imj-animation-0.1.0.2: imj-animation.cabal
name: imj-animation
version: 0.1.0.2
Category: Animation, Game Engine, Graphics, Algorithms
Synopsis: Animation Framework
Description: Framework to create event-based, physics-based, composed, generative animations.
homepage: https://github.com/OlivierSohn/hamazed/blob/master/imj-animation/README.md
bug-reports: https://github.com/OlivierSohn/hamazed/issues/
license: BSD3
license-file: LICENSE
author: Olivier Sohn
maintainer: olivier.sohn@gmail.com
copyright: 2017 - 2018 Olivier Sohn
build-type: Simple
extra-source-files: README.md CHANGELOG.md
cabal-version: >=1.10
Tested-With: GHC == 8.0.2, GHC == 8.2.2
library
hs-source-dirs: src
other-modules:
exposed-modules:
-- initially in a separate module for implementations
Imj.Graphics.Animation
, Imj.Graphics.Animation.Chars
, Imj.Graphics.Animation.Geo
, Imj.Graphics.Animation.Internal
-- initially in a separate module for core
, Imj.Graphics.Animation.Design.Color
, Imj.Graphics.Animation.Design.Create
, Imj.Graphics.Animation.Design.Render
, Imj.Graphics.Animation.Design.Timing
, Imj.Graphics.Animation.Design.Types
, Imj.Graphics.Animation.Design.Update
, Imj.Graphics.Animation.Design.UpdateAnimatedPoints
build-depends: base >= 4.8 && < 4.11
, mtl >= 2.2.1 && < 2.3
, imj-base ==0.1.*
, imj-prelude ==0.1.*
ghc-options: -Wall -fpedantic-bottoms -Wredundant-constraints
-fexcess-precision -optc-ffast-math
default-language: Haskell2010
test-suite imj-animation-test
type: exitcode-stdio-1.0
hs-source-dirs: test
other-modules:
main-is: Spec.hs
build-depends: base >= 4.8 && < 4.11
ghc-options: -Wall -fpedantic-bottoms -Wredundant-constraints
-fexcess-precision -optc-ffast-math
default-language: Haskell2010
source-repository head
type: git
location: https://github.com/OlivierSohn/hamazed/
subdir: imj-animation