hsc3-0.7: Help/UGen/FFT/pv_BinWipe.help.lhs
pv_BinWipe bufferA bufferB wipe
Combine low and high bins from two inputs. Copies low bins from one
input and the high bins of the other.
bufferA - fft buffer A.
bufferB - fft buffer B.
wipe - can range between -1 and +1.
if wipe == 0 then the output is the same as inA.
if wipe > 0 then it begins replacing with bins from inB from the bottom up.
if wipe < 0 then it begins replacing with bins from inB from the top down.
> import Sound.SC3
> let fileName = "/home/rohan/audio/metal.wav"
> in withSC3 (\fd -> do { async fd (b_alloc 10 2048 1)
> ; async fd (b_alloc 11 2048 1)
> ; async fd (b_allocRead 12 fileName 0 0) })
> do { n <- whiteNoise AR
> ; let { b = playBuf 1 12 (bufRateScale KR 12) 0 0 Loop DoNothing
> ; f = fft' 10 (n * 0.2)
> ; g = fft' 11 b
> ; x = mouseX KR 0.0 1.0 Linear 0.1
> ; h = pv_BinWipe f g x }
> in audition (out 0 (pan2 (ifft' h) 0 0.5)) }