hsnsq-0.1.2.0: src/Network/NSQ/Connection.hs
{-# LANGUAGE OverloadedStrings #-}
{-|
Module : Network.NSQ.Connection
Description : Protocol/parser layer for the NSQ client library.
This is the low level client connection to the nsqd. It is recommended to use the
higher level library when those come out.
-}
module Network.NSQ.Connection
( defaultConfig
, establish
) where
import Control.Monad.Reader
import Control.Monad.State.Strict
import Data.List
import Data.Maybe
import Prelude hiding (log)
import Network.HostName
import qualified Data.Text as T
import qualified Data.ByteString as BS
import qualified Pipes.Network.TCP as PNT
import qualified Pipes.Attoparsec as PA
import qualified Pipes.Prelude as PP
import Pipes
import Control.Applicative
import Control.Concurrent.Async
import Control.Concurrent.STM
import System.Log.Logger (debugM, errorM, warningM, infoM)
import Network.NSQ.Types (NSQConnection(..), Message, Command, server, port, logName, LogName, identConf)
import qualified Network.NSQ.Types as NSQ
import qualified Network.NSQ.Identify as NSQ
import qualified Network.NSQ.Parser as NSQ
-- TODO: standardize on some sort of logger hierchary (nsq server/topic?)
-- NSQ.[subsystem].[topic].[connection] - message
-- NSQ.[subsystem].[custom] ....
--
-- | Attempt to come up with an intelligent default 'NSQConnection' default
-- by discovering your client's hostname and reusing it for the client id
-- for the 'IdentifyMetadata'
defaultConfig :: String -> IO NSQConnection
defaultConfig serverHost = do
localHost <- T.pack <$> getHostName
let localClientId = T.takeWhile (/= '.') localHost
let localIdent = NSQ.defaultIdentify localClientId localHost
return $ NSQConnection serverHost 4150 "NSQ.Connection." localIdent
-- | Establish a session with the specified nsqd using the provided
-- 'TQueue' so that the actual data processing can be done in a decoupled
-- manner from the hsnsq stack.
--
-- This supports connecting to a specific nsqd, it is however recommended
-- in the future when the feature comes out to user a higher layer that
-- handles the load balancing between multiple nsqd.
establish :: NSQConnection -> TQueue Message -> TQueue Command -> IO ()
establish conn topicQueue reply = PNT.withSocketsDo $
-- Establish stocket
PNT.connect (server conn) (show $ port conn) (\(sock, _) -> do
-- TODO: maybe consider PNT.fromSocketN so that we can adjust fetch size if needed downstream
let send = (log "send" $ logName conn) >-> PNT.toSocket sock
let recv = PNT.fromSocket sock 8192 >-> (log "recv" $ logName conn)
-- Establish NSQ first then go into normal handle mode
establishNSQ conn recv send
race_
(handleNSQ conn recv send topicQueue)
(runEffect $ handleReply reply >-> showCommand >-> send) -- Handles user replies
)
-- | Pump a 'Command' into the network from the 'TQueue'
handleReply :: (Monad m, MonadIO m) => TQueue Command -> Producer NSQ.Command m ()
handleReply queue = forever $ do
cmd <- liftIO $ atomically $ readTQueue queue
yield cmd
-- | Handles the parsing, error reporting, and logging of the NSQ
-- connection, then eventually pumping the 'Message' into the 'TQueue'
-- for the consumer to process.
handleNSQ :: (Monad m, MonadIO m) => NSQConnection -> Producer BS.ByteString m () -> Consumer BS.ByteString m () -> TQueue Message -> m ()
handleNSQ sc recv send topicQueue = do
runEffect $ (nsqParserErrorLogging (logName sc) recv) >-> (command (logName sc) topicQueue) >-> showCommand >-> send
return ()
-- | Establish the connection to the nsqd and run the initial handshake
-- upto completion then hand it off to the 'handleNSQ' for handling the
-- regular protocol/message.
establishNSQ :: (Monad m, MonadIO m) => NSQConnection -> Producer BS.ByteString m () -> Consumer BS.ByteString m () -> m ()
establishNSQ sc recv send = do
-- Initial handshake to kick off the handshake
runEffect $ (initialHandshake $ identConf sc) >-> showCommand >-> send
-- Rest of the handshake process (parsing and dealing with identification)
runEffect $ (nsqParserErrorLogging (logName sc) recv) >-> identReply
return ()
where
-- Initial Handshake
initialHandshake im = do
yield $ NSQ.Protocol
yield $ NSQ.Identify im
return ()
-- Process the ident reply
identReply = do
identR <- await
-- TODO: do stuff with it
liftIO $ debugM (logName sc) ("IDENT: " ++ show identR)
return ()
-- | Parses incoming nsq messages and emits any errors to a log and keep going
nsqParserErrorLogging :: MonadIO m => LogName -> Producer BS.ByteString m () -> Producer NSQ.Message m ()
nsqParserErrorLogging l producer = do
(result, rest) <- lift $ runStateT (PA.parse NSQ.message) producer
case result of
Nothing -> liftIO $ errorM l "Pipe is exhausted for nsq parser\n"
Just y -> do
case y of
Right x -> (liftIO $ debugM l ("msg: " ++ show x)) >> yield x
Left x -> liftIO $ errorM l (show x)
nsqParserErrorLogging l rest
-- | Format outbound NSQ Commands
showCommand :: Monad m => Pipe NSQ.Command BS.ByteString m ()
showCommand = PP.map NSQ.encode
-- | Log anything that passes through this stream to a logfile
log :: MonadIO m => String -> LogName -> Pipe BS.ByteString BS.ByteString m r
log w l = forever $ do
x <- await
liftIO $ debugM l (w ++ ": " ++ show x) -- TODO: need a better way to log raw protocol messages
yield x
-- | Generic processor for processing various messages automatically such
-- as 'Heartbeat' and just passing upstream (to 'TQueue') the actual
-- 'Message' that needs processing.
command :: (Monad m, MonadIO m) => LogName -> TQueue Message -> Pipe NSQ.Message NSQ.Command m ()
command l topicQueue = forever $ do
msg <- await
case msg of
-- TODO: currently no-op
NSQ.OK -> return ()
NSQ.Heartbeat -> yield $ NSQ.NOP
-- TODO: Implement a way to close our connection gracefully
NSQ.CloseWait -> liftIO $ infoM l ("Error: Server closed queue")
-- TODO: should pass it onto the client or have a callback
NSQ.Error e -> liftIO $ errorM l ("Error: " ++ show e)
NSQ.Message _ _ _ _ -> liftIO $ atomically $ writeTQueue topicQueue msg
-- TODO: should pass it onto the client or have a callback
NSQ.CatchAllMessage f m -> liftIO $ warningM l ("Error: Frame - " ++ show f ++ " - Msg - " ++ show m)