hsc3-0.8: Help/UGen/Math/add.help.lhs
a + b
> import Sound.SC3.ID
> let { o = fSinOsc AR 800 0
> ; n = pinkNoise 'a' AR }
> in audition (out 0 ((o + n) * 0.1))
DC offset.
> audition (out 0 ((fSinOsc AR 440 0 * 0.1) + 0.5))
a + b
> import Sound.SC3.ID
> let { o = fSinOsc AR 800 0
> ; n = pinkNoise 'a' AR }
> in audition (out 0 ((o + n) * 0.1))
DC offset.
> audition (out 0 ((fSinOsc AR 440 0 * 0.1) + 0.5))