ideas-1.1: src/Ideas/Common/Strategy.hs
-----------------------------------------------------------------------------
-- Copyright 2013, Open Universiteit Nederland. This file is distributed
-- under the terms of the GNU General Public License. For more information,
-- see the file "LICENSE.txt", which is included in the distribution.
-----------------------------------------------------------------------------
-- |
-- Maintainer : bastiaan.heeren@ou.nl
-- Stability : provisional
-- Portability : portable (depends on ghc)
--
-- A strategy is a context-free grammar with rules as symbols. Strategies can be
-- labeled with strings. A type class is introduced to lift all the combinators
-- that work on strategies, only to prevent that you have to insert these lifting
-- functions yourself.
--
-----------------------------------------------------------------------------
module Ideas.Common.Strategy
( -- * Data types and type classes
Strategy, LabeledStrategy
, IsStrategy(..)
-- * Running strategies
, fullDerivationTree, derivationTree
-- * Strategy combinators
-- ** Basic combinators
, (<*>), (<|>), (<%>), succeed, fail, atomic, label
, sequence, alternatives, interleave, permute, fix
-- ** EBNF combinators
, many, many1, replicate, option
-- ** Negation and greedy combinators
, check, not, repeat, repeat1, try, (|>), exhaustive
, while, until, multi
-- ** Traversal combinators
, module Ideas.Common.Strategy.Traversal
-- * Configuration combinators
, module Ideas.Common.Strategy.Configuration
-- * Strategy locations
, strategyLocations, subStrategy
, subTaskLocation, nextTaskLocation
-- * Prefixes
, Prefix, emptyPrefix, makePrefix, prefixTree, Step(..)
, prefixToSteps, stepsToRules, lastStepInPrefix
-- * Misc
, cleanUpStrategy, cleanUpStrategyAfter
, rulesInStrategy
) where
import Ideas.Common.Strategy.Abstract
import Ideas.Common.Strategy.Combinators
import Ideas.Common.Strategy.Configuration
import Ideas.Common.Strategy.Location
import Ideas.Common.Strategy.Parsing
import Ideas.Common.Strategy.Prefix
import Ideas.Common.Strategy.Traversal hiding (full, spine, stop, once)
import Prelude ()