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hsc3-0.7: Help/UGen/Math/atan2.help.lhs

atan2 x y

Returns the arctangent of y/x.

See also hypot.

Add a pan to the hypot doppler examples by using atan2 to find the
azimuth, or direction angle, of the sound source.  Assume speakers
at +/- 45 degrees and clip the direction to between those.

> import Sound.SC3

> let { x = 10
>     ; y = lfSaw KR (1 / 6) 0 * 100
>     ; d = hypot x y
>     ; a = 40 / (squared d)
>     ; s = rlpf (fSinOsc AR 200 0 * lfPulse AR 31.3 0 0.4) 400 0.3
>     ; z = atan2E y x
>     ; l = clip2 (z / (pi / 2)) 1 }
> in audition (out 0 (pan2 (delayL s (110 / 344) (d / 344)) l a))