intricacy-0.9.0.0: SDL2Glyph.hs
-- This file is part of Intricacy
-- Copyright (C) 2013-2025 Martin Bays <mbays@sdf.org>
--
-- This program is free software: you can redistribute it and/or modify
-- it under the terms of version 3 of the GNU General Public License as
-- published by the Free Software Foundation, or any later version.
--
-- You should have received a copy of the GNU General Public License
-- along with this program. If not, see http://www.gnu.org/licenses/.
module SDL2Glyph where
import Command
import GameStateTypes
import Hex
import SDL.Primitive (Color)
data ShowBlocks = ShowBlocksBlocking | ShowBlocksAll | ShowBlocksNone
deriving (Eq, Ord, Show, Read)
data Glyph
= TileGlyph Tile Color
| SpringGlyph HexDir HexDir SpringExtension HexDir Color
| PivotGlyph TorqueDir HexDir Color
| ArmGlyph TorqueDir HexDir Color
| BlockedArm HexDir TorqueDir Color
| TurnedArm HexDir TorqueDir Color
| BlockedBlock Tile HexDir Color
| BlockedPush HexDir Color
| CollisionMarker
| HollowGlyph Color
| HollowInnerGlyph Color
| FilledHexGlyph Color
| ScoreGlyph (Maybe Int)
| ButtonGlyph Color
| UnboundButtonGlyph
| PathGlyph HexDir Color
| GateGlyph HexDir Color
| UseFiveColourButton Bool
| ShowBlocksButton ShowBlocks
| ShowButtonTextButton Bool
| VolumeButton Int
| WhsButtonsButton (Maybe WrHoSel)
| WhsEditButtonsButton (Maybe WrHoSel)
| FullscreenButton Bool
| DisplacedGlyph HexDir Glyph
| UnfreshGlyph
deriving (Eq, Ord, Show)