implicit-0.0.2: Graphics/Implicit/Export/Render/GetSegs.hs
-- Implicit CAD. Copyright (C) 2011, Christopher Olah (chris@colah.ca)
-- Released under the GNU GPL, see LICENSE
module Graphics.Implicit.Export.Render.GetSegs where
import Graphics.Implicit.Definitions
import Graphics.Implicit.Export.Render.RefineSegs (refine)
getSegs' (x1, y1) (x2, y2) obj (midx1V,midx2V,midy1V,midy2V) =
let
x1y1 = obj (x1, y1)
x2y1 = obj (x2, y1)
x1y2 = obj (x1, y2)
x2y2 = obj (x2, y2)
in
getSegs (x1, y1) (x2, y2) obj (x1y1, x2y1, x1y2, x2y2) (midx1V,midx2V,midy1V,midy2V)
getSegs :: ℝ2 -> ℝ2 -> Obj2 -> (ℝ,ℝ,ℝ,ℝ) -> (ℝ,ℝ,ℝ,ℝ) -> [Polyline]
{-- INLINE getSegs #-}
getSegs (x1, y1) (x2, y2) obj (x1y1, x2y1, x1y2, x2y2) (midx1V,midx2V,midy1V,midy2V) =
let
(x,y) = (x1, y1)
-- Let's evlauate obj at a few points...
c = obj ((x1+x2)/2, (y1+y2)/2)
dx = x2 - x1
dy = y2 - y1
res = sqrt (dx*dy)
midx1 = (x, midx1V )
midx2 = (x + dx, midx2V )
midy1 = (midy1V , y )
midy2 = (midy2V, y + dy)
notPointLine (p1:p2:[]) = p1 /= p2
in map (refine res obj) . filter (notPointLine) $ case (x1y2 <= 0, x2y2 <= 0,
x1y1 <= 0, x2y1 <= 0) of
-- Yes, there's some symetries that could reduce the amount of code...
-- But I don't think they're worth exploiting...
(True, True,
True, True) -> []
(False, False,
False, False) -> []
(True, True,
False, False) -> [[midx1, midx2]]
(False, False,
True, True) -> [[midx2, midx1]]
(False, True,
False, True) -> [[midy2, midy1]]
(True, False,
True, False) -> [[midy1, midy2]]
(True, False,
False, False) -> [[midx1, midy2]]
(False, True,
True, True) -> [[midy2, midx1]]
(True, True,
False, True) -> [[midx1, midy1]]
(False, False,
True, False) -> [[midy1, midx1]]
(True, True,
True, False) -> [[midy1, midx2]]
(False, False,
False, True) -> [[midx2, midy1]]
(True, False,
True, True) -> [[midx2, midy2]]
(False, True,
False, False) -> [[midy2, midx2]]
(True, False,
False, True) -> if c <= 0
then [[midx1, midy1], [midx2, midy2]]
else [[midx1, midy2], [midx2, midy1]]
(False, True,
True, False) -> if c <= 0
then [[midy2, midx1], [midy1, midx2]]
else [[midy1, midx1], [midy2, midx2]]