGUAGE PatternSynonyms #-}
{-# LANGUAGE ImplicitParams, ConstraintKinds, KindSignatures #-}
{-# OPTIONS_GHC -fno-warn-unused-imports #-}
-- | Generated by dom-gen from gamepad (webref). Do not edit.
module JSDOM.Generated.GamepadEventInit
(newGamepadEventInit, setGamepad, getGamepad, getGamepadUnsafe, getGamepadUnchecked, GamepadEventInit(..), gTypeGamepadEventInit)
where
import Prelude ((.), (==), (>>=), (<$>), (++), Bool(..), Maybe(..), IO, Int, Word, Double, Float)
import qualified Prelude as P
import Control.Monad (void)
import Control.Lens.Operators ((^.))
import Language.Javascript.JSaddle (JSM, JSVal, JSString, toJSVal, valToBool, valToNumber, js, jss, jsf, jsg, new, function, asyncFunction, jsUndefined, jsNull)
import JSDOM.Types
import qualified JSDOM.Types as Types
import JSDOM.EventTargetClosures (EventName, unsafeEventName, unsafeEventNameAsync)
import JSDOM.Generated.Enums
-- | <https://w3c.github.io/gamepad/#dom-gamepadeventinit GamepadEventInit specification>
newGamepadEventInit :: (MonadDOM m) => m GamepadEventInit
newGamepadEventInit = liftDOM ((((new (jsg "Object") () >>= \o -> P.return o)) >>= fromJSValUnchecked))
-- | <https://w3c.github.io/gamepad/#dom-gamepadeventinit-gamepad GamepadEventInit.gamepad specification>
setGamepad :: (MonadDOM m) => GamepadEventInit -> Maybe Gamepad -> m ()
setGamepad self val = liftDOM (void (self ^. jss "gamepad" (toJSVal val)))
-- | <https://w3c.github.io/gamepad/#dom-gamepadeventinit-gamepad GamepadEventInit.gamepad specification>
getGamepad :: (MonadDOM m) => GamepadEventInit -> m (Maybe Gamepad)
getGamepad self = liftDOM (((self ^. js "gamepad") >>= fromJSValUnchecked))
-- | <https://w3c.github.io/gamepad/#dom-gamepadeventinit-gamepad GamepadEventInit.gamepad specification>
getGamepadUnsafe :: (MonadDOM m, HasCallStack) => GamepadEventInit -> m Gamepad
getGamepadUnsafe self = liftDOM ((((self ^. js "gamepad") >>= fromJSValUnchecked) >>= P.maybe (P.error "Nothing to return") P.return))
-- | <https://w3c.github.io/gamepad/#dom-gamepadeventinit-gamepad GamepadEventInit.gamepad specification>
getGamepadUnchecked :: (MonadDOM m) => GamepadEventInit -> m Gamepad
getGamepadUnchecked self = liftDOM (((self ^. js "gamepad") >>= fromJSValUnchecked))