packages feed

hsc3-0.8: Help/UGen/Math/distort.help.lhs

distort a

Nonlinear distortion.

> import Sound.SC3

> let { e = xLine KR 0.1 10 10 DoNothing
>     ; o = fSinOsc AR 500 0.0 }
> in audition (out 0 (distort (o * e) * 0.25))