idris-1.3.0: libs/effects/Effect/Random.idr
module Effect.Random
import Effects
import Data.Vect
%access public export
{-
- This code implements a 'Linear Congruential Generator' as described here
- https://en.wikipedia.org/wiki/Linear_congruential_generator
-
- Looking at the wiki page for 'linear congruential generator' it looks like the
- parameters used by Idris come from the 'Numerical Recipes' books. The web page
- does not give any known issues with these parameters, however another example is
- known to have this bug: "If Xn is even then Xn+1 will be odd, and vice versa-the
- lowest bit oscillates at each step." So although the 'Numerical Recipes' parameters
- are not listed with this issue they do have it. Some of the implementations do not
- use the lower significant bits so divBigInt v 2 has been added to do this.
-}
data Random : Effect where
GetRandom : sig Random Integer Integer
SetSeed : Integer -> sig Random () Integer
implementation Handler Random m where
handle seed GetRandom k
= let seed' = assert_total ((1664525 * seed + 1013904223) `prim__sremBigInt` (pow 2 32)) in
k seed' seed'
handle seed (SetSeed n) k = k () n
RND : EFFECT
RND = MkEff Integer Random
||| Generates a random Integer in a given range
rndInt : Integer -> Integer -> Eff Integer [RND]
rndInt lower upper = do v <- call $ GetRandom
pure (((divBigInt v 2) `prim__sremBigInt` (upper - lower)) + lower)
-- divBigInt v 2 is required to prevent low bit alternating between
-- 0 and 1 (odd and even)
||| Generate a random number in Fin (S `k`)
|||
||| Note that rndFin k takes values 0, 1, ..., k.
rndFin : (k : Nat) -> Eff (Fin (S k)) [RND]
rndFin k = do let v = assert_total $ !(call GetRandom) `prim__sremBigInt` (cast (S k))
pure (toFin (divBigInt v 2))
where toFin : Integer -> Fin (S k)
toFin x = case integerToFin x (S k) of
Just v => v
Nothing => toFin (assert_smaller x (x - cast (S k)))
-- divBigInt v 2 is required to prevent low bit alternating between
-- 0 and 1 (odd and even)
||| Select a random element from a vector
rndSelect' : Vect (S k) a -> Eff a [RND]
rndSelect' {k} xs = pure (Vect.index !(rndFin k) xs)
||| Select a random element from a list, or Nothing if the list is empty
rndSelect : List a -> Eff (Maybe a) [RND]
rndSelect [] = pure Nothing
rndSelect (x::xs) = pure (Just !(rndSelect' (x::(fromList xs))))
||| Sets the random seed
srand : Integer -> Eff () [RND]
srand n = call $ SetSeed n