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jsaddle-dom-0.10.0.0: src/JSDOM/Generated/GPUComputePassEncoder.hs

{-# LANGUAGE PatternSynonyms #-}
{-# LANGUAGE ImplicitParams, ConstraintKinds, KindSignatures #-}
{-# OPTIONS_GHC -fno-warn-unused-imports #-}
-- | Generated by dom-gen from webgpu (webref). Do not edit.
module JSDOM.Generated.GPUComputePassEncoder
       (dispatchWorkgroups, dispatchWorkgroupsIndirect, end, setPipeline, GPUComputePassEncoder(..), gTypeGPUComputePassEncoder)
       where
import Prelude ((.), (==), (>>=), (<$>), (++), Bool(..), Maybe(..), IO, Int, Word, Double, Float)
import qualified Prelude as P
import Control.Monad (void)
import Control.Lens.Operators ((^.))
import Language.Javascript.JSaddle (JSM, JSVal, JSString, toJSVal, valToBool, valToNumber, js, jss, jsf, jsg, new, function, asyncFunction, jsUndefined, jsNull)
import JSDOM.Types
import qualified JSDOM.Types as Types
import JSDOM.EventTargetClosures (EventName, unsafeEventName, unsafeEventNameAsync)
import JSDOM.Generated.Enums

-- | <https://developer.mozilla.org/docs/Web/API/GPUComputePassEncoder/dispatchWorkgroups MDN GPUComputePassEncoder.dispatchWorkgroups documentation>
dispatchWorkgroups :: (MonadDOM m) => GPUComputePassEncoder -> Word -> Maybe Word -> Maybe Word -> m ()
dispatchWorkgroups self workgroupCountX workgroupCountY workgroupCountZ = liftDOM (void (self ^. jsf "dispatchWorkgroups" [toJSVal workgroupCountX, P.maybe (P.return jsUndefined) toJSVal workgroupCountY, P.maybe (P.return jsUndefined) toJSVal workgroupCountZ]))

-- | <https://developer.mozilla.org/docs/Web/API/GPUComputePassEncoder/dispatchWorkgroupsIndirect MDN GPUComputePassEncoder.dispatchWorkgroupsIndirect documentation>
dispatchWorkgroupsIndirect :: (MonadDOM m) => GPUComputePassEncoder -> GPUBuffer -> Word53 -> m ()
dispatchWorkgroupsIndirect self indirectBuffer indirectOffset = liftDOM (void (self ^. jsf "dispatchWorkgroupsIndirect" [toJSVal indirectBuffer, toJSVal indirectOffset]))

-- | <https://developer.mozilla.org/docs/Web/API/GPUComputePassEncoder/end MDN GPUComputePassEncoder.end documentation>
end :: (MonadDOM m) => GPUComputePassEncoder -> m ()
end self = liftDOM (void (self ^. jsf "end" ()))

-- | <https://developer.mozilla.org/docs/Web/API/GPUComputePassEncoder/setPipeline MDN GPUComputePassEncoder.setPipeline documentation>
setPipeline :: (MonadDOM m) => GPUComputePassEncoder -> GPUComputePipeline -> m ()
setPipeline self pipeline = liftDOM (void (self ^. jsf "setPipeline" [toJSVal pipeline]))